when changing control of permanent, remove from combat and set exclude from combat to false
fixes issue 309master
parent
4497467fa5
commit
46046aa291
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@ -32,6 +32,8 @@ public class MagicChangeControlAction extends MagicAction {
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curr.addPermanent(perm);
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perm.setState(MagicPermanentState.Summoned);
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game.doAction(new MagicRemoveFromCombatAction(perm));
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game.doAction(new MagicChangeStateAction(perm,MagicPermanentState.ExcludeFromCombat,false));
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if (perm.getPairedCreature().isValid()) {;
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game.doAction(new MagicSoulbondAction(perm,perm.getPairedCreature(),false));
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@ -25,7 +25,6 @@ public class MagicDeclareBlockersChoice extends MagicChoice {
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private static final String CONTINUE_MESSAGE="Press {f} to continue.";
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private MagicDeclareBlockersChoice() {
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super("Declare blockers.");
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}
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