replace groovy code with effect in card script

master
melvin 2013-10-29 21:41:27 +08:00
parent b91abbcabc
commit 61d0b848d4
2 changed files with 1 additions and 24 deletions

View File

@ -1,23 +0,0 @@
[
new MagicSpellCardEvent() {
@Override
public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
return new MagicEvent(
cardOnStack,
MagicTargetChoice.TARGET_CREATURE_CARD_FROM_GRAVEYARD,
MagicGraveyardTargetPicker.ReturnToHand,
this,
"Return target creature card\$ from your graveyard to your hand."
);
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
event.processTargetCard(game,new MagicCardAction() {
public void doAction(final MagicCard targetCard) {
game.doAction(new MagicRemoveCardAction(targetCard,MagicLocationType.Graveyard));
game.doAction(new MagicMoveCardAction(targetCard,MagicLocationType.Graveyard,MagicLocationType.OwnersHand));
}
});
}
}
]

View File

@ -5,5 +5,5 @@ value=2.814
rarity=C
type=Sorcery
cost={B}
effect=Return target creature card from your graveyard to your hand.
timing=draw
requires_groovy_code