convert from java code to groovy code
parent
12545c21b1
commit
4112bb93d3
|
@ -0,0 +1,26 @@
|
||||||
|
[
|
||||||
|
new MagicPermanentActivation(
|
||||||
|
[MagicCondition.CAN_TAP_CONDITION],
|
||||||
|
new MagicActivationHints(MagicTiming.Token),
|
||||||
|
"Draw"
|
||||||
|
) {
|
||||||
|
@Override
|
||||||
|
public MagicEvent[] getCostEvent(final MagicPermanent source) {
|
||||||
|
return [new MagicTapEvent(source)];
|
||||||
|
}
|
||||||
|
@Override
|
||||||
|
public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
|
||||||
|
return new MagicEvent(
|
||||||
|
source,
|
||||||
|
this,
|
||||||
|
"PN draws a card for each Ally he or she controls."
|
||||||
|
);
|
||||||
|
}
|
||||||
|
@Override
|
||||||
|
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
||||||
|
final MagicPlayer player = event.getPlayer();
|
||||||
|
final int amount = player.getNrOfPermanentsWithSubType(MagicSubType.Ally);
|
||||||
|
game.doAction(new MagicDrawAction(player,amount));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
]
|
|
@ -8,4 +8,4 @@ subtype=Merfolk,Wizard,Ally
|
||||||
cost={4}{U}
|
cost={4}{U}
|
||||||
pt=1/3
|
pt=1/3
|
||||||
timing=main
|
timing=main
|
||||||
requires_card_code
|
requires_groovy_code
|
||||||
|
|
|
@ -1,43 +0,0 @@
|
||||||
package magic.card;
|
|
||||||
|
|
||||||
import magic.model.MagicGame;
|
|
||||||
import magic.model.MagicPayedCost;
|
|
||||||
import magic.model.MagicPermanent;
|
|
||||||
import magic.model.MagicPlayer;
|
|
||||||
import magic.model.MagicSubType;
|
|
||||||
import magic.model.action.MagicDrawAction;
|
|
||||||
import magic.model.condition.MagicCondition;
|
|
||||||
import magic.model.event.MagicActivationHints;
|
|
||||||
import magic.model.event.MagicEvent;
|
|
||||||
import magic.model.event.MagicPermanentActivation;
|
|
||||||
import magic.model.event.MagicTapEvent;
|
|
||||||
import magic.model.event.MagicTiming;
|
|
||||||
|
|
||||||
public class Sea_Gate_Loremaster {
|
|
||||||
public static final MagicPermanentActivation A = new MagicPermanentActivation(
|
|
||||||
new MagicCondition[]{MagicCondition.CAN_TAP_CONDITION},
|
|
||||||
new MagicActivationHints(MagicTiming.Token),
|
|
||||||
"Draw") {
|
|
||||||
@Override
|
|
||||||
public MagicEvent[] getCostEvent(final MagicPermanent source) {
|
|
||||||
return new MagicEvent[]{new MagicTapEvent(source)};
|
|
||||||
}
|
|
||||||
@Override
|
|
||||||
public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
|
|
||||||
return new MagicEvent(
|
|
||||||
source,
|
|
||||||
this,
|
|
||||||
"PN draws a card for each Ally he or she controls."
|
|
||||||
);
|
|
||||||
}
|
|
||||||
@Override
|
|
||||||
public void executeEvent(
|
|
||||||
final MagicGame game,
|
|
||||||
final MagicEvent event) {
|
|
||||||
final MagicPlayer player = event.getPlayer();
|
|
||||||
final int amount =
|
|
||||||
player.getNrOfPermanentsWithSubType(MagicSubType.Ally);
|
|
||||||
game.doAction(new MagicDrawAction(player,amount));
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
Loading…
Reference in New Issue