added Slith Strider and Snorting Gahr
parent
3ea08f6417
commit
459e9f52fd
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@ -14874,3 +14874,29 @@ cost={2}{R}{R}
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pt=4/4
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ability=wither
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timing=main
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>Slith Strider
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url=http://magiccards.info/mi/en/50.html
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image=http://magiccards.info/scans/en/mi/50.jpg
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value=2
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rarity=U
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type=Creature
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subtype=Slith
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color=u
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converted=3
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cost={1}{U}{U}
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pt=1/1
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timing=main
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>Snorting Gahr
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url=http://magiccards.info/mm/en/272.html
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image=http://magiccards.info/scans/en/mm/272.jpg
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value=3
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rarity=C
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type=Creature
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subtype=Rhino,Beast
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color=g
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converted=4
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cost={2}{G}{G}
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pt=3/3
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timing=main
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@ -0,0 +1,62 @@
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package magic.card;
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import magic.model.MagicCounterType;
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import magic.model.MagicDamage;
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import magic.model.MagicGame;
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import magic.model.MagicPermanent;
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import magic.model.MagicPlayer;
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import magic.model.action.MagicChangeCountersAction;
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import magic.model.action.MagicDrawAction;
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import magic.model.event.MagicEvent;
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import magic.model.trigger.MagicWhenBecomesBlockedTrigger;
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import magic.model.trigger.MagicWhenDamageIsDealtTrigger;
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public class Slith_Strider {
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public static final MagicWhenBecomesBlockedTrigger T1 = new MagicWhenBecomesBlockedTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent data) {
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final MagicPlayer player = permanent.getController();
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return (permanent == data ) ?
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new MagicEvent(
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permanent,
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player,
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new Object[]{player},
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this,
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player + " draws a card."):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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game.doAction(new MagicDrawAction((MagicPlayer)data[0],1));
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}
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};
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public static final MagicWhenDamageIsDealtTrigger T2 = new MagicWhenDamageIsDealtTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) {
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return (damage.getSource() == permanent &&
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damage.getTarget().isPlayer() &&
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damage.isCombat()) ?
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new MagicEvent(
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permanent,
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permanent.getController(),
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new Object[]{permanent},
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this,
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"Put a +1/+1 counter on " + permanent + "."):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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game.doAction(new MagicChangeCountersAction((MagicPermanent)data[0],MagicCounterType.PlusOne,1,true));
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}
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};
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}
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@ -0,0 +1,8 @@
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package magic.card;
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import magic.model.trigger.MagicBecomesBlockedPumpTrigger;
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public class Snorting_Gahr {
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public static final MagicBecomesBlockedPumpTrigger T = new MagicBecomesBlockedPumpTrigger(2,2,false);
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}
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