convert from java code to groovy code

master
melvin 2013-05-18 19:41:00 +08:00
parent 365c3c50f1
commit 540e9205ec
3 changed files with 24 additions and 39 deletions

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@ -0,0 +1,23 @@
[
new MagicSpellCardEvent() {
@Override
public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
return new MagicEvent(
cardOnStack,
MagicTargetChoice.TARGET_CREATURE_CARD_FROM_GRAVEYARD,
new MagicGraveyardTargetPicker(true),
this,
"Return target creature card\$ from your graveyard to the battlefield."
);
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
event.processTargetCard(game,new MagicCardAction() {
public void doAction(final MagicCard targetCard) {
game.doAction(new MagicReanimateAction(event.getPlayer(),targetCard,MagicPlayCardAction.NONE));
}
});
}
}
]

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@ -6,4 +6,4 @@ rarity=U
type=Sorcery
cost={3}{B}
timing=main
requires_card_code
requires_groovy_code

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@ -1,38 +0,0 @@
package magic.card;
import magic.model.MagicCard;
import magic.model.MagicGame;
import magic.model.MagicPayedCost;
import magic.model.action.MagicCardAction;
import magic.model.action.MagicPlayCardAction;
import magic.model.action.MagicReanimateAction;
import magic.model.choice.MagicTargetChoice;
import magic.model.event.MagicEvent;
import magic.model.event.MagicSpellCardEvent;
import magic.model.stack.MagicCardOnStack;
import magic.model.target.MagicGraveyardTargetPicker;
public class Zombify {
public static final MagicSpellCardEvent E = new MagicSpellCardEvent() {
@Override
public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
return new MagicEvent(
cardOnStack,
MagicTargetChoice.TARGET_CREATURE_CARD_FROM_GRAVEYARD,
new MagicGraveyardTargetPicker(true),
this,
"Return target creature card$ from your graveyard to the battlefield.");
}
@Override
public void executeEvent(
final MagicGame game,
final MagicEvent event) {
event.processTargetCard(game,new MagicCardAction() {
public void doAction(final MagicCard targetCard) {
game.doAction(new MagicReanimateAction(event.getPlayer(),targetCard,MagicPlayCardAction.NONE));
}
});
}
};
}