added Vital Splicer and Wing Splicer

master
beholder 2011-10-05 14:13:48 +02:00
parent e4ed5f0c73
commit 5c7d27bd25
5 changed files with 164 additions and 0 deletions

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@ -12140,3 +12140,29 @@ cost={4}{W}
pt=1/1
static=player
timing=fmain
>Vital Splicer
image=http://magiccards.info/scans/en/nph/126.jpg
value=4
rarity=U
type=Creature
subtype=Human,Artificer
color=g
converted=4
cost={3}{G}
pt=1/1
static=player
timing=fmain
>Wing Splicer
image=http://magiccards.info/scans/en/nph/50.jpg
value=4
rarity=U
type=Creature
subtype=Human,Artificer
color=u
converted=4
cost={3}{U}
pt=1/1
static=player
timing=fmain

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@ -0,0 +1,83 @@
package magic.card;
import magic.data.TokenCardDefinitions;
import magic.model.MagicGame;
import magic.model.MagicManaCost;
import magic.model.MagicPayedCost;
import magic.model.MagicPermanent;
import magic.model.MagicPlayer;
import magic.model.MagicSource;
import magic.model.action.MagicPermanentAction;
import magic.model.action.MagicPlayTokenAction;
import magic.model.action.MagicRegenerateAction;
import magic.model.choice.MagicTargetChoice;
import magic.model.condition.MagicCondition;
import magic.model.event.MagicActivationHints;
import magic.model.event.MagicEvent;
import magic.model.event.MagicPayManaCostEvent;
import magic.model.event.MagicPermanentActivation;
import magic.model.event.MagicTiming;
import magic.model.target.MagicRegenerateTargetPicker;
import magic.model.trigger.MagicWhenComesIntoPlayTrigger;
public class Vital_Splicer {
public static final MagicWhenComesIntoPlayTrigger T = new MagicWhenComesIntoPlayTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPlayer player) {
return new MagicEvent(
permanent,
player,
new Object[]{player},
this,
player + " puts a 3/3 colorless Golem artifact creature token onto the battlefield.");
}
@Override
public void executeEvent(
final MagicGame game,
final MagicEvent event,
final Object data[],
final Object[] choiceResults) {
final MagicPlayer player=(MagicPlayer)data[0];
game.doAction(new MagicPlayTokenAction(player,TokenCardDefinitions.GOLEM3_ARTIFACT_TOKEN_CARD));
}
};
public static final MagicPermanentActivation A = new MagicPermanentActivation(
new MagicCondition[]{
MagicManaCost.ONE.getCondition(),
MagicCondition.CONTROL_GOLEM_CONDITION},
new MagicActivationHints(MagicTiming.Pump,true),
"Regen") {
@Override
public MagicEvent[] getCostEvent(final MagicSource source) {
return new MagicEvent[]{new MagicPayManaCostEvent(source,source.getController(),MagicManaCost.ONE)};
}
@Override
public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
return new MagicEvent(
source,
source.getController(),
MagicTargetChoice.POS_TARGET_GOLEM_YOU_CONTROL,
MagicRegenerateTargetPicker.getInstance(),
MagicEvent.NO_DATA,
this,
"Regenerate target Golem$ you control.");
}
@Override
public void executeEvent(
final MagicGame game,
final MagicEvent event,
final Object[] data,
final Object[] choiceResults) {
event.processTargetPermanent(game,choiceResults,0,new MagicPermanentAction() {
public void doAction(final MagicPermanent creature) {
game.doAction(new MagicRegenerateAction(creature));
}
});
}
};
}

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@ -0,0 +1,46 @@
package magic.card;
import magic.data.TokenCardDefinitions;
import magic.model.MagicAbility;
import magic.model.MagicGame;
import magic.model.MagicPermanent;
import magic.model.MagicPlayer;
import magic.model.action.MagicPlayTokenAction;
import magic.model.event.MagicEvent;
import magic.model.mstatic.MagicLayer;
import magic.model.mstatic.MagicStatic;
import magic.model.target.MagicTargetFilter;
import magic.model.trigger.MagicWhenComesIntoPlayTrigger;
public class Wing_Splicer {
public static final MagicStatic S = new MagicStatic(
MagicLayer.Ability,
MagicTargetFilter.TARGET_GOLEM_YOU_CONTROL) {
@Override
public long getAbilityFlags(final MagicGame game,final MagicPermanent permanent,final long flags) {
return flags | MagicAbility.Flying.getMask();
}
};
public static final MagicWhenComesIntoPlayTrigger T = new MagicWhenComesIntoPlayTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPlayer player) {
return new MagicEvent(
permanent,
player,
new Object[]{player},
this,
player + " puts a 3/3 colorless Golem artifact creature token onto the battlefield.");
}
@Override
public void executeEvent(
final MagicGame game,
final MagicEvent event,
final Object data[],
final Object[] choiceResults) {
final MagicPlayer player=(MagicPlayer)data[0];
game.doAction(new MagicPlayTokenAction(player,TokenCardDefinitions.GOLEM3_ARTIFACT_TOKEN_CARD));
}
};
}

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@ -209,6 +209,9 @@ public class MagicTargetChoice extends MagicChoice {
"target non-Vampire, non-Werewolf, non-Zombie creature");
public static final MagicTargetChoice NEG_TARGET_NONHUMAN_CREATURE =
new MagicTargetChoice(MagicTargetFilter.TARGET_NONHUMAN_CREATURE,true,MagicTargetHint.Negative,"target non-Human creature");
public static final MagicTargetChoice POS_TARGET_GOLEM_YOU_CONTROL =
new MagicTargetChoice(MagicTargetFilter.TARGET_GOLEM_YOU_CONTROL,true,MagicTargetHint.Positive,
"target Golem you control");
private static final MagicTargetChoice SACRIFICE_PERMANENT=
new MagicTargetChoice(MagicTargetFilter.TARGET_PERMANENT_YOU_CONTROL,false,MagicTargetHint.None,"a permanent to sacrifice");
public static final MagicTargetChoice SACRIFICE_CREATURE=

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@ -186,6 +186,12 @@ public interface MagicCondition {
}
};
MagicCondition CONTROL_GOLEM_CONDITION = new MagicCondition() {
public boolean accept(final MagicGame game,final MagicSource source) {
return source.getController().controlsPermanentWithSubType(MagicSubType.Golem,game);
}
};
MagicCondition ONE_CREATURE_CONDITION=new MagicCondition() {
public boolean accept(final MagicGame game,final MagicSource source) {
return source.getController().getNrOfPermanentsWithType(MagicType.Creature,game)>=1;