convert from java code to groovy code

master
melvin 2013-05-19 09:30:54 +08:00
parent 2b7cdd990f
commit 3456a35caf
3 changed files with 24 additions and 40 deletions

View File

@ -0,0 +1,23 @@
[
new MagicSpellCardEvent() {
@Override
public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
return new MagicEvent(
cardOnStack,
MagicTargetChoice.NEG_TARGET_CREATURE,
new MagicWeakenTargetPicker(1,1),
this,
"Put a -1/-1 counter on target creature\$. Draw a card."
);
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
event.processTargetPermanent(game,new MagicPermanentAction() {
public void doAction(final MagicPermanent creature) {
game.doAction(new MagicChangeCountersAction(creature,MagicCounterType.MinusOne,1,true));
game.doAction(new MagicDrawAction(event.getPlayer(),1));
}
});
}
}
]

View File

@ -7,4 +7,4 @@ rarity=C
type=Instant
cost={3}{B}
timing=removal
requires_card_code
requires_groovy_code

View File

@ -1,39 +0,0 @@
package magic.card;
import magic.model.MagicCounterType;
import magic.model.MagicGame;
import magic.model.MagicPayedCost;
import magic.model.MagicPermanent;
import magic.model.action.MagicChangeCountersAction;
import magic.model.action.MagicDrawAction;
import magic.model.action.MagicPermanentAction;
import magic.model.choice.MagicTargetChoice;
import magic.model.event.MagicEvent;
import magic.model.event.MagicSpellCardEvent;
import magic.model.stack.MagicCardOnStack;
import magic.model.target.MagicWeakenTargetPicker;
public class Instill_Infection {
public static final MagicSpellCardEvent S = new MagicSpellCardEvent() {
@Override
public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
return new MagicEvent(
cardOnStack,
MagicTargetChoice.NEG_TARGET_CREATURE,
new MagicWeakenTargetPicker(1,1),
this,
"Put a -1/-1 counter on target creature$. Draw a card.");
}
@Override
public void executeEvent(
final MagicGame game,
final MagicEvent event) {
event.processTargetPermanent(game,new MagicPermanentAction() {
public void doAction(final MagicPermanent creature) {
game.doAction(new MagicChangeCountersAction(creature,MagicCounterType.MinusOne,1,true));
}
});
game.doAction(new MagicDrawAction(event.getPlayer(),1));
}
};
}