added Scute Mob and Reprisal
parent
4f24d0d4de
commit
39ce46f25d
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@ -1369,6 +1369,19 @@ power=1
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toughness=1
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toughness=1
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timing=main
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timing=main
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>Scute Mob
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image=http://magiccards.info/scans/en/zen/182.jpg
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value=2
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rarity=R
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type=Creature
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subtype=Insect
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color=g
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converted=1
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cost={G}
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power=1
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toughness=1
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timing=main
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>Safehold Elite
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>Safehold Elite
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image=http://magiccards.info/scans/en/shm/239.jpg
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image=http://magiccards.info/scans/en/shm/239.jpg
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value=2
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value=2
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@ -3468,6 +3481,17 @@ converted=3
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cost={1}{B}{G}
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cost={1}{B}{G}
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timing=removal
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timing=removal
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>Reprisal
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image=http://magiccards.info/scans/en/ddg/27.jpg
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value=3
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removal=3
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rarity=U
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type=Instant
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color=w
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converted=2
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cost={1}{W}
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timing=removal
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>Raise Dead
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>Raise Dead
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image=http://magiccards.info/scans/en/9e/156.jpg
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image=http://magiccards.info/scans/en/9e/156.jpg
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value=2
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value=2
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@ -0,0 +1,47 @@
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package magic.card;
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import magic.model.MagicGame;
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import magic.model.MagicPayedCost;
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import magic.model.MagicPermanent;
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import magic.model.MagicPermanentState;
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import magic.model.MagicPlayer;
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import magic.model.action.MagicChangeStateAction;
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import magic.model.action.MagicDestroyAction;
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import magic.model.action.MagicMoveCardAction;
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import magic.model.action.MagicPermanentAction;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicSpellCardEvent;
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import magic.model.stack.MagicCardOnStack;
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import magic.model.target.MagicDestroyTargetPicker;
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public class Reprisal {
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public static final MagicSpellCardEvent S = new MagicSpellCardEvent() {
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@Override
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public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
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final MagicPlayer player = cardOnStack.getController();
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return new MagicEvent(
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cardOnStack.getCard(),
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player,
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MagicTargetChoice.NEG_TARGET_CREATURE_POWER_4_OR_MORE,
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new MagicDestroyTargetPicker(true),
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new Object[]{cardOnStack},
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this,
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"Destroy target creature$ with power 4 or greater. It can't be regenerated.");
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object[] data,
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final Object[] choiceResults) {
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game.doAction(new MagicMoveCardAction((MagicCardOnStack)data[0]));
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event.processTargetPermanent(game,choiceResults,0,new MagicPermanentAction() {
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public void doAction(final MagicPermanent permanent) {
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game.doAction(new MagicChangeStateAction(permanent,MagicPermanentState.CannotBeRegenerated,true));
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game.doAction(new MagicDestroyAction(permanent));
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}
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});
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}
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};
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}
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@ -0,0 +1,40 @@
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package magic.card;
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import magic.model.MagicCounterType;
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import magic.model.MagicGame;
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import magic.model.MagicPermanent;
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import magic.model.MagicPlayer;
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import magic.model.MagicType;
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import magic.model.action.MagicChangeCountersAction;
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import magic.model.event.MagicEvent;
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import magic.model.trigger.MagicAtUpkeepTrigger;
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public class Scute_Mob {
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public static final MagicAtUpkeepTrigger T = new MagicAtUpkeepTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPlayer data) {
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final MagicPlayer player = permanent.getController();
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return (player == data &&
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player.getNrOfPermanentsWithType(MagicType.Land) >= 5) ?
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new MagicEvent(
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permanent,
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player,
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new Object[]{permanent},
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this,
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"Put four +1/+1 counters on " + permanent + ".") :
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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game.doAction(new MagicChangeCountersAction(
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(MagicPermanent)data[0],
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MagicCounterType.PlusOne,
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4,
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true));
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}
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};
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}
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@ -124,6 +124,9 @@ public class MagicTargetChoice extends MagicChoice {
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public static final MagicTargetChoice TARGET_CREATURE_POWER_2_OR_LESS =
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public static final MagicTargetChoice TARGET_CREATURE_POWER_2_OR_LESS =
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new MagicTargetChoice(MagicTargetFilter.TARGET_CREATURE_POWER_2_OR_LESS,true,MagicTargetHint.Positive,
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new MagicTargetChoice(MagicTargetFilter.TARGET_CREATURE_POWER_2_OR_LESS,true,MagicTargetHint.Positive,
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"target creature with power 2 or less");
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"target creature with power 2 or less");
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public static final MagicTargetChoice NEG_TARGET_CREATURE_POWER_4_OR_MORE =
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new MagicTargetChoice(MagicTargetFilter.TARGET_CREATURE_POWER_4_OR_MORE,true,MagicTargetHint.Negative,
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"target creature with power 4 or greater");
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public static final MagicTargetChoice NEG_TARGET_CREATURE_WITH_FLYING=
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public static final MagicTargetChoice NEG_TARGET_CREATURE_WITH_FLYING=
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new MagicTargetChoice(MagicTargetFilter.TARGET_CREATURE_WITH_FLYING,true,MagicTargetHint.Negative,"target creature with flying");
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new MagicTargetChoice(MagicTargetFilter.TARGET_CREATURE_WITH_FLYING,true,MagicTargetHint.Negative,"target creature with flying");
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public static final MagicTargetChoice NEG_TARGET_CREATURE_WITHOUT_FLYING=
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public static final MagicTargetChoice NEG_TARGET_CREATURE_WITHOUT_FLYING=
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@ -780,6 +780,17 @@ public interface MagicTargetFilter {
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}
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}
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};
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};
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MagicTargetFilter TARGET_CREATURE_POWER_4_OR_MORE = new MagicTargetFilter() {
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public boolean accept(final MagicGame game,final MagicPlayer player,final MagicTarget target) {
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final MagicPermanent permanent = (MagicPermanent)target;
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return permanent.isCreature() && permanent.getCardDefinition().getPower() >= 4;
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}
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public boolean acceptType(final MagicTargetType targetType) {
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return targetType == MagicTargetType.Permanent;
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}
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};
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MagicTargetFilter TARGET_ATTACKING_CREATURE=new MagicTargetFilter() {
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MagicTargetFilter TARGET_ATTACKING_CREATURE=new MagicTargetFilter() {
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public boolean accept(final MagicGame game,final MagicPlayer player,final MagicTarget target) {
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public boolean accept(final MagicGame game,final MagicPlayer player,final MagicTarget target) {
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