convert from java code to groovy code

master
melvin 2013-05-28 15:06:05 +08:00
parent aae575b104
commit 605e4e6598
3 changed files with 48 additions and 61 deletions

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@ -0,0 +1,47 @@
[
new MagicStatic(
MagicLayer.ModPT,
MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL
) {
@Override
public void modPowerToughness(
final MagicPermanent source,
final MagicPermanent permanent,
final MagicPowerToughness pt) {
pt.add(5,5);
}
@Override
public boolean condition(final MagicGame game,final MagicPermanent source,final MagicPermanent target) {
return source != target && source.getCounters(MagicCounterType.Charge) >= 7;
}
},
new MagicWhenAttacksTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent creature) {
return creature.isFriend(permanent) ?
new MagicEvent(
permanent,
new MagicSimpleMayChoice(
MagicSimpleMayChoice.ADD_CHARGE_COUNTER,
1,
MagicSimpleMayChoice.DEFAULT_YES
),
this,
"PN may\$ put a quest counter on SN."
) :
MagicEvent.NONE;
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
if (event.isYes()) {
game.doAction(new MagicChangeCountersAction(
event.getPermanent(),
MagicCounterType.Charge,
1,
true
));
}
}
}
]

View File

@ -6,4 +6,4 @@ rarity=R
type=Enchantment
cost={2}{G}
timing=enchantment
requires_card_code
requires_groovy_code

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@ -1,60 +0,0 @@
package magic.card;
import magic.model.MagicCounterType;
import magic.model.MagicGame;
import magic.model.MagicPermanent;
import magic.model.MagicPowerToughness;
import magic.model.action.MagicChangeCountersAction;
import magic.model.choice.MagicSimpleMayChoice;
import magic.model.event.MagicEvent;
import magic.model.mstatic.MagicLayer;
import magic.model.mstatic.MagicStatic;
import magic.model.target.MagicTargetFilter;
import magic.model.trigger.MagicWhenAttacksTrigger;
public class Beastmaster_Ascension {
public static final MagicStatic S = new MagicStatic(
MagicLayer.ModPT,
MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL) {
@Override
public void modPowerToughness(
final MagicPermanent source,
final MagicPermanent permanent,
final MagicPowerToughness pt) {
pt.add(5,5);
}
@Override
public boolean condition(final MagicGame game,final MagicPermanent source,final MagicPermanent target) {
return source != target && source.getCounters(MagicCounterType.Charge) >= 7;
}
};
public static final MagicWhenAttacksTrigger T = new MagicWhenAttacksTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent creature) {
return creature.isFriend(permanent) ?
new MagicEvent(
permanent,
new MagicSimpleMayChoice(
MagicSimpleMayChoice.ADD_CHARGE_COUNTER,
1,
MagicSimpleMayChoice.DEFAULT_YES),
this,
"PN may$ put a quest counter on SN.") :
MagicEvent.NONE;
}
@Override
public void executeEvent(
final MagicGame game,
final MagicEvent event) {
if (event.isYes()) {
game.doAction(new MagicChangeCountersAction(
event.getPermanent(),
MagicCounterType.Charge,
1,
true));
}
}
};
}