added Faceless Butcher and Journey to Nowhere
parent
dfc6ba22e6
commit
57331c9dec
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@ -15069,3 +15069,29 @@ converted=6
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cost={4}{G}{G}
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cost={4}{G}{G}
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pt=9/9
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pt=9/9
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timing=main
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timing=main
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>Faceless Butcher
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url=http://magiccards.info/tr/en/60.html
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image=http://magiccards.info/scans/en/tr/60.jpg
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value=3
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removal=2
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rarity=C
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type=Creature
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subtype=Nightmare,Horror
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color=b
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converted=4
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cost={2}{B}{B}
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pt=2/3
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timing=main
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>Journey to Nowhere
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url=http://magiccards.info/cmd/en/17.html
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image=http://magiccards.info/scans/en/cmd/17.jpg
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value=3
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removal=2
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rarity=C
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type=Enchantment
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color=w
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converted=2
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cost={1}{W}
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timing=enchantment
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@ -4675,6 +4675,7 @@ timing=smain
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url=http://magiccards.info/isd/en/15.html
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url=http://magiccards.info/isd/en/15.html
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image=http://magiccards.info/scans/en/isd/15.jpg
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image=http://magiccards.info/scans/en/isd/15.jpg
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value=3
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value=3
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removal=2
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rarity=U
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rarity=U
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type=Creature
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type=Creature
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subtype=Human,Cleric
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subtype=Human,Cleric
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@ -0,0 +1,78 @@
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package magic.card;
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import magic.model.MagicCard;
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import magic.model.MagicGame;
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import magic.model.MagicPlayer;
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import magic.model.MagicLocationType;
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import magic.model.MagicPermanent;
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import magic.model.action.MagicExileUntilThisLeavesPlayAction;
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import magic.model.action.MagicPermanentAction;
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import magic.model.action.MagicPlayCardAction;
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import magic.model.action.MagicRemoveCardAction;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.event.MagicEvent;
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import magic.model.target.MagicExileTargetPicker;
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import magic.model.target.MagicTargetFilter;
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import magic.model.target.MagicTargetHint;
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import magic.model.trigger.MagicWhenComesIntoPlayTrigger;
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import magic.model.trigger.MagicWhenLeavesPlayTrigger;
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public class Faceless_Butcher {
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public static final MagicWhenComesIntoPlayTrigger T1 = new MagicWhenComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPlayer player) {
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final MagicTargetFilter targetFilter = new MagicTargetFilter.MagicOtherPermanentTargetFilter(
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MagicTargetFilter.TARGET_CREATURE,permanent);
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final MagicTargetChoice targetChoice = new MagicTargetChoice(
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targetFilter,false,MagicTargetHint.None,"another creature to exile");
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return new MagicEvent(
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permanent,
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player,
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targetChoice,
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MagicExileTargetPicker.getInstance(),
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new Object[]{permanent},
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this,
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"Exile another creature$.");
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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final MagicPermanent permanent = (MagicPermanent)data[0];
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event.processTargetPermanent(game,choiceResults,0,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicExileUntilThisLeavesPlayAction(permanent,creature));
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}
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});
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}
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};
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public static final MagicWhenLeavesPlayTrigger T2 = new MagicWhenLeavesPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPermanent data) {
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if (permanent == data &&
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permanent.getExiledCard() != MagicCard.NONE) {
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final MagicCard exiledCard = permanent.getExiledCard();
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return new MagicEvent(
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permanent,
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permanent.getController(),
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new Object[]{exiledCard},
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this,
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"Return " + exiledCard + " to the battlefield");
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}
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return MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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final MagicCard exiledCard = (MagicCard)data[0];
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game.doAction(new MagicRemoveCardAction(exiledCard,MagicLocationType.Exile));
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game.doAction(new MagicPlayCardAction(exiledCard,exiledCard.getOwner(),MagicPlayCardAction.NONE));
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}
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};
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}
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@ -0,0 +1,72 @@
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package magic.card;
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import magic.model.MagicCard;
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import magic.model.MagicGame;
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import magic.model.MagicPlayer;
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import magic.model.MagicLocationType;
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import magic.model.MagicPermanent;
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import magic.model.action.MagicExileUntilThisLeavesPlayAction;
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import magic.model.action.MagicPermanentAction;
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import magic.model.action.MagicPlayCardAction;
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import magic.model.action.MagicRemoveCardAction;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.event.MagicEvent;
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import magic.model.target.MagicExileTargetPicker;
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import magic.model.trigger.MagicWhenComesIntoPlayTrigger;
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import magic.model.trigger.MagicWhenLeavesPlayTrigger;
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public class Journey_to_Nowhere {
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public static final MagicWhenComesIntoPlayTrigger T1 = new MagicWhenComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPlayer player) {
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return new MagicEvent(
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permanent,
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player,
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MagicTargetChoice.TARGET_CREATURE,
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MagicExileTargetPicker.getInstance(),
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new Object[]{permanent},
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this,
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"Exile target creature$.");
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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final MagicPermanent permanent = (MagicPermanent)data[0];
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event.processTargetPermanent(game,choiceResults,0,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicExileUntilThisLeavesPlayAction(permanent,creature));
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}
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});
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}
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};
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public static final MagicWhenLeavesPlayTrigger T2 = new MagicWhenLeavesPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPermanent data) {
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if (permanent == data &&
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permanent.getExiledCard() != MagicCard.NONE) {
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final MagicCard exiledCard = permanent.getExiledCard();
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return new MagicEvent(
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permanent,
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permanent.getController(),
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new Object[]{exiledCard},
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this,
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"Return " + exiledCard + " to the battlefield");
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}
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return MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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final MagicCard exiledCard = (MagicCard)data[0];
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game.doAction(new MagicRemoveCardAction(exiledCard,MagicLocationType.Exile));
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game.doAction(new MagicPlayCardAction(exiledCard,exiledCard.getOwner(),MagicPlayCardAction.NONE));
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}
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};
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}
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