replace "put token" with "create token"

master
melvinzhang 2016-10-13 08:53:27 +08:00
parent 21be1ca38f
commit 344c257786
112 changed files with 203 additions and 224 deletions

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@ -7,7 +7,7 @@ subtype=Demon
cost={5}{B}{B}
pt=6/6
ability=Flying;\
When SN enters the battlefield, create X 1/1 black Harpy creature tokens with flying where X is your devotion to black.;\
When SN enters the battlefield, create X 1/1 black Harpy creature tokens with flying, where X is your devotion to black.;\
At the beginning of your upkeep, sacrifice a creature.
timing=main
oracle=Flying\nWhen Abhorrent Overlord enters the battlefield, put a number of 1/1 black Harpy creature tokens with flying onto the battlefield equal to your devotion to black.\nAt the beginning of your upkeep, sacrifice a creature.

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@ -8,7 +8,7 @@
MagicBounceTargetPicker.create(),
this,
"Return target creature\$ to its owner's hand. " +
"Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost."
"PN creates X 1/1 green Saproling creature tokens, where X is that creature's converted mana cost."
);
}
@Override

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@ -8,4 +8,4 @@ cost={3}{G}{U}
timing=removal
removal=2
requires_groovy_code
oracle=Return target creature to its owner's hand. Put X 1/1 green Saproling creature tokens onto the battlefield, where X is that creature's converted mana cost.
oracle=Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's converted mana cost.

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@ -4,6 +4,6 @@ value=3.600
rarity=U
type=Enchantment
cost={3}{W}
ability=At the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield.
ability=At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.
timing=main
oracle=At the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield.
oracle=At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.

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@ -7,6 +7,6 @@ subtype=Wurm
cost={2}{G}{G}{W}{W}
pt=5/5
ability=Trample;\
When SN enters the battlefield, put a 5/5 green Wurm creature token with trample onto the battlefield.
When SN enters the battlefield, create a 5/5 green Wurm creature token with trample.
timing=main
oracle=Trample\nWhen Armada Wurm enters the battlefield, put a 5/5 green Wurm creature token with trample onto the battlefield.
oracle=Trample\nWhen Armada Wurm enters the battlefield, create a 5/5 green Wurm creature token with trample.

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@ -8,6 +8,6 @@ subtype=Human,Artificer
cost={3}{U}
pt=1/2
ability=Flying;\
When SN enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.
When SN enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.
timing=main
oracle=Flying\nWhen Aspiring Aeronaut enters the battlefield, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.
oracle=Flying\nWhen Aspiring Aeronaut enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.

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@ -4,6 +4,6 @@ value=3.825
rarity=R
type=Enchantment
cost={3}{R}{W}
ability=At the beginning of your upkeep, put a muster counter on SN.~Put a 1/1 red and white Soldier creature token with haste onto the battlefield for each muster counter on SN.
ability=At the beginning of your upkeep, put a muster counter on SN.~Then create a 1/1 red and white Soldier creature token with haste for each muster counter on SN.
timing=enchantment
oracle=At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then put a 1/1 red and white Soldier creature token with haste onto the battlefield for each muster counter on Assemble the Legion.
oracle=At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.

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@ -1,4 +1,4 @@
def effect = MagicRuleEventAction.create("Put a 1/1 white Spirit creature token with flying onto the battlefield.")
def effect = MagicRuleEventAction.create("Create a 1/1 white Spirit creature token with flying.")
[
new OtherDiesTrigger() {

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@ -9,4 +9,4 @@ ability=Equipped creature gets +1/+0 and has vigilance.;\
Equip {2}
timing=equipment
requires_groovy_code
oracle=Equipped creature gets +1/+0 and has vigilance.\nWhenever equipped creature dies, if it was a Human, put a 1/1 white Spirit creature token with flying onto the battlefield.\nEquip {2}
oracle=Equipped creature gets +1/+0 and has vigilance.\nWhenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying.\nEquip {2}

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@ -6,6 +6,6 @@ type=Creature
subtype=Zombie
cost={3}{B}
pt=2/3
ability={2}{R}, Exile a creature card from your graveyard: Put a 3/1 black and red Graveborn creature token with haste onto the battlefield. Sacrifice it at the beginning of the next end step.
ability={2}{R}, Exile a creature card from your graveyard: Create a 3/1 black and red Graveborn creature token with haste. Sacrifice it at the beginning of the next end step.
timing=main
oracle={2}{R}, Exile a creature card from your graveyard: Put a 3/1 black and red Graveborn creature token with haste onto the battlefield. Sacrifice it at the beginning of the next end step.
oracle={2}{R}, Exile a creature card from your graveyard: Create a 3/1 black and red Graveborn creature token with haste. Sacrifice it at the beginning of the next end step.

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@ -5,6 +5,6 @@ rarity=U
type=Sorcery
cost={2}{W}{W}
ability=Flashback—Tap three untapped white creatures you control.
effect=Put two 1/1 white Bird creature tokens with flying onto the battlefield.
effect=Create two 1/1 white Bird creature tokens with flying.
timing=main
oracle=Put two 1/1 white Bird creature tokens with flying onto the battlefield.\nFlashback—Tap three untapped white creatures you control.
oracle=Create two 1/1 white Bird creature tokens with flying.\nFlashback—Tap three untapped white creatures you control.

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@ -6,6 +6,6 @@ type=Creature
subtype=Goblin,Warrior
cost={2}{R}{R}
pt=2/2
ability=When SN enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield.
ability=When SN enters the battlefield, create two 1/1 red Goblin creature tokens.
timing=main
oracle=When Beetleback Chief enters the battlefield, put two 1/1 red Goblin creature tokens onto the battlefield.
oracle=When Beetleback Chief enters the battlefield, create two 1/1 red Goblin creature tokens.

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@ -6,7 +6,7 @@ type=Creature
subtype=Elemental
cost={6}{U}
pt=5/5
ability=When SN enters the battlefield, put two 1/1 blue Merfolk Wizard creature tokens onto the battlefield.;\
ability=When SN enters the battlefield, create two 1/1 blue Merfolk Wizard creature tokens.;\
Tap two untapped Merfolk you control: Untap SN.~SN gains shroud until end of turn.
timing=main
oracle=When Benthicore enters the battlefield, put two 1/1 blue Merfolk Wizard creature tokens onto the battlefield.\nTap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn.
oracle=When Benthicore enters the battlefield, create two 1/1 blue Merfolk Wizard creature tokens.\nTap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn.

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@ -7,7 +7,7 @@
permanent,
blocked,
this,
"PN puts a 1/1 white Cat Soldier creature token with vigilance onto the battlefield blocking RN."
"PN creates a 1/1 white Cat Soldier creature token with vigilance that's blocking RN."
);
}
@Override

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@ -10,4 +10,4 @@ ability=Vigilance;\
pt=3/4
timing=main
requires_groovy_code
oracle=Vigilance\nWhenever Brimaz, King of Oreskos attacks, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield attacking.\nWhenever Brimaz blocks a creature, put a 1/1 white Cat Soldier creature token with vigilance onto the battlefield blocking that creature.
oracle=Vigilance\nWhenever Brimaz, King of Oreskos attacks, create a 1/1 white Cat Soldier creature token with vigilance that's attacking.\nWhenever Brimaz blocks a creature, create a 1/1 white Cat Soldier creature token with vigilance that's blocking that creature.

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@ -4,6 +4,6 @@ value=2.952
rarity=U
type=Sorcery
cost={2}{U}{B}
effect=Put a 1/1 blue and black Horror creature token with flying onto the battlefield.~Cipher.
effect=Create a 1/1 blue and black Horror creature token with flying.~Cipher.
timing=main
oracle=Put a 1/1 blue and black Horror creature token with flying onto the battlefield.\nCipher
oracle=Create a 1/1 blue and black Horror creature token with flying.\nCipher

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@ -4,6 +4,6 @@ value=2.500
rarity=U
type=Enchantment
cost={1}{B}
ability={1}, Discard a card: Put a 1/1 black Vampire Knight creature token with lifelink onto the battlefield. Activate this ability only once each turn.
ability={1}, Discard a card: Create a 1/1 black Vampire Knight creature token with lifelink. Activate this ability only once each turn.
timing=enchantment
oracle={1}, Discard a card: Put a 1/1 black Vampire Knight creature token with lifelink onto the battlefield. Activate this ability only once each turn.
oracle={1}, Discard a card: Create a 1/1 black Vampire Knight creature token with lifelink. Activate this ability only once each turn.

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@ -5,6 +5,6 @@ rarity=R
type=Sorcery
cost={5}{U/R}{U/R}
ability=Retrace
effect=Put a 5/5 blue and red Elemental creature token with flying onto the battlefield.
effect=Create a 5/5 blue and red Elemental creature token with flying.
timing=token
oracle=Put a 5/5 blue and red Elemental creature token with flying onto the battlefield.\nRetrace
oracle=Create a 5/5 blue and red Elemental creature token with flying.\nRetrace

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@ -7,7 +7,7 @@ type=Artifact
subtype=Equipment
cost={2}
ability=Equipped creature gets +1/+0.;\
Whenever equipped creature attacks, put a 1/1 white Kor Ally creature token onto the battlefield tapped and attacking.;\
Whenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and attacking.;\
Equip {1}
timing=equipment
oracle=Equipped creature gets +1/+0.\nWhenever equipped creature attacks, put a 1/1 white Kor Ally creature token onto the battlefield tapped and attacking.\nEquip {1}
oracle=Equipped creature gets +1/+0.\nWhenever equipped creature attacks, create a 1/1 white Kor Ally creature token that's tapped and attacking.\nEquip {1}

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@ -7,6 +7,6 @@ subtype=Wall
cost={2}{U}
pt=1/3
ability=Defender;\
When SN enters the battlefield, put a 1/1 blue Squid creature token with islandwalk onto the battlefield.
When SN enters the battlefield, create a 1/1 blue Squid creature token with islandwalk.
timing=main
oracle=Defender\nWhen Coral Barrier enters the battlefield, put a 1/1 blue Squid creature token with islandwalk onto the battlefield.
oracle=Defender\nWhen Coral Barrier enters the battlefield, create a 1/1 blue Squid creature token with islandwalk.

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@ -4,6 +4,6 @@ value=2.673
rarity=C
type=Sorcery
cost={4}{G}{W}
effect=Create a 3/3 green Centaur creature token.~Populate.
effect=Create a 3/3 green Centaur creature token,~then populate.
timing=main
oracle=Put a 3/3 green Centaur creature token onto the battlefield, then populate.
oracle=Create a 3/3 green Centaur creature token, then populate.

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@ -8,6 +8,6 @@ type=Tribal,Instant
subtype=Shapeshifter
cost={2}{W}
ability=Changeling
effect=Exile target creature.~Its controller puts a 1/1 colorless Shapeshifter creature token with changeling onto the battlefield.
effect=Exile target creature.~Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.
timing=removal
oracle=Changeling\nExile target creature. Its controller puts a 1/1 colorless Shapeshifter creature token with changeling onto the battlefield.
oracle=Changeling\nExile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.

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@ -5,7 +5,7 @@ rarity=R
type=Sorcery
cost={X}{X}{2}{W}{W}
ability=Cycling {2}{W}
effect=Put X 4/4 white Angel creature tokens with flying onto the battlefield.
effect=Create X 4/4 white Angel creature tokens with flying.
timing=main
requires_groovy_code
oracle=Put X 4/4 white Angel creature tokens with flying onto the battlefield.\nCycling {2}{W}\nWhen you cycle Decree of Justice, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield.
oracle=Create X 4/4 white Angel creature tokens with flying.\nCycling {2}{W}\nWhen you cycle Decree of Justice, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield.

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@ -1,4 +1,4 @@
def effect = MagicRuleEventAction.create("Put a 5/5 black Demon creature token with flying onto the battlefield.");
def effect = MagicRuleEventAction.create("Create a 5/5 black Demon creature token with flying.");
[
new AtEndOfTurnTrigger() {

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@ -4,6 +4,6 @@ value=2.500
rarity=R
type=Sorcery
cost={5}{W}{W}
effect=Put X 1/1 white Soldier creature tokens onto the battlefield, where X is the number of creatures on the battlefield.
effect=Create X 1/1 white Soldier creature tokens, where X is the number of creatures on the battlefield.
timing=main
oracle=Put X 1/1 white Soldier creature tokens onto the battlefield, where X is the number of creatures on the battlefield.
oracle=Create X 1/1 white Soldier creature tokens, where X is the number of creatures on the battlefield.

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@ -7,8 +7,8 @@ subtype=Elf
cost={3}{G}{G}
pt=1/1
ability=Echo {3}{G}{G};\
When SN enters the battlefield, put four 1/1 green Squirrel creature tokens onto the battlefield.;\
When SN enters the battlefield, create four 1/1 green Squirrel creature tokens.;\
Squirrel creatures get +1/+1.
static=all
timing=main
oracle=Echo {3}{G}{G}\nWhen Deranged Hermit enters the battlefield, put four 1/1 green Squirrel creature tokens onto the battlefield.\nSquirrel creatures get +1/+1.
oracle=Echo {3}{G}{G}\nWhen Deranged Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.\nSquirrel creatures get +1/+1.

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@ -7,6 +7,6 @@ subtype=Zombie,Giant
cost={2}{B}
pt=2/2
ability=SN enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard.;\
Whenever you cast a Zombie spell, put a 2/2 black Zombie creature token onto the battlefield tapped.
Whenever you cast a Zombie spell, create a 2/2 black Zombie creature token that's tapped.
timing=main
oracle=Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard.\nWhenever you cast a Zombie spell, put a 2/2 black Zombie creature token onto the battlefield tapped.
oracle=Diregraf Colossus enters the battlefield with a +1/+1 counter on it for each Zombie card in your graveyard.\nWhenever you cast a Zombie spell, create a 2/2 black Zombie creature token that's tapped.

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@ -7,6 +7,6 @@ subtype=Dragon
cost={2}{R}
pt=0/2
ability=Defender;\
When SN dies, put a 2/2 red Dragon creature token with flying onto the battlefield.
When SN dies, create a 2/2 red Dragon creature token with flying.
timing=smain
oracle=Defender\nWhen Dragon Egg dies, put a 2/2 red Dragon creature token with flying onto the battlefield. It has "{R}: This creature gets +1/+0 until end of turn."
oracle=Defender\nWhen Dragon Egg dies, create a 2/2 red Dragon creature token with flying. It has "{R}: This creature gets +1/+0 until end of turn."

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@ -4,6 +4,6 @@ value=2.735
rarity=C
type=Instant
cost={3}{W}
effect=Put a 1/1 white Bird creature token with flying onto the battlefield.~Populate.
effect=Create a 1/1 white Bird creature token with flying,~then populate.
timing=flash
oracle=Put a 1/1 white Bird creature token with flying onto the battlefield, then populate.
oracle=Create a 1/1 white Bird creature token with flying, then populate.

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@ -5,6 +5,6 @@ rarity=R
type=Enchantment
cost={3}{G/U}{G/U}{G/U}
ability=Whenever you cast a green spell, you may create a 2/2 green Wolf creature token.;\
Whenever you cast a blue spell, you may put a 1/1 blue Bird creature token with flying onto the battlefield.
Whenever you cast a blue spell, you may create a 1/1 blue Bird creature token with flying.
timing=main
oracle=Whenever you cast a green spell, you may create a 2/2 green Wolf creature token.\nWhenever you cast a blue spell, you may put a 1/1 blue Bird creature token with flying onto the battlefield.
oracle=Whenever you cast a green spell, you may create a 2/2 green Wolf creature token.\nWhenever you cast a blue spell, you may create a 1/1 blue Bird creature token with flying.

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@ -6,8 +6,8 @@ type=Enchantment
subtype=Aura
cost={1}{G}
ability=Enchant creature;\
When SN enters the battlefield, put two 1/1 green Saproling creature tokens onto the battlefield.;\
When SN enters the battlefield, create two 1/1 green Saproling creature tokens.;\
Enchanted creature has trample.
timing=aura
enchant=trample,pos creature
oracle=Enchant creature\nWhen Fists of Ironwood enters the battlefield, put two 1/1 green Saproling creature tokens onto the battlefield.\nEnchanted creature has trample.
oracle=Enchant creature\nWhen Fists of Ironwood enters the battlefield, create two 1/1 green Saproling creature tokens.\nEnchanted creature has trample.

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@ -5,6 +5,6 @@ rarity=U
type=Instant
cost={G}{W}{U}
ability=Cast SN with AI only if there is an attacking creature on the battlefield.
effect=Put X 1/1 white Bird Soldier creature tokens with flying onto the battlefield, where X is the number of attacking creatures.
effect=Create X 1/1 white Bird Soldier creature tokens with flying, where X is the number of attacking creatures.
timing=token
oracle=Put X 1/1 white Bird Soldier creature tokens with flying onto the battlefield, where X is the number of attacking creatures.
oracle=Create X 1/1 white Bird Soldier creature tokens with flying, where X is the number of attacking creatures.

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@ -4,6 +4,6 @@ value=3.977
rarity=U
type=Sorcery
cost={3}{G}
effect=Put X 1/1 green Saproling creature tokens onto the battlefield, where X is the greatest power among creatures you control.
effect=Create X 1/1 green Saproling creature tokens, where X is the greatest power among creatures you control.
timing=main
oracle=Put X 1/1 green Saproling creature tokens onto the battlefield, where X is the greatest power among creatures you control.
oracle=Create X 1/1 green Saproling creature tokens, where X is the greatest power among creatures you control.

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@ -6,9 +6,9 @@ type=Planeswalker
subtype=Garruk
color=bg
transform=Garruk Relentless
ability=+1: Put a 1/1 black Wolf creature token with deathtouch onto the battlefield.;\
ability=+1: Create a 1/1 black Wolf creature token with deathtouch.;\
3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.
timing=main
requires_groovy_code
hidden
oracle=+1: Put a 1/1 black Wolf creature token with deathtouch onto the battlefield.\n1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle your library.\n3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.
oracle=+1: Create a 1/1 black Wolf creature token with deathtouch.\n1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle your library.\n3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.

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@ -4,6 +4,6 @@ value=2.321
rarity=C
type=Instant
cost={2}{U}{U}
effect=Counter target creature spell.~Put a 1/1 blue Spirit creature token with flying onto the battlefield.
effect=Counter target creature spell.~Create a 1/1 blue Spirit creature token with flying.
timing=counter
oracle=Counter target creature spell. Put a 1/1 blue Spirit creature token with flying onto the battlefield.
oracle=Counter target creature spell. Create a 1/1 blue Spirit creature token with flying.

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@ -7,6 +7,6 @@ subtype=Spirit,Cleric
cost={1}{W}{U}
pt=2/2
ability=Hexproof;\
Whenever SN attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat.
Whenever SN attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.
timing=main
oracle=Hexproof\nWhenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat.
oracle=Hexproof\nWhenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.

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@ -6,7 +6,7 @@
cardOnStack,
payedCost.getX(),
this,
"PN creates RN RN/RN green Ooze creature tokens onto the battlefield."
"PN creates RN RN/RN green Ooze creature tokens."
);
}
@Override

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@ -4,6 +4,6 @@ value=3.909
rarity=R
type=Land
ability={T}: Add {C} to your mana pool.;\
{3}{G}{W}, {T}, Tap another two untapped creatures you control, Sacrifice SN: Put an 8/8 green and white Elemental creature token with vigilance onto the battlefield.
{3}{G}{W}, {T}, Tap another two untapped creatures you control, Sacrifice SN: Create an 8/8 green and white Elemental creature token with vigilance.
timing=main
oracle={T}: Add {C} to your mana pool.\n{3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Put an 8/8 green and white Elemental creature token with vigilance onto the battlefield.
oracle={T}: Add {C} to your mana pool.\n{3}{G}{W}, {T}, Tap two untapped creatures you control, Sacrifice Grove of the Guardian: Create an 8/8 green and white Elemental creature token with vigilance.

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@ -6,7 +6,7 @@ type=Creature
subtype=Treefolk,Shaman
cost={5}{G}{G}
pt=4/5
ability=When SN enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield.;\
ability=When SN enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens.;\
{G}, Sacrifice a Kithkin: You gain 1 life.
timing=main
oracle=When Guardian of Cloverdell enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield.\n{G}, Sacrifice a Kithkin: You gain 1 life.
oracle=When Guardian of Cloverdell enters the battlefield, create three 1/1 white Kithkin Soldier creature tokens.\n{G}, Sacrifice a Kithkin: You gain 1 life.

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@ -7,6 +7,6 @@ subtype=Avatar
cost={1}{W}{W}
pt=3/2
ability=Vigilance;\
When SN dies, put X 1/1 white Spirit creature tokens with flying onto the battlefield, where X is the number of creature cards in your graveyard.
When SN dies, create X 1/1 white Spirit creature tokens with flying, where X is the number of creature cards in your graveyard.
timing=main
oracle=Vigilance\nWhen Hallowed Spiritkeeper dies, put X 1/1 white Spirit creature tokens with flying onto the battlefield, where X is the number of creature cards in your graveyard.
oracle=Vigilance\nWhen Hallowed Spiritkeeper dies, create X 1/1 white Spirit creature tokens with flying, where X is the number of creature cards in your graveyard.

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@ -6,6 +6,6 @@ type=Creature
subtype=Human,Wizard
cost={2}{U}{U}
pt=2/2
ability={2}{U}, {T}, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield,~then put a +1/+1 counter on each Zombie creature you control.
ability={2}{U}, {T}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token,~then put a +1/+1 counter on each Zombie creature you control.
timing=main
oracle={2}{U}, {T}, Exile a creature card from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield, then put a +1/+1 counter on each Zombie creature you control.
oracle={2}{U}, {T}, Exile a creature card from your graveyard: Create a 2/2 black Zombie creature token, then put a +1/+1 counter on each Zombie creature you control.

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@ -5,6 +5,6 @@ rarity=R
type=Land
ability={T}: Add {C} to your mana pool.;\
{1}{R}, {T}: Put a pressure counter on SN.;\
{1}{R}, {T}, Remove two pressure counters from SN, Sacrifice SN: Put a 4/4 red Hellion creature token with haste onto the battlefield.
{1}{R}, {T}, Remove two pressure counters from SN, Sacrifice SN: Create a 4/4 red Hellion creature token with haste.
timing=land
oracle={T}: Add {C} to your mana pool.\n{1}{R}, {T}: Put a pressure counter on Hellion Crucible.\n{1}{R}, {T}, Remove two pressure counters from Hellion Crucible and sacrifice it: Put a 4/4 red Hellion creature token with haste onto the battlefield.
oracle={T}: Add {C} to your mana pool.\n{1}{R}, {T}: Put a pressure counter on Hellion Crucible.\n{1}{R}, {T}, Remove two pressure counters from Hellion Crucible and sacrifice it: Create a 4/4 red Hellion creature token with haste.

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@ -6,6 +6,6 @@ type=Tribal,Enchantment
subtype=Elemental
cost={1}{W}
ability=Whenever you draw a card, you may put a hoofprint counter on SN.;\
{2}{W}, Remove four hoofprint counters from SN: Put a 4/4 white Elemental creature token with flying onto the battlefield. Activate this ability only during your turn.
{2}{W}, Remove four hoofprint counters from SN: Create a 4/4 white Elemental creature token with flying. Activate this ability only during your turn.
timing=enchantment
oracle=Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag.\n{2}{W}, Remove four hoofprint counters from Hoofprints of the Stag: Put a 4/4 white Elemental creature token with flying onto the battlefield. Activate this ability only during your turn.
oracle=Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag.\n{2}{W}, Remove four hoofprint counters from Hoofprints of the Stag: Create a 4/4 white Elemental creature token with flying. Activate this ability only during your turn.

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@ -4,6 +4,6 @@ value=2.271
rarity=C
type=Sorcery
cost={7}{G}
effect=Put a 4/4 green Rhino creature token with trample onto the battlefield.~Populate.
effect=Create a 4/4 green Rhino creature token with trample,~then populate.
timing=main
oracle=Put a 4/4 green Rhino creature token with trample onto the battlefield, then populate.
oracle=Create a 4/4 green Rhino creature token with trample, then populate.

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@ -4,6 +4,6 @@ value=2.612
rarity=U
type=Artifact
cost={4}
ability={3}, {T}: Put a 1/1 colorless Insect artifact creature token with flying and haste named Hornet onto the battlefield. Destroy it at the beginning of the next end step.
ability={3}, {T}: Create a 1/1 colorless Insect artifact creature token with flying and haste named Hornet. Destroy it at the beginning of the next end step.
timing=artifact
oracle={3}, {T}: Put a 1/1 colorless Insect artifact creature token with flying and haste named Hornet onto the battlefield. Destroy it at the beginning of the next end step.
oracle={3}, {T}: Create a 1/1 colorless Insect artifact creature token with flying and haste named Hornet. Destroy it at the beginning of the next end step.

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@ -8,6 +8,6 @@ cost={4}{G}{G}{G}
pt=2/2
ability=Flying;\
Deathtouch;\
When SN enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.
When SN enters the battlefield, create four 1/1 green Insect creature tokens with flying and deathtouch.
timing=main
oracle=Flying\nDeathtouch\nWhen Hornet Queen enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.
oracle=Flying\nDeathtouch\nWhen Hornet Queen enters the battlefield, create four 1/1 green Insect creature tokens with flying and deathtouch.

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@ -8,6 +8,6 @@ subtype=Dragon
cost={3}{R}{R}
pt=6/6
ability=Flying, haste;\
When SN enters the battlefield, target opponent puts three 2/2 white Knight creature tokens with first strike onto the battlefield.
When SN enters the battlefield, target opponent creates three 2/2 white Knight creature tokens with first strike.
timing=main
oracle=Flying, haste\nWhen Hunted Dragon enters the battlefield, target opponent puts three 2/2 white Knight creature tokens with first strike onto the battlefield.
oracle=Flying, haste\nWhen Hunted Dragon enters the battlefield, target opponent creates three 2/2 white Knight creature tokens with first strike.

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@ -7,6 +7,6 @@ subtype=Cat,Warrior
cost={3}{G}{G}{G}
pt=5/5
ability=Forestwalk;\
Whenever SN attacks or blocks, put a 2/2 green Cat Warrior creature token with forestwalk onto the battlefield.
Whenever SN attacks or blocks, create a 2/2 green Cat Warrior creature token with forestwalk.
timing=main
oracle=Forestwalk\nWhenever Jedit Ojanen of Efrava attacks or blocks, put a 2/2 green Cat Warrior creature token with forestwalk onto the battlefield.
oracle=Forestwalk\nWhenever Jedit Ojanen of Efrava attacks or blocks, create a 2/2 green Cat Warrior creature token with forestwalk.

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@ -7,6 +7,6 @@ subtype=Treefolk,Warrior
cost={5}{G}
pt=*/*
ability=SN's power and toughness are each equal to the number of Forests you control.;\
When SN enters the battlefield, put a green Treefolk Warrior creature token onto the battlefield.
When SN enters the battlefield, create a green Treefolk Warrior creature token.
timing=main
oracle=Kalonian Twingrove's power and toughness are each equal to the number of Forests you control.\nWhen Kalonian Twingrove enters the battlefield, put a green Treefolk Warrior creature token onto the battlefield with "This creature's power and toughness are each equal to the number of Forests you control."
oracle=Kalonian Twingrove's power and toughness are each equal to the number of Forests you control.\nWhen Kalonian Twingrove enters the battlefield, create a green Treefolk Warrior creature token with "This creature's power and toughness are each equal to the number of Forests you control."

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@ -19,7 +19,7 @@
source,
amount >= 6 ? 2 : 1,
this,
"PN creates RN 3/3 green Elephant creature tokens onto the battlefield."
"PN creates RN 3/3 green Elephant creature tokens."
);
}

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@ -7,6 +7,6 @@ type=Creature
subtype=Human,Rogue
cost={4}{G}
pt=3/4
ability=Whenever SN attacks, put a 2/2 green Wolf creature token onto the battlefield tapped and attacking for each creature card in your graveyard.
ability=Whenever SN attacks, create a 2/2 green Wolf creature token that's tapped and attacking for each creature card in your graveyard.
timing=main
oracle=Whenever Kessig Cagebreakers attacks, put a 2/2 green Wolf creature token onto the battlefield tapped and attacking for each creature card in your graveyard.
oracle=Whenever Kessig Cagebreakers attacks, create a 2/2 green Wolf creature token that's tapped and attacking for each creature card in your graveyard.

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@ -6,6 +6,6 @@ type=Legendary,Creature
subtype=Goblin,Warrior
cost={2}{R}{R}
pt=3/3
ability={T}: Put X 1/1 red Goblin creature tokens onto the battlefield, where X is the number of Goblins you control.
ability={T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
timing=main
oracle={T}: Put X 1/1 red Goblin creature tokens onto the battlefield, where X is the number of Goblins you control.
oracle={T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.

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@ -4,7 +4,7 @@ value=3.500
rarity=R
type=Enchantment
cost={R}{W}{B}
ability=Whenever a nontoken creature you control attacks, put a 1/1 red Goblin creature token onto the battlefield tapped and attacking.;\
ability=Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking.;\
Sacrifice SN: Creatures you control get +0/+3 until end of turn.
timing=enchantment
oracle=Whenever a nontoken creature you control attacks, put a 1/1 red Goblin creature token onto the battlefield tapped and attacking.\nSacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn.
oracle=Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking.\nSacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn.

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@ -7,4 +7,4 @@ type=Sorcery
cost={X}{W}{W}
timing=removal
requires_groovy_code
oracle=Put X 1/1 white Soldier creature tokens onto the battlefield. If X is 5 or more, destroy all other creatures.
oracle=Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.

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@ -1,21 +0,0 @@
[
new EntersBattlefieldTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPayedCost payedCost) {
return new MagicEvent(
permanent,
this,
"PN puts a number of 1/0 blue Elemental creature token onto the battlefield equal to PN's devotion to blue. ("+permanent.getController().getDevotion(MagicColor.Blue)+")"
);
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
final int amount = event.getPlayer().getDevotion(MagicColor.Blue);
game.doAction(new PlayTokensAction(
event.getPlayer(),
CardDefinitions.getToken("1/0 blue Elemental creature token"),
amount
));
}
}
]

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@ -7,7 +7,7 @@ subtype=Merfolk,Wizard
cost={3}{U}
pt=2/1
ability=Protection from red;\
Elemental creatures you control get +1/+1.
Elemental creatures you control get +1/+1.;\
When SN enters the battlefield, create X 1/0 blue Elemental creature tokens, where X is your devotion to blue.
timing=main
requires_groovy_code
oracle=Protection from red\nElemental creatures you control get +1/+1.\nWhen Master of Waves enters the battlefield, put a number of 1/0 blue Elemental creature tokens onto the battlefield equal to your devotion to blue.
oracle=Protection from red\nElemental creatures you control get +1/+1.\nWhen Master of Waves enters the battlefield, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue.

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@ -4,6 +4,6 @@ value=3.511
rarity=C
type=Instant
cost={2}{W}
effect=Put two 1/1 colorless Myr artifact creature tokens onto the battlefield.
effect=Create two 1/1 colorless Myr artifact creature tokens.
timing=token
oracle=Put two 1/1 colorless Myr artifact creature tokens onto the battlefield.
oracle=Create two 1/1 colorless Myr artifact creature tokens.

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@ -5,6 +5,6 @@ rarity=R
type=Enchantment
cost={3}{G}{G}
ability=At the beginning of your upkeep, you may put a verse counter on SN.;\
{G}, Sacrifice SN: Put X 3/3 green Beast creature tokens onto the battlefield, where X is the number of verse counters on SN.
{G}, Sacrifice SN: Create X 3/3 green Beast creature tokens, where X is the number of verse counters on SN.
timing=enchantment
oracle=At the beginning of your upkeep, you may put a verse counter on Midsummer Revel.\n{G}, Sacrifice Midsummer Revel: Put X 3/3 green Beast creature tokens onto the battlefield, where X is the number of verse counters on Midsummer Revel.
oracle=At the beginning of your upkeep, you may put a verse counter on Midsummer Revel.\n{G}, Sacrifice Midsummer Revel: Create X 3/3 green Beast creature tokens, where X is the number of verse counters on Midsummer Revel.

View File

@ -5,7 +5,7 @@
return new MagicEvent(
cardOnStack,
this,
"PN puts an X/X green Ooze creature token onto the battlefield, where X is the greatest power among creatures PN controls."
"PN creates an X/X green Ooze creature token, where X is the greatest power among creatures PN controls."
);
}
@Override

View File

@ -7,4 +7,4 @@ cost={2}{G}
ability=Cast SN with AI only if you control a creature.
timing=main
requires_groovy_code
oracle=Put an X/X green Ooze creature token onto the battlefield, where X is the greatest power among creatures you control.
oracle=Create an X/X green Ooze creature token, where X is the greatest power among creatures you control.

View File

@ -9,4 +9,4 @@ pt=5/5
ability=Flying
timing=main
requires_groovy_code
oracle=Flying\n{X}{U/B}: Choose a color. Target opponent exiles the top X cards of his or her library. For each card of the chosen color exiled this way, put a 1/1 blue and black Faerie Rogue creature token with flying onto the battlefield.
oracle=Flying\n{X}{U/B}: Choose a color. Target opponent exiles the top X cards of his or her library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying.

View File

@ -1,6 +1,6 @@
def TEXT1 = "PN draws five cards and loses 5 life."
def TEXT2 = "PN puts an X/X black Demon creature token with flying onto the battlefield, "+
def TEXT2 = "PN creates an X/X black Demon creature token with flying, "+
"where X is the number of cards in his or her hand as the token enters the battlefield."
[

View File

@ -7,4 +7,4 @@ cost={2}{B}{B}{B}
ability=Entwine {4}
timing=main
requires_groovy_code
oracle=Choose one — \n• You draw five cards and you lose 5 life.\n• Put an X/X black Demon creature token with flying onto the battlefield, where X is the number of cards in your hand.\nEntwine {4}
oracle=Choose one — \n• You draw five cards and you lose 5 life.\n• Create an X/X black Demon creature token with flying, where X is the number of cards in your hand.\nEntwine {4}

View File

@ -8,4 +8,4 @@ cost={3}{U}
pt=0/1
ability=When SN dies, create a 3/3 blue Fish creature token.
timing=main
oracle=When Reef Worm dies, create a 3/3 blue Fish creature token onto the battlefield with "When this creature dies, put a 6/6 blue Whale creature token onto the battlefield with When this creature dies, put a 9/9 blue Kraken creature token.'"
oracle=When Reef Worm dies, create a 3/3 blue Fish creature token with "When this creature dies, create a 6/6 blue Whale creature token with When this creature dies, create a 9/9 blue Kraken creature token.'"

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@ -7,6 +7,6 @@ subtype=Angel
cost={5}{W}
pt=5/5
ability=Flying;\
Whenever another non-Spirit creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield.
Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.
timing=fmain
oracle=Flying\nWhenever another non-Spirit creature you control dies, put a 1/1 white Spirit creature token with flying onto the battlefield.
oracle=Flying\nWhenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.

View File

@ -4,6 +4,6 @@ value=2.738
rarity=C
type=Sorcery
cost={4}{U}{U}
effect=Put two 2/2 blue Bird enchantment creature tokens with flying onto the battlefield.~Scry 1.
effect=Create two 2/2 blue Bird enchantment creature tokens with flying.~Scry 1.
timing=main
oracle=Put two 2/2 blue Bird enchantment creature tokens with flying onto the battlefield. Scry 1.
oracle=Create two 2/2 blue Bird enchantment creature tokens with flying. Scry 1.

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@ -7,6 +7,6 @@ subtype=Bird
cost={2}{W}
pt=0/3
ability=Defender;\
When SN dies, put a 3/3 white Bird creature token with flying onto the battlefield.
When SN dies, create a 3/3 white Bird creature token with flying.
timing=main
oracle=Defender\nWhen Roc Egg dies, put a 3/3 white Bird creature token with flying onto the battlefield.
oracle=Defender\nWhen Roc Egg dies, create a 3/3 white Bird creature token with flying.

View File

@ -5,6 +5,6 @@ rarity=R
type=Enchantment
cost={2}{W}
ability=At the beginning of your upkeep, you may sacrifice a Pegasus. If you don't, sacrifice SN.;\
{1}{W}: Put a 1/1 white Pegasus creature token with flying onto the battlefield.
{1}{W}: Create a 1/1 white Pegasus creature token with flying.
timing=enchantment
oracle=At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus.\n{1}{W}: Put a 1/1 white Pegasus creature token with flying onto the battlefield.
oracle=At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus.\n{1}{W}: Create a 1/1 white Pegasus creature token with flying.

View File

@ -8,6 +8,6 @@ cost={2}{W}
pt=2/1
ability=When SN enters the battlefield, choose one — \
(1) Put a +1/+1 counter on SN. \
(2) Put a 1/1 white Spirit creature token with flying onto the battlefield.
(2) Create a 1/1 white Spirit creature token with flying.
timing=main
oracle=When Sandsteppe Outcast enters the battlefield, choose one —\n• Put a +1/+1 counter on Sandsteppe Outcast.\n• Put a 1/1 white Spirit creature token with flying onto the battlefield.
oracle=When Sandsteppe Outcast enters the battlefield, choose one —\n• Put a +1/+1 counter on Sandsteppe Outcast.\n• Create a 1/1 white Spirit creature token with flying.

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@ -7,7 +7,7 @@ subtype=Sarkhan
cost={2}{R}{G}
ability=+1: Creatures you control get +1/+1 and gain haste until end of turn.;\
2: Gain control of target creature until end of turn.~Untap *that creature*.~*It* gains haste until end of turn.;\
6: Put five 4/4 red Dragon creature tokens with flying onto the battlefield.
6: Create five 4/4 red Dragon creature tokens with flying.
loyalty=4
timing=main
oracle=+1: Creatures you control get +1/+1 and gain haste until end of turn.\n2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.\n6: Put five 4/4 red Dragon creature tokens with flying onto the battlefield.
oracle=+1: Creatures you control get +1/+1 and gain haste until end of turn.\n2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.\n6: Create five 4/4 red Dragon creature tokens with flying.

View File

@ -4,6 +4,6 @@ value=2.500
rarity=R
type=Instant
cost={X}{W}
effect=Put X 1/1 white Warrior creature tokens onto the battlefield.
effect=Create X 1/1 white Warrior creature tokens.
timing=token
oracle=Put X 1/1 white Warrior creature tokens onto the battlefield.
oracle=Create X 1/1 white Warrior creature tokens.

View File

@ -6,6 +6,6 @@ type=Legendary,Creature
subtype=Orc,Shaman
cost={2}{B}{R}{G}
pt=4/3
ability=Whenever another nontoken creature you control dies, put a 3/1 black and red Graveborn creature token with haste onto the battlefield.
ability=Whenever another nontoken creature you control dies, create a 3/1 black and red Graveborn creature token with haste.
timing=main
oracle=Whenever another nontoken creature you control dies, put a 3/1 black and red Graveborn creature token with haste onto the battlefield.
oracle=Whenever another nontoken creature you control dies, create a 3/1 black and red Graveborn creature token with haste.

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@ -7,8 +7,8 @@ subtype=Vampire,Skeleton
cost={4}{B}{B}
pt=3/3
ability=Flying;\
When SN enters the battlefield, put two 1/1 black Bat creature tokens with flying onto the battlefield.;\
{3}{B}{B}, Sacrifice a Bat: Put two 1/1 black Bat creature tokens with flying onto the battlefield.;\
When SN enters the battlefield, create two 1/1 black Bat creature tokens with flying.;\
{3}{B}{B}, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying.;\
Sacrifice a Bat: Regenerate SN.
timing=main
oracle=Flying\nWhen Skeletal Vampire enters the battlefield, put two 1/1 black Bat creature tokens with flying onto the battlefield.\n{3}{B}{B}, Sacrifice a Bat: Put two 1/1 black Bat creature tokens with flying onto the battlefield.\nSacrifice a Bat: Regenerate Skeletal Vampire.
oracle=Flying\nWhen Skeletal Vampire enters the battlefield, create two 1/1 black Bat creature tokens with flying.\n{3}{B}{B}, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying.\nSacrifice a Bat: Regenerate Skeletal Vampire.

View File

@ -6,6 +6,6 @@ type=Creature
subtype=Zombie,Spellshaper
cost={1}{B}
pt=1/1
ability={B}, {T}, Discard a card: Put a 1/1 black Zombie Goblin creature token named Festering Goblin onto the battlefield.
ability={B}, {T}, Discard a card: Create a 1/1 black Zombie Goblin creature token named Festering Goblin.
timing=main
oracle={B}, {T}, Discard a card: Put a 1/1 black Zombie Goblin creature token named Festering Goblin onto the battlefield. It has "When Festering Goblin dies, target creature gets -1/-1 until end of turn."
oracle={B}, {T}, Discard a card: Create a 1/1 black Zombie Goblin creature token named Festering Goblin. It has "When Festering Goblin dies, target creature gets -1/-1 until end of turn."

View File

@ -6,6 +6,6 @@ type=Creature
subtype=Human,Cleric
cost={1}{B}
pt=1/2
ability={T}, Tap another two untapped creatures you control: Put a 5/5 black Demon creature token with flying onto the battlefield. Activate this ability only if a creature died this turn.
ability={T}, Tap another two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate this ability only if a creature died this turn.
timing=main
oracle=Morbid — {T}, Tap two untapped creatures you control: Put a 5/5 black Demon creature token with flying onto the battlefield. Activate this ability only if a creature died this turn.
oracle=Morbid — {T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate this ability only if a creature died this turn.

View File

@ -6,5 +6,5 @@ type=Tribal,Sorcery
subtype=Eldrazi
cost={7}
timing=token
effect=Put five 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield.
oracle=Put five 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {C} to your mana pool."
effect=Create five 0/1 colorless Eldrazi Spawn creature tokens.
oracle=Create five 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C} to your mana pool."

View File

@ -1,4 +1,4 @@
def effect = MagicRuleEventAction.create("Put a 1/1 white Spirit creature token with flying onto the battlefield.")
def effect = MagicRuleEventAction.create("Create a 1/1 white Spirit creature token with flying.")
[
new OtherDiesTrigger() {

View File

@ -6,6 +6,6 @@ type=Artifact,Creature
subtype=Spellshaper
cost={2}
pt=1/1
ability={1}, {T}, Discard a card: Put a 1/1 colorless Sliver artifact creature token named Metallic Sliver onto the battlefield.
ability={1}, {T}, Discard a card: Create a 1/1 colorless Sliver artifact creature token named Metallic Sliver.
timing=artifact
oracle={1}, {T}, Discard a card: Put a 1/1 colorless Sliver artifact creature token named Metallic Sliver onto the battlefield.
oracle={1}, {T}, Discard a card: Create a 1/1 colorless Sliver artifact creature token named Metallic Sliver.

View File

@ -10,4 +10,4 @@ ability=Reach;\
{3}{G}{G}: Create a 3/3 green Beast creature token.;\
{3}{G}{G}, Exile SN from your graveyard: Create a 3/3 green Beast creature token.
timing=main
oracle=Reach\n{3}{G}{G}: Create a 3/3 green Beast creature token onto the battlefield.\n{3}{G}{G}, Exile Soul of Zendikar from your graveyard: Put a 3/3 green Beast creature token.
oracle=Reach\n{3}{G}{G}: Create a 3/3 green Beast creature token.\n{3}{G}{G}, Exile Soul of Zendikar from your graveyard: Create a 3/3 green Beast creature token.

View File

@ -5,7 +5,7 @@ rarity=U
type=Creature
subtype=Elemental,Spellshaper
cost={2}{R}
ability={R}, {T}, Discard a card: Put a 3/1 red Elemental creature token named Spark Elemental onto the battlefield.
ability={R}, {T}, Discard a card: Create a 3/1 red Elemental creature token named Spark Elemental.
pt=1/3
timing=main
oracle={R}, {T}, Discard a card: Put a 3/1 red Elemental creature token named Spark Elemental onto the battlefield. It has trample, haste, and "At the beginning of the end step, sacrifice Spark Elemental."
oracle={R}, {T}, Discard a card: Create a 3/1 red Elemental creature token named Spark Elemental. It has trample, haste, and "At the beginning of the end step, sacrifice Spark Elemental."

View File

@ -6,7 +6,7 @@ type=Enchantment
subtype=Aura
cost={6}{G}{G}
ability=Enchant land;\
Enchanted land has "{T}: Put a 5/5 green Beast creature token with trample onto the battlefield."
Enchanted land has "{T}: Create a 5/5 green Beast creature token with trample."
timing=aura
enchant=pump,pos land
oracle=Enchant land\nEnchanted land has "{T}: Put a 5/5 green Beast creature token with trample onto the battlefield."
oracle=Enchant land\nEnchanted land has "{T}: Create a 5/5 green Beast creature token with trample."

View File

@ -7,6 +7,6 @@ cost={2/W}{2/W}{2/W}
ability=alt cost {2}{W}{W} named Pay 2WW;\
alt cost {4}{W} named Pay 4W;\
alt cost {6} named Pay 6
effect=Put three 1/1 white Spirit creature tokens with flying onto the battlefield.
effect=Create three 1/1 white Spirit creature tokens with flying.
timing=main
oracle=Put three 1/1 white Spirit creature tokens with flying onto the battlefield.
oracle=Create three 1/1 white Spirit creature tokens with flying.

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@ -5,6 +5,6 @@ value=2.500
rarity=C
type=Sorcery
cost={3}{W}
effect=Put two 1/1 white Spirit creature tokens with flying onto the battlefield.~You gain 2 life.
effect=Create two 1/1 white Spirit creature tokens with flying.~You gain 2 life.
timing=main
oracle=Put two 1/1 white Spirit creature tokens with flying onto the battlefield. You gain 2 life.
oracle=Create two 1/1 white Spirit creature tokens with flying. You gain 2 life.

View File

@ -6,6 +6,6 @@ rarity=U
type=Sorcery
cost={4}{G}
ability=Flashback {6}{B}
effect=Put a 1/2 green Spider creature token with reach onto the battlefield for each creature card in your graveyard.
effect=Create a 1/2 green Spider creature token with reach for each creature card in your graveyard.
timing=main
oracle=Put a 1/2 green Spider creature token with reach onto the battlefield for each creature card in your graveyard.\nFlashback {6}{B}
oracle=Create a 1/2 green Spider creature token with reach for each creature card in your graveyard.\nFlashback {6}{B}

View File

@ -4,6 +4,6 @@ value=2.500
rarity=U
type=Enchantment
cost={2}{W}
ability=Whenever a player discards a card, you may pay {W}. If you do, put a 1/1 white Spirit creature token with flying onto the battlefield.
ability=Whenever a player discards a card, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying.
timing=enchantment
oracle=Whenever a player discards a card, you may pay {W}. If you do, put a 1/1 white Spirit creature token with flying onto the battlefield.
oracle=Whenever a player discards a card, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying.

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@ -6,7 +6,7 @@ type=Creature
subtype=Human,Druid
cost={2}{G}{G}
pt=2/2
ability={1}{G}, Sacrifice a land: Put two 1/1 green Squirrel creature tokens onto the battlefield.;\
ability={1}{G}, Sacrifice a land: Create two 1/1 green Squirrel creature tokens.;\
{1}{G}, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.
timing=main
oracle={1}{G}, Sacrifice a land: Put two 1/1 green Squirrel creature tokens onto the battlefield.\n{1}{G}, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.
oracle={1}{G}, Sacrifice a land: Create two 1/1 green Squirrel creature tokens.\n{1}{G}, Sacrifice a land: Squirrel creatures get +1/+1 until end of turn.

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@ -4,6 +4,6 @@ value=3.522
rarity=R
type=Sorcery
cost={8}{W}{W}
effect=Put X 1/1 white Pegasus creature tokens with flying onto the battlefield, where X is your life total.
effect=Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.
timing=main
oracle=Put X 1/1 white Pegasus creature tokens with flying onto the battlefield, where X is your life total.
oracle=Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.

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@ -6,6 +6,6 @@ type=Tribal,Sorcery
subtype=Merfolk
cost={3}{W}
ability=Tap four untapped Merfolk you control: Return SN from your graveyard to your hand.
effect=Put two 1/1 blue Merfolk Wizard creature tokens onto the battlefield.
effect=Create two 1/1 blue Merfolk Wizard creature tokens.
timing=token
oracle=Put two 1/1 blue Merfolk Wizard creature tokens onto the battlefield.\nTap four untapped Merfolk you control: Return Summon the School from your graveyard to your hand.
oracle=Create two 1/1 blue Merfolk Wizard creature tokens.\nTap four untapped Merfolk you control: Return Summon the School from your graveyard to your hand.

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@ -7,6 +7,6 @@ subtype=Human,Wizard
cost={R}{W}
pt=2/2
ability={1}{R}{W}: Creatures you control get +1/+0 until end of turn.;\
{2}{R}{W}: Put a 1/1 red and white Soldier creature token with haste onto the battlefield.
{2}{R}{W}: Create a 1/1 red and white Soldier creature token with haste.
timing=main
oracle={1}{R}{W}: Creatures you control get +1/+0 until end of turn.\n{2}{R}{W}: Put a 1/1 red and white Soldier creature token with haste onto the battlefield.
oracle={1}{R}{W}: Creatures you control get +1/+0 until end of turn.\n{2}{R}{W}: Create a 1/1 red and white Soldier creature token with haste.

View File

@ -6,6 +6,6 @@ type=Creature
subtype=Elf
cost={3}{G}
pt=2/2
ability=When SN dies, put two 1/1 green Insect creature tokens onto the battlefield.
ability=When SN dies, create two 1/1 green Insect creature tokens.
timing=main
oracle=When Symbiotic Elf dies, put two 1/1 green Insect creature tokens onto the battlefield.
oracle=When Symbiotic Elf dies, create two 1/1 green Insect creature tokens.

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@ -4,6 +4,6 @@ value=2.750
rarity=U
type=Instant
cost={4}{W}
effect=Put three 1/1 white Warrior creature tokens onto the battlefield.
effect=Create three 1/1 white Warrior creature tokens.
timing=token
oracle=Put three 1/1 white Warrior creature tokens onto the battlefield.
oracle=Create three 1/1 white Warrior creature tokens.

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@ -4,6 +4,6 @@ value=3.869
rarity=U
type=Sorcery
cost={2}{U}{U}
effect=Put two 2/2 blue Drake creature tokens with flying onto the battlefield.
effect=Create two 2/2 blue Drake creature tokens with flying.
timing=token
oracle=Put two 2/2 blue Drake creature tokens with flying onto the battlefield.
oracle=Create two 2/2 blue Drake creature tokens with flying.

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@ -8,6 +8,6 @@ subtype=Human,Advisor
cost={5}{W}{B}
pt=4/4
ability=Vigilance, protection from creatures;\
Whenever a creature deals combat damage to you, destroy that creature.~Put a 1/1 white and black Spirit creature token with flying onto the battlefield.
Whenever a creature deals combat damage to you, destroy that creature.~Create a 1/1 white and black Spirit creature token with flying.
timing=main
oracle=Vigilance, protection from creatures\nWhenever a creature deals combat damage to you, destroy that creature. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.
oracle=Vigilance, protection from creatures\nWhenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.

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@ -4,6 +4,6 @@ value=3.750
rarity=C
type=Sorcery
cost={2}{R}
effect=Put three 1/1 red Human creature tokens with haste onto the battlefield. Sacrifice those tokens at the beginning of the next end step.
effect=Create three 1/1 red Human creature tokens with haste. Sacrifice those tokens at the beginning of the next end step.
timing=fmain
oracle=Put three 1/1 red Human creature tokens with haste onto the battlefield. Sacrifice those tokens at the beginning of the next end step.
oracle=Create three 1/1 red Human creature tokens with haste. Sacrifice those tokens at the beginning of the next end step.

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@ -4,6 +4,6 @@ value=1.735
rarity=R
type=Artifact
cost={5}
ability={5}, {T}: Put a 1/1 colorless Insect artifact creature token with flying named Wasp onto the battlefield.
ability={5}, {T}: Create a 1/1 colorless Insect artifact creature token with flying named Wasp.
timing=artifact
oracle={5}, {T}: Put a 1/1 colorless Insect artifact creature token with flying named Wasp onto the battlefield.
oracle={5}, {T}: Create a 1/1 colorless Insect artifact creature token with flying named Wasp.

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@ -7,6 +7,6 @@ subtype=Thopter
cost={6}
pt=5/5
ability=Flying;\
At the beginning of your upkeep, if you control no other Thopters, return SN to its owner's hand~and put five 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.
At the beginning of your upkeep, if you control no other Thopters, return SN to its owner's hand~and create five 1/1 colorless Thopter artifact creature tokens with flying.
timing=main
oracle=Flying\nAt the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and put five 1/1 colorless Thopter artifact creature tokens with flying onto the battlefield.
oracle=Flying\nAt the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.

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@ -18,7 +18,7 @@
source,
this,
"PN creates a 1/1 white Soldier creature token." +
"Put 5 of those tokens onto the battlefield instead if PN controls " +
"Create five of those tokens onto the battlefield instead if PN controls " +
"artifacts named Crown of Empires and Scepter of Empires."
);
}

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@ -6,4 +6,4 @@ type=Artifact
cost={4}
timing=artifact
requires_groovy_code
oracle={1}, {T}: Create a 1/1 white Soldier creature token. Put five of those tokens onto the battlefield instead if you control artifacts named Crown of Empires and Scepter of Empires.
oracle={1}, {T}: Create a 1/1 white Soldier creature token. Create five of those tokens onto the battlefield instead if you control artifacts named Crown of Empires and Scepter of Empires.

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@ -4,6 +4,6 @@ value=3.329
rarity=C
type=Instant
cost={2}{U}
effect=Put a 5/5 blue Wall creature token with defender onto the battlefield. Sacrifice it at the beginning of the next end step.
effect=Create a 5/5 blue Wall creature token with defender. Sacrifice it at the beginning of the next end step.
timing=token
oracle=Put a 5/5 blue Wall creature token with defender onto the battlefield. Sacrifice it at the beginning of the next end step.
oracle=Create a 5/5 blue Wall creature token with defender. Sacrifice it at the beginning of the next end step.

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@ -4,6 +4,6 @@ value=3.400
rarity=U
type=Enchantment
cost={3}{R}
ability=Sacrifice two creatures: Put a 3/1 red Beast creature token named Carnivore onto the battlefield.
ability=Sacrifice two creatures: Create a 3/1 red Beast creature token named Carnivore.
timing=enchantment
oracle=Sacrifice two creatures: Put a 3/1 red Beast creature token named Carnivore onto the battlefield.
oracle=Sacrifice two creatures: Create a 3/1 red Beast creature token named Carnivore.

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