convert from java code to groovy code
parent
4115263872
commit
5cebdd4994
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@ -0,0 +1,61 @@
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[
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new MagicPermanentActivation(
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[
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MagicCondition.CAN_TAP_CONDITION,
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MagicConditionFactory.ChargeCountersAtLeast(4),
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MagicConditionFactory.ManaCost("{2}")
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],
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new MagicActivationHints(MagicTiming.Draw),
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"Draw"
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) {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent source) {
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return [
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new MagicPayManaCostTapEvent(source,"{2}"),
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new MagicRemoveCounterEvent(
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source,
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MagicCounterType.Charge,
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4
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)
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];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"PN gains 2 life and draws a card"
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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game.doAction(new MagicChangeLifeAction(event.getPlayer(),2));
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game.doAction(new MagicDrawAction(event.getPlayer(),1));
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}
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},
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new MagicWhenDamageIsDealtTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) {
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return permanent.isController(damage.getTarget()) ?
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new MagicEvent(
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permanent,
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damage.getDealtAmount(),
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this,
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"Put RN charge counters on SN."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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game.doAction(new MagicChangeCountersAction(
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event.getPermanent(),
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MagicCounterType.Charge,
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event.getRefInt(),
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false
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));
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}
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}
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]
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@ -6,4 +6,4 @@ rarity=R
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type=Artifact
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cost={5}
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timing=main
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requires_card_code
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requires_groovy_code
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@ -1,93 +0,0 @@
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package magic.card;
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import magic.model.MagicCounterType;
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import magic.model.MagicDamage;
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import magic.model.MagicGame;
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import magic.model.MagicManaCost;
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import magic.model.MagicPayedCost;
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import magic.model.MagicPermanent;
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import magic.model.MagicPlayer;
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import magic.model.action.MagicChangeCountersAction;
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import magic.model.action.MagicChangeLifeAction;
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import magic.model.action.MagicDrawAction;
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import magic.model.condition.MagicCondition;
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import magic.model.condition.MagicConditionFactory;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicPayManaCostTapEvent;
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import magic.model.event.MagicPermanentActivation;
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import magic.model.event.MagicRemoveCounterEvent;
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import magic.model.event.MagicTiming;
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import magic.model.target.MagicTarget;
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import magic.model.trigger.MagicWhenDamageIsDealtTrigger;
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public class Angelheart_Vial {
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public static final MagicPermanentActivation A = new MagicPermanentActivation(
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new MagicCondition[]{
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MagicCondition.CAN_TAP_CONDITION,
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MagicConditionFactory.ChargeCountersAtLeast(4),
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MagicConditionFactory.ManaCost("{2}")
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},
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new MagicActivationHints(MagicTiming.Draw),
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"Draw") {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent source) {
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return new MagicEvent[]{
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new MagicPayManaCostTapEvent(source,"{2}"),
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new MagicRemoveCounterEvent(
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source,
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MagicCounterType.Charge,
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4
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)
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};
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}
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@Override
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public MagicEvent getPermanentEvent(
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final MagicPermanent source,
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final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"PN gains 2 life and draws a card");
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event) {
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game.doAction(new MagicChangeLifeAction(event.getPlayer(),2));
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game.doAction(new MagicDrawAction(event.getPlayer(),1));
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}
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};
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public static final MagicWhenDamageIsDealtTrigger T = new MagicWhenDamageIsDealtTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) {
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final MagicPlayer player = permanent.getController();
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final MagicTarget target = damage.getTarget();
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final int amount = damage.getDealtAmount();
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return (target.isPlayer() && target == player) ?
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new MagicEvent(
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permanent,
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player,
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amount,
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this,
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"Put " + amount + " charge counters on SN."):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event) {
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game.doAction(new MagicChangeCountersAction(
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event.getPermanent(),
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MagicCounterType.Charge,
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event.getRefInt(),
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false));
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}
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};
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}
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