added Kemba's Skyguard and Lifesmith
parent
6a4ba1de6d
commit
599b7cfcba
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@ -11946,3 +11946,28 @@ converted=3
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cost={1}{W}{W}
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pt=2/4
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timing=main
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>Kemba's Skyguard
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image=http://magiccards.info/scans/en/som/13.jpg
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value=3
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rarity=C
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type=Creature
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subtype=Cat,Knight
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color=w
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converted=3
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cost={1}{W}{W}
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pt=2/2
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ability=flying
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timing=main
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>Lifesmith
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image=http://magiccards.info/scans/en/som/124.jpg
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value=2
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rarity=U
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type=Creature
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subtype=Human,Artificer
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color=g
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converted=2
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cost={1}{G}
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pt=2/1
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timing=main
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@ -0,0 +1,31 @@
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package magic.card;
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import magic.model.MagicGame;
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import magic.model.MagicPermanent;
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import magic.model.MagicPlayer;
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import magic.model.action.MagicChangeLifeAction;
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import magic.model.event.MagicEvent;
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import magic.model.trigger.MagicWhenComesIntoPlayTrigger;
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public class Kemba_s_Skyguard {
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public static final MagicWhenComesIntoPlayTrigger T = new MagicWhenComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPlayer player) {
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return new MagicEvent(
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permanent,
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player,
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new Object[]{player},
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this,
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player + " gains 2 life.");
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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game.doAction(new MagicChangeLifeAction((MagicPlayer)data[0],2));
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}
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};
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}
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@ -0,0 +1,42 @@
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package magic.card;
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import magic.model.MagicCard;
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import magic.model.MagicGame;
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import magic.model.MagicManaCost;
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import magic.model.MagicPermanent;
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import magic.model.MagicPlayer;
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import magic.model.action.MagicChangeLifeAction;
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import magic.model.choice.MagicMayChoice;
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import magic.model.choice.MagicPayManaCostChoice;
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import magic.model.event.MagicEvent;
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import magic.model.stack.MagicCardOnStack;
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import magic.model.trigger.MagicWhenSpellIsPlayedTrigger;
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public class Lifesmith {
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public static final MagicWhenSpellIsPlayedTrigger T = new MagicWhenSpellIsPlayedTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicCardOnStack data) {
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final MagicPlayer player = permanent.getController();
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final MagicCard card = data.getCard();
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return (card.getOwner() == player &&
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data.getCardDefinition().isArtifact()) ?
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new MagicEvent(
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permanent,
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player,
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new MagicMayChoice(
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"You may pay {1}.",
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new MagicPayManaCostChoice(MagicManaCost.ONE)),
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new Object[]{player},
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this,
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player + " may$ pay {1}$. If you do, you gain 3 life."):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game,final MagicEvent event,final Object data[],final Object[] choiceResults) {
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if (MagicMayChoice.isYesChoice(choiceResults[0])) {
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game.doAction(new MagicChangeLifeAction((MagicPlayer)data[0],3));
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}
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}
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};
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}
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