if stack is not empty, give one second for player to notice that is happening
parent
543f5bff7e
commit
5c62adf148
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@ -89,9 +89,17 @@ public class MagicPlayChoice extends MagicChoice {
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}
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if (validChoices.isEmpty() && game.canSkipSingleChoice()) {
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if (!game.getStack().isEmpty()) {
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try {
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Thread.sleep(1000);
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} catch (final Exception err) {
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}
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}
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return PASS_CHOICE_RESULTS;
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}
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if (game.getStack().isEmpty() && game.getPassPriority()) {
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if ((game.getStack().isEmpty() || game.getStack().hasItemOnTopOfPlayer(player)) && game.getPassPriority()) {
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return PASS_CHOICE_RESULTS;
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}
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