remove hardcoded trigger priority

master
melvinzhang 2015-05-02 10:49:20 +08:00
parent c27b69b798
commit 49d33a7a3d
2 changed files with 2 additions and 2 deletions

View File

@ -15,7 +15,7 @@ def AN_ANGEL_OR_DEMON_OR_DRAGON_CARD_FROM_HAND = new MagicTargetChoice(
"an Angel, Demon or Dragon creature card from your hand"
);
[
new MagicWhenAttacksTrigger(1) {
new MagicWhenAttacksTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent attacker) {
return permanent == attacker ?

View File

@ -1,5 +1,5 @@
[
new MagicWhenAttacksTrigger(1) {
new MagicWhenAttacksTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent creature) {
final MagicPermanent equippedCreature=permanent.getEquippedCreature();