replace groovy code with ability in card script

master
melvin 2013-10-15 13:06:34 +08:00
parent a10560832e
commit 469b062d0a
2 changed files with 1 additions and 25 deletions

View File

@ -1,24 +0,0 @@
[
new MagicPermanentActivation(
new MagicActivationHints(MagicTiming.Draw),
"Draw"
) {
@Override
public Iterable<MagicEvent> getCostEvent(final MagicPermanent source) {
return [new MagicSacrificeEvent(source)];
}
@Override
public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) {
return new MagicEvent(
source,
this,
"PN draws a card."
);
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
game.doAction(new MagicDrawAction(event.getPlayer()));
}
}
]

View File

@ -7,5 +7,5 @@ type=Creature
subtype=Human,Wizard
cost={1}{U}
pt=1/1
ability=pay {S} PN draws a card.
timing=main
requires_groovy_code