replace constant MagicCondition for Charge counters with calls to static factory method
parent
3069e6f39e
commit
63a6b18388
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@ -82,7 +82,7 @@
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[
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MagicCondition.SORCERY_CONDITION,
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MagicCondition.ABILITY_ONCE_CONDITION,
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MagicCondition.EIGHT_CHARGE_COUNTERS_CONDITION
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MagicConditionFactory.ChargeCountersAtLeast(8)
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],
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new MagicActivationHints(MagicTiming.Main),
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"Ultimate") {
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@ -40,7 +40,7 @@
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[
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MagicCondition.SORCERY_CONDITION,
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MagicCondition.ABILITY_ONCE_CONDITION,
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MagicCondition.THREE_CHARGE_COUNTERS_CONDITION
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MagicConditionFactory.ChargeCountersAtLeast(3)
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],
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new MagicActivationHints(MagicTiming.Main),
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"-3") {
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@ -85,7 +85,7 @@
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[
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MagicCondition.SORCERY_CONDITION,
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MagicCondition.ABILITY_ONCE_CONDITION,
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MagicCondition.SIX_CHARGE_COUNTERS_CONDITION
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MagicConditionFactory.ChargeCountersAtLeast(6)
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],
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new MagicActivationHints(MagicTiming.Main),
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"-6") {
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@ -119,7 +119,7 @@ def PreventAllDamage = new MagicIfDamageWouldBeDealtTrigger(1) {
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[
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MagicCondition.SORCERY_CONDITION,
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MagicCondition.ABILITY_ONCE_CONDITION,
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MagicCondition.FIFTEEN_CHARGE_COUNTERS_CONDITION
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MagicConditionFactory.ChargeCountersAtLeast(15)
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],
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new MagicActivationHints(MagicTiming.Main),
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"-15") {
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@ -39,7 +39,7 @@
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[
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MagicCondition.SORCERY_CONDITION,
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MagicCondition.ABILITY_ONCE_CONDITION,
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MagicConditionFactory.ChargeCountersMoreThan(1)
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MagicConditionFactory.ChargeCountersAtLeast(1)
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],
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new MagicActivationHints(MagicTiming.Main),
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"-1") {
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@ -79,7 +79,7 @@
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[
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MagicCondition.SORCERY_CONDITION,
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MagicCondition.ABILITY_ONCE_CONDITION,
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MagicConditionFactory.ChargeCountersMoreThan(10)
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MagicConditionFactory.ChargeCountersAtLeast(10)
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],
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new MagicActivationHints(MagicTiming.Main),
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"-10") {
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@ -11,6 +11,7 @@ import magic.model.action.MagicDealDamageAction;
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import magic.model.action.MagicTargetAction;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.condition.MagicCondition;
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import magic.model.condition.MagicConditionFactory;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicPayManaCostEvent;
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@ -23,7 +24,7 @@ import magic.model.target.MagicTarget;
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public class Ancient_Hydra {
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public static final MagicPermanentActivation A = new MagicPermanentActivation(
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new MagicCondition[] {
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MagicCondition.CHARGE_COUNTER_CONDITION,
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MagicConditionFactory.ChargeCountersAtLeast(1),
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MagicManaCost.ONE.getCondition()},
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new MagicActivationHints(MagicTiming.Removal),
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"Damage") {
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@ -12,6 +12,7 @@ import magic.model.action.MagicChangeCountersAction;
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import magic.model.action.MagicChangeLifeAction;
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import magic.model.action.MagicDrawAction;
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import magic.model.condition.MagicCondition;
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import magic.model.condition.MagicConditionFactory;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicPayManaCostTapEvent;
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@ -24,9 +25,11 @@ import magic.model.trigger.MagicWhenDamageIsDealtTrigger;
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public class Angelheart_Vial {
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public static final MagicPermanentActivation A = new MagicPermanentActivation(
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new MagicCondition[]{MagicCondition.CAN_TAP_CONDITION,
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MagicCondition.FOUR_CHARGE_COUNTERS_CONDITION,
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MagicManaCost.TWO.getCondition()},
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new MagicCondition[]{
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MagicCondition.CAN_TAP_CONDITION,
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MagicConditionFactory.ChargeCountersAtLeast(4),
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MagicManaCost.TWO.getCondition()
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},
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new MagicActivationHints(MagicTiming.Draw),
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"Draw") {
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@ -11,6 +11,7 @@ import magic.model.action.MagicDealDamageAction;
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import magic.model.action.MagicTargetAction;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.condition.MagicCondition;
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import magic.model.condition.MagicConditionFactory;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicPermanentActivation;
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@ -36,7 +37,7 @@ public class Brimstone_Mage {
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public static final MagicPermanentActivation A2 = new MagicPermanentActivation(
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new MagicCondition[]{
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MagicCondition.CHARGE_COUNTER_CONDITION,
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MagicConditionFactory.ChargeCountersAtLeast(1),
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MagicCondition.CAN_TAP_CONDITION
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},
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new MagicActivationHints(MagicTiming.Removal),
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@ -9,6 +9,7 @@ import magic.model.action.MagicPreventDamageAction;
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import magic.model.action.MagicTargetAction;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.condition.MagicCondition;
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import magic.model.condition.MagicConditionFactory;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicPermanentActivation;
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@ -19,7 +20,7 @@ import magic.model.target.MagicTarget;
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public class Defender_en_Vec {
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public static final MagicPermanentActivation A = new MagicPermanentActivation(
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new MagicCondition[]{MagicCondition.CHARGE_COUNTER_CONDITION},
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new MagicCondition[]{MagicConditionFactory.ChargeCountersAtLeast(1)},
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new MagicActivationHints(MagicTiming.Pump),
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"Prevent"
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) {
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@ -12,6 +12,7 @@ import magic.model.action.MagicCardOnStackAction;
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import magic.model.action.MagicCopyCardOnStackAction;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.condition.MagicCondition;
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import magic.model.condition.MagicConditionFactory;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicPayManaCostTapEvent;
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@ -36,7 +37,7 @@ public class Echo_Mage {
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public static final MagicPermanentActivation A2 = new MagicPermanentActivation(
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new MagicCondition[]{
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MagicCondition.TWO_CHARGE_COUNTERS_CONDITION,
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MagicConditionFactory.ChargeCountersAtLeast(2),
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MagicCondition.CAN_TAP_CONDITION,MagicManaCost.BLUE_BLUE.getCondition()},
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new MagicActivationHints(MagicTiming.Spell),
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"Copy") {
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@ -8,6 +8,7 @@ import magic.model.MagicPlayer;
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import magic.model.MagicSource;
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import magic.model.action.MagicDrawAction;
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import magic.model.condition.MagicCondition;
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import magic.model.condition.MagicConditionFactory;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicDiscardEvent;
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import magic.model.event.MagicEvent;
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@ -18,7 +19,7 @@ import magic.model.event.MagicTiming;
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public class Enclave_Cryptologist {
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public static final MagicPermanentActivation A2 = new MagicPermanentActivation(
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new MagicCondition[]{
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MagicCondition.CHARGE_COUNTER_CONDITION,
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MagicConditionFactory.ChargeCountersAtLeast(1),
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MagicCondition.CAN_TAP_CONDITION,
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},
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new MagicActivationHints(MagicTiming.Draw),
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@ -5,6 +5,7 @@ import magic.model.MagicManaType;
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import magic.model.MagicPermanent;
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import magic.model.MagicSource;
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import magic.model.condition.MagicCondition;
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import magic.model.condition.MagicConditionFactory;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicManaActivation;
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import magic.model.event.MagicRemoveCounterEvent;
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@ -12,14 +13,13 @@ import magic.model.event.MagicSacrificeEvent;
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import magic.model.event.MagicTapEvent;
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public class Gemstone_Mine {
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private static final MagicCondition[] CONDITIONS = {
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MagicCondition.CAN_TAP_CONDITION,
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MagicCondition.CHARGE_COUNTER_CONDITION
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};
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public static final MagicManaActivation MANA = new MagicManaActivation(
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MagicManaType.ALL_TYPES,
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CONDITIONS,
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new MagicCondition[] {
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MagicCondition.CAN_TAP_CONDITION,
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MagicConditionFactory.ChargeCountersAtLeast(1)
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},
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2) {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent permanent) {
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@ -11,6 +11,7 @@ import magic.model.action.MagicPlayTokenAction;
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import magic.model.choice.MagicMayChoice;
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import magic.model.choice.MagicSimpleMayChoice;
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import magic.model.condition.MagicCondition;
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import magic.model.condition.MagicConditionFactory;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicPermanentActivation;
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@ -48,7 +49,7 @@ public class Golem_Foundry {
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};
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public static final MagicPermanentActivation A = new MagicPermanentActivation(
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new MagicCondition[]{MagicCondition.THREE_CHARGE_COUNTERS_CONDITION},
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new MagicCondition[]{MagicConditionFactory.ChargeCountersAtLeast(3)},
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new MagicActivationHints(MagicTiming.Token),
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"Token") {
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@Override
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@ -16,6 +16,7 @@ import magic.model.action.MagicChangeCountersAction;
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import magic.model.action.MagicPlayCardAction;
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import magic.model.action.MagicRemoveCardAction;
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import magic.model.condition.MagicCondition;
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import magic.model.condition.MagicConditionFactory;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicDiscardEvent;
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import magic.model.event.MagicEvent;
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@ -79,8 +80,9 @@ public class Grimoire_of_the_Dead {
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public static final MagicPermanentActivation A2 = new MagicPermanentActivation(
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new MagicCondition[]{
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MagicCondition.CAN_TAP_CONDITION,
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MagicCondition.THREE_CHARGE_COUNTERS_CONDITION},
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MagicCondition.CAN_TAP_CONDITION,
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MagicConditionFactory.ChargeCountersAtLeast(3)
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},
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new MagicActivationHints(MagicTiming.Token),
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"Reanimate") {
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@Override
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@ -12,6 +12,7 @@ import magic.model.action.MagicChangeTurnPTAction;
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import magic.model.action.MagicPermanentAction;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.condition.MagicCondition;
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import magic.model.condition.MagicConditionFactory;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicPayManaCostTapEvent;
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@ -36,7 +37,7 @@ public class Guul_Draz_Assassin {
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public static final MagicPermanentActivation A2 = new MagicPermanentActivation(
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new MagicCondition[]{
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MagicCondition.TWO_CHARGE_COUNTERS_CONDITION,
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MagicConditionFactory.ChargeCountersAtLeast(2),
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MagicCondition.CAN_TAP_CONDITION,
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MagicManaCost.BLACK.getCondition()
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},
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@ -10,6 +10,7 @@ import magic.model.action.MagicDrawAction;
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import magic.model.choice.MagicMayChoice;
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import magic.model.choice.MagicSimpleMayChoice;
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import magic.model.condition.MagicCondition;
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import magic.model.condition.MagicConditionFactory;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicPermanentActivation;
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@ -48,7 +49,7 @@ public class Ior_Ruin_Expedition {
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};
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public static final MagicPermanentActivation A = new MagicPermanentActivation(
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new MagicCondition[]{MagicCondition.THREE_CHARGE_COUNTERS_CONDITION},
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new MagicCondition[]{MagicConditionFactory.ChargeCountersAtLeast(3)},
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new MagicActivationHints(MagicTiming.Draw),
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"Draw") {
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@Override
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@ -4,6 +4,7 @@ import magic.model.MagicCounterType;
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import magic.model.MagicPermanent;
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import magic.model.MagicSource;
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import magic.model.condition.MagicCondition;
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import magic.model.condition.MagicConditionFactory;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicPermanentActivation;
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@ -13,7 +14,7 @@ import magic.model.event.MagicTiming;
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public class Jolting_Merfolk {
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public static final MagicPermanentActivation A = new MagicTapCreatureActivation(
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new MagicCondition[]{MagicCondition.CHARGE_COUNTER_CONDITION},
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new MagicCondition[]{MagicConditionFactory.ChargeCountersAtLeast(1)},
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new MagicActivationHints(MagicTiming.Tapping),
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"Tap") {
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@Override
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@ -10,6 +10,7 @@ import magic.model.MagicPowerToughness;
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import magic.model.MagicSource;
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import magic.model.action.MagicChangeTurnPTAction;
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import magic.model.condition.MagicCondition;
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import magic.model.condition.MagicConditionFactory;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicPayManaCostEvent;
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@ -51,7 +52,7 @@ public class Kargan_Dragonlord {
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public static final MagicPermanentActivation A2 = new MagicPermanentActivation(
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new MagicCondition[]{
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MagicCondition.EIGHT_CHARGE_COUNTERS_CONDITION,
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MagicConditionFactory.ChargeCountersAtLeast(8),
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MagicManaCost.RED.getCondition()
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},
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new MagicActivationHints(MagicTiming.Pump),
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@ -9,6 +9,7 @@ import magic.model.MagicPlayer;
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import magic.model.MagicSource;
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import magic.model.action.MagicPlayTokensAction;
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import magic.model.condition.MagicCondition;
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import magic.model.condition.MagicConditionFactory;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicPermanentActivation;
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@ -18,7 +19,7 @@ import magic.model.event.MagicTiming;
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public class Kazandu_Tuskcaller {
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public static final MagicPermanentActivation A2 = new MagicPermanentActivation(
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new MagicCondition[]{
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MagicCondition.TWO_CHARGE_COUNTERS_CONDITION,
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MagicConditionFactory.ChargeCountersAtLeast(2),
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MagicCondition.CAN_TAP_CONDITION,
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},
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new MagicActivationHints(MagicTiming.Token),
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@ -10,6 +10,7 @@ import magic.model.action.MagicChangeLifeAction;
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import magic.model.action.MagicPlayerAction;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.condition.MagicCondition;
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import magic.model.condition.MagicConditionFactory;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicPermanentActivation;
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@ -20,8 +21,9 @@ import magic.model.event.MagicTiming;
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public class Necrogen_Censer {
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public static final MagicPermanentActivation A = new MagicPermanentActivation(
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new MagicCondition[]{
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MagicCondition.CAN_TAP_CONDITION,
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MagicCondition.CHARGE_COUNTER_CONDITION},
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MagicCondition.CAN_TAP_CONDITION,
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MagicConditionFactory.ChargeCountersAtLeast(1)
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},
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new MagicActivationHints(MagicTiming.Removal),
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"Damage") {
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@Override
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@ -9,6 +9,7 @@ import magic.model.MagicPowerToughness;
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import magic.model.MagicSource;
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import magic.model.action.MagicRegenerateAction;
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import magic.model.condition.MagicCondition;
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import magic.model.condition.MagicConditionFactory;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicPayManaCostEvent;
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@ -32,7 +33,7 @@ public class Null_Champion {
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public static final MagicPermanentActivation A2 = new MagicPermanentActivation(
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new MagicCondition[]{
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MagicCondition.FOUR_CHARGE_COUNTERS_CONDITION,
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MagicConditionFactory.ChargeCountersAtLeast(4),
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MagicCondition.CAN_REGENERATE_CONDITION,
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MagicManaCost.BLACK.getCondition()
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},
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@ -8,8 +8,8 @@ import magic.model.MagicPlayer;
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import magic.model.MagicSource;
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import magic.model.action.MagicChangeCountersAction;
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import magic.model.action.MagicDrawAction;
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import magic.model.condition.MagicArtificialCondition;
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import magic.model.condition.MagicCondition;
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import magic.model.condition.MagicConditionFactory;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicPermanentActivation;
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@ -19,10 +19,8 @@ import magic.model.event.MagicTiming;
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public class Otherworld_Atlas {
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public static final MagicPermanentActivation A2 = new MagicPermanentActivation(
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new MagicCondition[]{
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MagicCondition.CAN_TAP_CONDITION,
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new MagicArtificialCondition(
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MagicCondition.NONE,
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MagicCondition.CHARGE_COUNTER_CONDITION)
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MagicCondition.CAN_TAP_CONDITION,
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MagicConditionFactory.ChargeCountersAtLeast(1)
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},
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new MagicActivationHints(MagicTiming.Draw),
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"Draw") {
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@ -13,6 +13,7 @@ import magic.model.action.MagicExileUntilThisLeavesPlayAction;
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import magic.model.action.MagicReturnExiledUntilThisLeavesPlayAction;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.condition.MagicCondition;
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import magic.model.condition.MagicConditionFactory;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicPermanentActivation;
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@ -25,7 +26,7 @@ public class Parallax_Nexus {
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public static final MagicPermanentActivation A = new MagicPermanentActivation(
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new MagicCondition[]{
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MagicCondition.SORCERY_CONDITION,
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MagicCondition.CHARGE_COUNTER_CONDITION
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MagicConditionFactory.ChargeCountersAtLeast(1)
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},
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new MagicActivationHints(MagicTiming.Main),
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"Exile"
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@ -12,6 +12,7 @@ import magic.model.action.MagicPermanentAction;
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import magic.model.action.MagicReturnExiledUntilThisLeavesPlayAction;
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import magic.model.choice.MagicTargetChoice;
|
||||
import magic.model.condition.MagicCondition;
|
||||
import magic.model.condition.MagicConditionFactory;
|
||||
import magic.model.event.MagicActivationHints;
|
||||
import magic.model.event.MagicEvent;
|
||||
import magic.model.event.MagicPermanentActivation;
|
||||
|
@ -22,14 +23,15 @@ import magic.model.trigger.MagicWhenLeavesPlayTrigger;
|
|||
|
||||
public class Parallax_Tide {
|
||||
public static final MagicPermanentActivation A = new MagicPermanentActivation(
|
||||
new MagicCondition[]{MagicCondition.CHARGE_COUNTER_CONDITION},
|
||||
new MagicCondition[]{MagicConditionFactory.ChargeCountersAtLeast(1)},
|
||||
new MagicActivationHints(MagicTiming.Pump),
|
||||
"Exile") {
|
||||
|
||||
@Override
|
||||
public MagicEvent[] getCostEvent(final MagicPermanent source) {
|
||||
return new MagicEvent[]{
|
||||
new MagicRemoveCounterEvent(source,MagicCounterType.Charge,1)};
|
||||
new MagicRemoveCounterEvent(source,MagicCounterType.Charge,1)
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -12,6 +12,7 @@ import magic.model.action.MagicPermanentAction;
|
|||
import magic.model.action.MagicReturnExiledUntilThisLeavesPlayAction;
|
||||
import magic.model.choice.MagicTargetChoice;
|
||||
import magic.model.condition.MagicCondition;
|
||||
import magic.model.condition.MagicConditionFactory;
|
||||
import magic.model.event.MagicActivationHints;
|
||||
import magic.model.event.MagicEvent;
|
||||
import magic.model.event.MagicPermanentActivation;
|
||||
|
@ -22,7 +23,7 @@ import magic.model.trigger.MagicWhenLeavesPlayTrigger;
|
|||
|
||||
public class Parallax_Wave {
|
||||
public static final MagicPermanentActivation A = new MagicPermanentActivation(
|
||||
new MagicCondition[]{MagicCondition.CHARGE_COUNTER_CONDITION},
|
||||
new MagicCondition[]{MagicConditionFactory.ChargeCountersAtLeast(1)},
|
||||
new MagicActivationHints(MagicTiming.Pump),
|
||||
"Exile") {
|
||||
|
||||
|
|
|
@ -7,6 +7,7 @@ import magic.model.MagicPermanent;
|
|||
import magic.model.MagicSource;
|
||||
import magic.model.action.MagicChangeTurnPTAction;
|
||||
import magic.model.condition.MagicCondition;
|
||||
import magic.model.condition.MagicConditionFactory;
|
||||
import magic.model.event.MagicActivationHints;
|
||||
import magic.model.event.MagicEvent;
|
||||
import magic.model.event.MagicPermanentActivation;
|
||||
|
@ -15,7 +16,7 @@ import magic.model.event.MagicTiming;
|
|||
|
||||
public class Phyrexian_Prowler {
|
||||
public static final MagicPermanentActivation A = new MagicPermanentActivation(
|
||||
new MagicCondition[]{MagicCondition.CHARGE_COUNTER_CONDITION},
|
||||
new MagicCondition[]{MagicConditionFactory.ChargeCountersAtLeast(1)},
|
||||
new MagicActivationHints(MagicTiming.Pump),
|
||||
"Pump") {
|
||||
|
||||
|
|
|
@ -12,6 +12,7 @@ import magic.model.choice.MagicMayChoice;
|
|||
import magic.model.choice.MagicSimpleMayChoice;
|
||||
import magic.model.choice.MagicTargetChoice;
|
||||
import magic.model.condition.MagicCondition;
|
||||
import magic.model.condition.MagicConditionFactory;
|
||||
import magic.model.event.MagicActivationHints;
|
||||
import magic.model.event.MagicEvent;
|
||||
import magic.model.event.MagicPermanentActivation;
|
||||
|
@ -25,14 +26,15 @@ import magic.model.trigger.MagicWhenDamageIsDealtTrigger;
|
|||
|
||||
public class Quest_for_the_Gemblades {
|
||||
public static final MagicPermanentActivation A = new MagicPermanentActivation(
|
||||
new MagicCondition[]{MagicCondition.CHARGE_COUNTER_CONDITION},
|
||||
new MagicCondition[]{MagicConditionFactory.ChargeCountersAtLeast(1)},
|
||||
new MagicActivationHints(MagicTiming.Pump),
|
||||
"Pump") {
|
||||
@Override
|
||||
public MagicEvent[] getCostEvent(final MagicPermanent source) {
|
||||
return new MagicEvent[]{
|
||||
new MagicRemoveCounterEvent(source,MagicCounterType.Charge,1),
|
||||
new MagicSacrificeEvent(source)};
|
||||
new MagicSacrificeEvent(source)
|
||||
};
|
||||
}
|
||||
@Override
|
||||
public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
|
||||
|
|
|
@ -11,6 +11,7 @@ import magic.model.action.MagicPlayTokenAction;
|
|||
import magic.model.choice.MagicMayChoice;
|
||||
import magic.model.choice.MagicSimpleMayChoice;
|
||||
import magic.model.condition.MagicCondition;
|
||||
import magic.model.condition.MagicConditionFactory;
|
||||
import magic.model.event.MagicActivationHints;
|
||||
import magic.model.event.MagicEvent;
|
||||
import magic.model.event.MagicPermanentActivation;
|
||||
|
@ -21,7 +22,7 @@ import magic.model.trigger.MagicWhenOtherPutIntoGraveyardFromPlayTrigger;
|
|||
|
||||
public class Quest_for_the_Gravelord {
|
||||
public static final MagicPermanentActivation A = new MagicPermanentActivation(
|
||||
new MagicCondition[]{MagicCondition.THREE_CHARGE_COUNTERS_CONDITION},
|
||||
new MagicCondition[]{MagicConditionFactory.ChargeCountersAtLeast(3)},
|
||||
new MagicActivationHints(MagicTiming.Token),
|
||||
"Token") {
|
||||
@Override
|
||||
|
|
|
@ -7,6 +7,7 @@ import magic.model.MagicPlayer;
|
|||
import magic.model.MagicSource;
|
||||
import magic.model.action.MagicSacrificeAction;
|
||||
import magic.model.condition.MagicCondition;
|
||||
import magic.model.condition.MagicConditionFactory;
|
||||
import magic.model.event.MagicActivationHints;
|
||||
import magic.model.event.MagicEvent;
|
||||
import magic.model.event.MagicPermanentActivation;
|
||||
|
@ -21,7 +22,8 @@ public class Serrated_Arrows {
|
|||
public static final MagicPermanentActivation A1 = new MagicWeakenCreatureActivation(
|
||||
new MagicCondition[]{
|
||||
MagicCondition.CAN_TAP_CONDITION,
|
||||
MagicCondition.CHARGE_COUNTER_CONDITION},
|
||||
MagicConditionFactory.ChargeCountersAtLeast(1)
|
||||
},
|
||||
new MagicActivationHints(MagicTiming.Removal),
|
||||
"-1/-1") {
|
||||
@Override
|
||||
|
|
|
@ -10,6 +10,7 @@ import magic.model.MagicSource;
|
|||
import magic.model.action.MagicChangeCountersAction;
|
||||
import magic.model.action.MagicDrawAction;
|
||||
import magic.model.condition.MagicCondition;
|
||||
import magic.model.condition.MagicConditionFactory;
|
||||
import magic.model.event.MagicActivationHints;
|
||||
import magic.model.event.MagicEvent;
|
||||
import magic.model.event.MagicPayManaCostTapEvent;
|
||||
|
@ -45,7 +46,7 @@ public class Serum_Tank {
|
|||
|
||||
public static final MagicPermanentActivation A = new MagicPermanentActivation(
|
||||
new MagicCondition[]{
|
||||
MagicCondition.CHARGE_COUNTER_CONDITION,
|
||||
MagicConditionFactory.ChargeCountersAtLeast(1),
|
||||
MagicCondition.CAN_TAP_CONDITION,
|
||||
MagicManaCost.THREE.getCondition()
|
||||
},
|
||||
|
|
|
@ -7,6 +7,7 @@ import magic.model.MagicPermanent;
|
|||
import magic.model.MagicSource;
|
||||
import magic.model.action.MagicChangeLifeAction;
|
||||
import magic.model.condition.MagicCondition;
|
||||
import magic.model.condition.MagicConditionFactory;
|
||||
import magic.model.event.MagicActivationHints;
|
||||
import magic.model.event.MagicEvent;
|
||||
import magic.model.event.MagicPermanentActivation;
|
||||
|
@ -19,7 +20,7 @@ public class Sunspring_Expedition {
|
|||
public static final MagicWhenOtherComesIntoPlayTrigger T = Ior_Ruin_Expedition.T;
|
||||
|
||||
public static final MagicPermanentActivation A = new MagicPermanentActivation(
|
||||
new MagicCondition[]{MagicCondition.THREE_CHARGE_COUNTERS_CONDITION},
|
||||
new MagicCondition[]{MagicConditionFactory.ChargeCountersAtLeast(3)},
|
||||
new MagicActivationHints(MagicTiming.Pump),
|
||||
"Life") {
|
||||
@Override
|
||||
|
|
|
@ -9,6 +9,7 @@ import magic.model.action.MagicPermanentAction;
|
|||
import magic.model.action.MagicTapAction;
|
||||
import magic.model.choice.MagicTargetChoice;
|
||||
import magic.model.condition.MagicCondition;
|
||||
import magic.model.condition.MagicConditionFactory;
|
||||
import magic.model.event.MagicActivationHints;
|
||||
import magic.model.event.MagicEvent;
|
||||
import magic.model.event.MagicPermanentActivation;
|
||||
|
@ -19,7 +20,10 @@ import magic.model.target.MagicTapTargetPicker;
|
|||
|
||||
public class Tumble_Magnet {
|
||||
public static final MagicPermanentActivation A = new MagicPermanentActivation(
|
||||
new MagicCondition[]{MagicCondition.CAN_TAP_CONDITION,MagicCondition.CHARGE_COUNTER_CONDITION},
|
||||
new MagicCondition[]{
|
||||
MagicCondition.CAN_TAP_CONDITION,
|
||||
MagicConditionFactory.ChargeCountersAtLeast(1)
|
||||
},
|
||||
new MagicActivationHints(MagicTiming.Removal),
|
||||
"Tap") {
|
||||
@Override
|
||||
|
|
|
@ -12,6 +12,7 @@ import magic.model.action.MagicChangeTurnPTAction;
|
|||
import magic.model.action.MagicPermanentAction;
|
||||
import magic.model.choice.MagicTargetChoice;
|
||||
import magic.model.condition.MagicCondition;
|
||||
import magic.model.condition.MagicConditionFactory;
|
||||
import magic.model.event.MagicActivationHints;
|
||||
import magic.model.event.MagicEvent;
|
||||
import magic.model.event.MagicPermanentActivation;
|
||||
|
@ -24,7 +25,7 @@ import magic.model.trigger.MagicWhenDamageIsDealtTrigger;
|
|||
public class Umezawa_s_Jitte {
|
||||
// equipped creature gets +2/+2 until end of turn
|
||||
public static final MagicPermanentActivation A1 = new MagicPermanentActivation(
|
||||
new MagicCondition[] {MagicCondition.CHARGE_COUNTER_CONDITION},
|
||||
new MagicCondition[]{MagicConditionFactory.ChargeCountersAtLeast(1)},
|
||||
new MagicActivationHints(MagicTiming.Pump),
|
||||
"+2/+2") {
|
||||
@Override
|
||||
|
@ -53,7 +54,7 @@ public class Umezawa_s_Jitte {
|
|||
|
||||
// target creature gets -1/-1 until end of turn
|
||||
public static final MagicPermanentActivation A2 = new MagicPermanentActivation(
|
||||
new MagicCondition[] {MagicCondition.CHARGE_COUNTER_CONDITION},
|
||||
new MagicCondition[]{MagicConditionFactory.ChargeCountersAtLeast(1)},
|
||||
new MagicActivationHints(MagicTiming.Removal),
|
||||
"-1/-1") {
|
||||
@Override
|
||||
|
@ -87,9 +88,9 @@ public class Umezawa_s_Jitte {
|
|||
|
||||
// you gain 2 life
|
||||
public static final MagicPermanentActivation A3 = new MagicPermanentActivation(
|
||||
new MagicCondition[] {MagicCondition.CHARGE_COUNTER_CONDITION},
|
||||
new MagicCondition[]{MagicConditionFactory.ChargeCountersAtLeast(1)},
|
||||
new MagicActivationHints(MagicTiming.Pump),
|
||||
"life + 2") {
|
||||
"Life + 2") {
|
||||
@Override
|
||||
public MagicEvent[] getCostEvent(final MagicPermanent source) {
|
||||
return new MagicEvent[]{
|
||||
|
|
|
@ -10,6 +10,7 @@ import magic.model.action.MagicDestroyAction;
|
|||
import magic.model.action.MagicPermanentAction;
|
||||
import magic.model.choice.MagicTargetChoice;
|
||||
import magic.model.condition.MagicCondition;
|
||||
import magic.model.condition.MagicConditionFactory;
|
||||
import magic.model.event.MagicActivationHints;
|
||||
import magic.model.event.MagicEvent;
|
||||
import magic.model.event.MagicPayManaCostEvent;
|
||||
|
@ -21,7 +22,7 @@ import magic.model.target.MagicDestroyTargetPicker;
|
|||
public class Woodripper {
|
||||
public static final MagicPermanentActivation A = new MagicPermanentActivation(
|
||||
new MagicCondition[] {
|
||||
MagicCondition.CHARGE_COUNTER_CONDITION,
|
||||
MagicConditionFactory.ChargeCountersAtLeast(1),
|
||||
MagicManaCost.ONE.getCondition()
|
||||
},
|
||||
new MagicActivationHints(MagicTiming.Removal),
|
||||
|
|
|
@ -165,61 +165,12 @@ public interface MagicCondition {
|
|||
}
|
||||
};
|
||||
|
||||
MagicCondition CHARGE_COUNTER_CONDITION=new MagicCondition() {
|
||||
public boolean accept(final MagicSource source) {
|
||||
final MagicPermanent permanent=(MagicPermanent)source;
|
||||
return permanent.getCounters(MagicCounterType.Charge)>0;
|
||||
}
|
||||
};
|
||||
|
||||
MagicCondition METALCRAFT_CONDITION=new MagicCondition() {
|
||||
public boolean accept(final MagicSource source) {
|
||||
return source.getController().getNrOfPermanentsWithType(MagicType.Artifact)>=3;
|
||||
}
|
||||
};
|
||||
|
||||
MagicCondition TWO_CHARGE_COUNTERS_CONDITION=new MagicCondition() {
|
||||
public boolean accept(final MagicSource source) {
|
||||
final MagicPermanent permanent=(MagicPermanent)source;
|
||||
return permanent.getCounters(MagicCounterType.Charge)>=2;
|
||||
}
|
||||
};
|
||||
|
||||
MagicCondition THREE_CHARGE_COUNTERS_CONDITION=new MagicCondition() {
|
||||
public boolean accept(final MagicSource source) {
|
||||
final MagicPermanent permanent=(MagicPermanent)source;
|
||||
return permanent.getCounters(MagicCounterType.Charge)>=3;
|
||||
}
|
||||
};
|
||||
|
||||
MagicCondition FOUR_CHARGE_COUNTERS_CONDITION=new MagicCondition() {
|
||||
public boolean accept(final MagicSource source) {
|
||||
final MagicPermanent permanent=(MagicPermanent)source;
|
||||
return permanent.getCounters(MagicCounterType.Charge)>=4;
|
||||
}
|
||||
};
|
||||
|
||||
MagicCondition SIX_CHARGE_COUNTERS_CONDITION=new MagicCondition() {
|
||||
public boolean accept(final MagicSource source) {
|
||||
final MagicPermanent permanent=(MagicPermanent)source;
|
||||
return permanent.getCounters(MagicCounterType.Charge)>=6;
|
||||
}
|
||||
};
|
||||
|
||||
MagicCondition EIGHT_CHARGE_COUNTERS_CONDITION = new MagicCondition() {
|
||||
public boolean accept(final MagicSource source) {
|
||||
final MagicPermanent permanent = (MagicPermanent)source;
|
||||
return permanent.getCounters(MagicCounterType.Charge) >= 8;
|
||||
}
|
||||
};
|
||||
|
||||
MagicCondition FIFTEEN_CHARGE_COUNTERS_CONDITION = new MagicCondition() {
|
||||
public boolean accept(final MagicSource source) {
|
||||
final MagicPermanent permanent = (MagicPermanent)source;
|
||||
return permanent.getCounters(MagicCounterType.Charge) >= 15;
|
||||
}
|
||||
};
|
||||
|
||||
MagicCondition CAN_REGENERATE_CONDITION=new MagicCondition() {
|
||||
public boolean accept(final MagicSource source) {
|
||||
final MagicPermanent permanent=(MagicPermanent)source;
|
||||
|
|
|
@ -5,6 +5,7 @@ import magic.model.MagicManaType;
|
|||
import magic.model.MagicPermanent;
|
||||
import magic.model.MagicSource;
|
||||
import magic.model.condition.MagicCondition;
|
||||
import magic.model.condition.MagicConditionFactory;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
|
@ -12,7 +13,8 @@ public class MagicVividManaActivation extends MagicManaActivation {
|
|||
|
||||
private static final MagicCondition[] CONDITIONS= {
|
||||
MagicCondition.CAN_TAP_CONDITION,
|
||||
MagicCondition.CHARGE_COUNTER_CONDITION};
|
||||
MagicConditionFactory.ChargeCountersAtLeast(1)
|
||||
};
|
||||
|
||||
public MagicVividManaActivation(final List<MagicManaType> manaTypes) {
|
||||
super(manaTypes,CONDITIONS,manaTypes.size() -1);
|
||||
|
|
Loading…
Reference in New Issue