added test scenario for Detain cards

master
melvin 2013-02-17 18:43:57 +08:00
parent 831623018d
commit 63a92436d9
1 changed files with 46 additions and 0 deletions

View File

@ -0,0 +1,46 @@
package magic.test;
import magic.model.MagicDuel;
import magic.model.MagicGame;
import magic.model.MagicPlayer;
import magic.model.MagicPlayerDefinition;
import magic.model.MagicPlayerProfile;
import magic.model.phase.MagicMainPhase;
class TestDetain extends TestGameBuilder {
public MagicGame getGame() {
final MagicDuel duel=new MagicDuel();
duel.setDifficulty(6);
final MagicPlayerProfile profile=new MagicPlayerProfile("bgruw");
final MagicPlayerDefinition player1=new MagicPlayerDefinition("Player",false,profile,15);
final MagicPlayerDefinition player2=new MagicPlayerDefinition("Computer",true,profile,14);
duel.setPlayers(new MagicPlayerDefinition[]{player1,player2});
duel.setStartPlayer(0);
final MagicGame game=duel.nextGame(true);
game.setPhase(MagicMainPhase.getFirstInstance());
final MagicPlayer player=game.getPlayer(0);
final MagicPlayer opponent=game.getPlayer(1);
MagicPlayer P = player;
P.setLife(20);
addToLibrary(P, "Plains", 10);
createPermanent(game,P,"Rupture Spire",false,8);
addToHand(P, "Azorius Arrester", 1);
addToHand(P, "Isperia's Skywatch", 1);
addToHand(P, "Soulsworn Spirit", 1);
P = opponent;
P.setLife(10);
addToLibrary(P, "Plains", 10);
createPermanent(game,P,"Rupture Spire",false,8);
createPermanent(game,P,"Grizzly Bears",false,1);
addToHand(P, "Grizzly Bears", 1);
return game;
}
}