Add script for Deadshot Minotaur

master
Jericho Pumpkin 2013-10-02 20:20:27 +00:00
parent be5f41f788
commit 5aa74cacb6
2 changed files with 37 additions and 0 deletions

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[
new MagicWhenComesIntoPlayTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPayedCost payedCost) {
return new MagicEvent(
permanent,
MagicTargetChoice.NEG_TARGET_CREATURE_WITH_FLYING,
new MagicDamageTargetPicker(3),
this,
"SN deals 3 damage " +
"to target creature\$ with flying."
);
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
event.processTargetPermanent(game,new MagicPermanentAction() {
public void doAction(final MagicPermanent creature) {
final MagicDamage damage = new MagicDamage(event.getPermanent(),creature,3);
game.doAction(new MagicDealDamageAction(damage));
}
});
}
}
]

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name=Deadshot Minotaur
url=http://magiccards.info/arb/en/52.html
image=http://magiccards.info/scans/en/arb/52.jpg
value=2.952
rarity=C
type=Creature
subtype=Minotaur
cost={3}{R}{G}
ability=cycling {R/G}
pt=3/4
timing=main
requires_groovy_code