support 'deal' in DamageAction
parent
0a9a8e0d62
commit
493f97c661
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@ -474,10 +474,14 @@ RegenerateAction
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;
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DamageAction
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= (SelectPermanent SPACE)? "deals "? Number " damage to " DamageReceiver
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/ SelectPermanent " deals damage equal to its power to " DamageReceiver
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/ SelectPermanent " deals damage equal to the number of " CounterType " counters on it to " DamageReceiver
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/ SelectPermanent " deals damage to " DamageReceiver " equal to the number of " SelectPermanent
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= (SelectPermanent SPACE)? (Deal SPACE)? Number " damage to " DamageReceiver
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/ SelectPermanent SPACE Deal " damage equal to its power to " DamageReceiver
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/ SelectPermanent SPACE Deal " damage equal to the number of " CounterType " counters on it to " DamageReceiver
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/ SelectPermanent SPACE Deal " damage to " DamageReceiver " equal to the number of " SelectPermanent
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;
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Deal
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= "deal" "s"?
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;
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EntersTapped
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@ -962,6 +962,7 @@ at the beginning of your upkeep, you may draw two cards.
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at the beginning of your upkeep, you may exile a card from your hand. if you do, untap @.
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at the beginning of your upkeep, you may gain 1 life.
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at the beginning of your upkeep, you may gain control of target permanent until end of turn. if you do, untap it and it gains haste until end of turn.
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at the beginning of your upkeep, you may have @ deal 1 damage to target player.
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at the beginning of your upkeep, you may have target opponent discard a card at random.
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at the beginning of your upkeep, you may pay {1}. if you do, untap @.
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at the beginning of your upkeep, you may pay {2}. if you do, untap @.
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@ -2001,6 +2002,7 @@ landfall — whenever a land enters the battlefield under your control, you may
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landfall — whenever a land enters the battlefield under your control, you may exile target nonland permanent other than @.
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landfall — whenever a land enters the battlefield under your control, you may gain 2 life.
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landfall — whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control @.
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landfall — whenever a land enters the battlefield under your control, you may have @ deal 1 damage to target player.
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landfall — whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn.
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landfall — whenever a land enters the battlefield under your control, you may have target player lose 3 life. if you do, put three +1/+1 counters on @.
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landfall — whenever a land enters the battlefield under your control, you may pay {2}. if you do, draw a card.
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@ -3340,6 +3342,7 @@ when @ dies, you gain control of all enchantments.
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when @ dies, you lose 2 life.
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when @ dies, you may draw a card.
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when @ dies, you may gain 3 life.
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when @ dies, you may have it deal 1 damage to target creature or player.
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when @ dies, you may have target creature get -2/-2 until end of turn.
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when @ dies, you may pay {1}{b}. if you do, target player discards a card at random.
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when @ dies, you may pay {1}{u}. if you do, draw a card.
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@ -3594,6 +3597,7 @@ when @ enters the battlefield, you may destroy target vampire, werewolf, or zomb
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when @ enters the battlefield, you may discard a card. if you do, draw a card.
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when @ enters the battlefield, you may exile another target creature.
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when @ enters the battlefield, you may exile target artifact or enchantment.
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when @ enters the battlefield, you may have it deal 4 damage to target creature with flying.
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when @ enters the battlefield, you may have target opponent discard a card.
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when @ enters the battlefield, you may have target opponent sacrifice a creature.
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when @ enters the battlefield, you may pay {x}. if you do, put x 1/1 red and white goblin soldier creature tokens onto the battlefield.
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@ -3739,6 +3743,7 @@ whenever @ becomes blocked, you gain 2 life.
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whenever @ becomes blocked, you may draw a card.
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whenever @ becomes blocked, you may draw three cards.
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whenever @ becomes blocked, you may draw two cards.
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whenever @ becomes blocked, you may have it deal 1 damage to target creature or player.
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whenever @ blocks, it deals 1 damage to target attacking creature.
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whenever @ blocks, it gets +0/+2 until end of turn.
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whenever @ blocks, it gets +1/+0 and gains first strike until end of turn.
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@ -3783,6 +3788,10 @@ whenever @ deals combat damage to a player, you may destroy target enchantment t
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whenever @ deals combat damage to a player, you may draw a card.
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whenever @ deals combat damage to a player, you may draw a card. if you do, discard a card.
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whenever @ deals combat damage to a player, you may exile target black or red permanent that player controls.
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whenever @ deals combat damage to a player, you may have @ deal 1 damage to target creature that player controls.
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whenever @ deals combat damage to a player, you may have it deal 2 damage to target creature that player controls.
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whenever @ deals combat damage to a player, you may have it deal 3 damage to target creature that player controls.
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whenever @ deals combat damage to a player, you may have it deal that much damage to target creature that player controls.
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whenever @ deals combat damage to a player, you may pay {2}{b}. if you do, put target creature card from a graveyard onto the battlefield under your control.
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whenever @ deals combat damage to a player, you may pay {2}{g}. if you do, put six +1/+1 counters on @.
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whenever @ deals combat damage to a player, you may pay {2}{w}. if you do, @ deals 3 damage to each nonwhite creature.
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