add new counter types
parent
92c33b3884
commit
5d962bdd0f
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@ -6,7 +6,7 @@ public enum MagicCounterType {
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// 1=Count (counters that are only used positively (eg. Counting a spendable resource, negative impact if decreased to certain #, positive impact if increased to certain #))
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// -1=Count (counters that are only used negatively (eg. positive impact if decreased to certain #, negative impact if increased to certain #))
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// Stat adjusting counters use a value equal to the sum of the pt change
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PlusZeroPlusOne("+0/+1","{0+}",1),
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PlusZeroPlusTwo("+0/+2","{0+2}",2),
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PlusOnePlusZero("+1/+0","{+0}",1),
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@ -34,6 +34,7 @@ public enum MagicCounterType {
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Charge("charge","{chg}",1),
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Corpse("corpse","{cor}",1),
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Credit("credit","{crd}",1),
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Crystal("crystal","{cry}",1),
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Cube("cube","{cbe}",1),
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Currency("currency","{cur}",1),
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Death("death","{dth}",-1),
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@ -69,6 +70,7 @@ public enum MagicCounterType {
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Ice("ice","{ice}",0),
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Infection("infection","{inf}",1),
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Intervention("intervention","{int}",0), //Possibly -1
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Isolation("isolation","{iso}",1),
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Javelin("javelin","{jav}",1),
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Ki("ki","{ki}",1),
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Level("level","{lvl}",0),
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@ -148,11 +150,11 @@ public enum MagicCounterType {
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public String getText() {
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return text;
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}
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public int getScore() {
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return score;
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}
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public static MagicCounterType getCounterRaw(final String name) {
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MagicCounterType match = None;
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for (final MagicCounterType counter : values()) {
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