added Hedron Scrabbler and Ior Ruin Expedition
parent
e6942fccce
commit
37e1ef25bd
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@ -12411,3 +12411,24 @@ converted=4
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cost={4}
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cost={4}
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pt=2/2
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pt=2/2
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timing=main
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timing=main
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>Hedron Scrabbler
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image=http://magiccards.info/scans/en/zen/204.jpg
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value=1
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rarity=C
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type=Artifact,Creature
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subtype=Construct
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converted=2
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cost={2}
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pt=1/1
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timing=main
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>Ior Ruin Expedition
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image=http://magiccards.info/scans/en/zen/49.jpg
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value=3
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rarity=C
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type=Enchantment
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color=u
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converted=2
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cost={1}{U}
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timing=enchantment
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@ -0,0 +1,34 @@
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package magic.card;
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import magic.model.MagicGame;
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import magic.model.MagicPermanent;
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import magic.model.MagicPlayer;
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import magic.model.action.MagicChangeTurnPTAction;
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import magic.model.event.MagicEvent;
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import magic.model.trigger.MagicWhenOtherComesIntoPlayTrigger;
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public class Hedron_Scrabbler {
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public static final MagicWhenOtherComesIntoPlayTrigger T = new MagicWhenOtherComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent played) {
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final MagicPlayer player = permanent.getController();
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return (player == played.getController() && played.isLand()) ?
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new MagicEvent(
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permanent,
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player,
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new Object[]{permanent},
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this,
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permanent + " gets +1/+1 until end of turn."):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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game.doAction(new MagicChangeTurnPTAction((MagicPermanent)data[0],1,1));
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}
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};
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}
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@ -0,0 +1,83 @@
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package magic.card;
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import magic.model.MagicCounterType;
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import magic.model.MagicGame;
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import magic.model.MagicPayedCost;
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import magic.model.MagicPermanent;
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import magic.model.MagicPlayer;
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import magic.model.MagicSource;
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import magic.model.action.MagicChangeCountersAction;
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import magic.model.action.MagicDrawAction;
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import magic.model.choice.MagicMayChoice;
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import magic.model.choice.MagicSimpleMayChoice;
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import magic.model.condition.MagicCondition;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicPermanentActivation;
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import magic.model.event.MagicRemoveCounterEvent;
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import magic.model.event.MagicSacrificeEvent;
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import magic.model.event.MagicTiming;
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import magic.model.trigger.MagicWhenOtherComesIntoPlayTrigger;
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public class Ior_Ruin_Expedition {
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public static final MagicWhenOtherComesIntoPlayTrigger T = new MagicWhenOtherComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent played) {
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final MagicPlayer player = permanent.getController();
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return (player == played.getController() && played.isLand()) ?
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new MagicEvent(
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permanent,
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player,
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new MagicSimpleMayChoice(
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player + " may put a quest counter on " + permanent + ".",
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MagicSimpleMayChoice.ADD_CHARGE_COUNTER,
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1,
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MagicSimpleMayChoice.DEFAULT_YES),
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new Object[]{permanent},
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this,
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player + " may put a quest counter on " + permanent + ".") :
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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if (MagicMayChoice.isYesChoice(choiceResults[0])) {
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game.doAction(new MagicChangeCountersAction((MagicPermanent)data[0],MagicCounterType.Charge,1,true));
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}
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}
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};
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public static final MagicPermanentActivation A = new MagicPermanentActivation(
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new MagicCondition[]{MagicCondition.THREE_CHARGE_COUNTERS_CONDITION},
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new MagicActivationHints(MagicTiming.Draw),
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"Draw") {
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@Override
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public MagicEvent[] getCostEvent(final MagicSource source) {
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return new MagicEvent[]{
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new MagicRemoveCounterEvent((MagicPermanent)source,MagicCounterType.Charge,3),
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new MagicSacrificeEvent((MagicPermanent)source)};
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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final MagicPlayer player=source.getController();
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return new MagicEvent(
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source,
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player,
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new Object[]{player},
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this,
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player + " draws two cards");
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object[] data,
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final Object[] choiceResults) {
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game.doAction(new MagicDrawAction((MagicPlayer)data[0],2));
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}
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};
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}
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