convert from java code to groovy code
parent
aae575b104
commit
605e4e6598
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@ -0,0 +1,47 @@
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[
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new MagicStatic(
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MagicLayer.ModPT,
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MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL
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) {
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@Override
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public void modPowerToughness(
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final MagicPermanent source,
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final MagicPermanent permanent,
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final MagicPowerToughness pt) {
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pt.add(5,5);
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}
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@Override
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public boolean condition(final MagicGame game,final MagicPermanent source,final MagicPermanent target) {
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return source != target && source.getCounters(MagicCounterType.Charge) >= 7;
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}
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},
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new MagicWhenAttacksTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent creature) {
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return creature.isFriend(permanent) ?
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new MagicEvent(
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permanent,
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new MagicSimpleMayChoice(
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MagicSimpleMayChoice.ADD_CHARGE_COUNTER,
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1,
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MagicSimpleMayChoice.DEFAULT_YES
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),
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this,
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"PN may\$ put a quest counter on SN."
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) :
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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if (event.isYes()) {
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game.doAction(new MagicChangeCountersAction(
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event.getPermanent(),
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MagicCounterType.Charge,
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1,
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true
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));
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}
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}
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}
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]
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@ -6,4 +6,4 @@ rarity=R
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type=Enchantment
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cost={2}{G}
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timing=enchantment
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requires_card_code
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requires_groovy_code
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@ -1,60 +0,0 @@
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package magic.card;
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import magic.model.MagicCounterType;
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import magic.model.MagicGame;
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import magic.model.MagicPermanent;
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import magic.model.MagicPowerToughness;
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import magic.model.action.MagicChangeCountersAction;
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import magic.model.choice.MagicSimpleMayChoice;
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import magic.model.event.MagicEvent;
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import magic.model.mstatic.MagicLayer;
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import magic.model.mstatic.MagicStatic;
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import magic.model.target.MagicTargetFilter;
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import magic.model.trigger.MagicWhenAttacksTrigger;
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public class Beastmaster_Ascension {
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public static final MagicStatic S = new MagicStatic(
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MagicLayer.ModPT,
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MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL) {
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@Override
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public void modPowerToughness(
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final MagicPermanent source,
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final MagicPermanent permanent,
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final MagicPowerToughness pt) {
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pt.add(5,5);
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}
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@Override
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public boolean condition(final MagicGame game,final MagicPermanent source,final MagicPermanent target) {
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return source != target && source.getCounters(MagicCounterType.Charge) >= 7;
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}
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};
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public static final MagicWhenAttacksTrigger T = new MagicWhenAttacksTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent creature) {
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return creature.isFriend(permanent) ?
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new MagicEvent(
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permanent,
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new MagicSimpleMayChoice(
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MagicSimpleMayChoice.ADD_CHARGE_COUNTER,
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1,
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MagicSimpleMayChoice.DEFAULT_YES),
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this,
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"PN may$ put a quest counter on SN.") :
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event) {
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if (event.isYes()) {
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game.doAction(new MagicChangeCountersAction(
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event.getPermanent(),
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MagicCounterType.Charge,
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1,
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true));
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}
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}
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};
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}
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