convert from java code to groovy code
parent
afa0a6d6aa
commit
326fc69fe5
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@ -0,0 +1,43 @@
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[
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new MagicPermanentActivation(
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[
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MagicConditionFactory.ManaCost("{3}{U}"),
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MagicCondition.CAN_TAP_CONDITION,
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],
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new MagicActivationHints(MagicTiming.Main),
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"Card"
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) {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent source) {
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return [
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new MagicTapEvent(source),
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new MagicPayManaCostEvent(source,"{3}{U}")
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];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) {
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final MagicTargetFilter<MagicPermanent> targetFilter = new MagicTargetFilter.MagicOtherPermanentTargetFilter(
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MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL,source);
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final MagicTargetChoice targetChoice = new MagicTargetChoice(
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targetFilter,true,MagicTargetHint.None,"another creature to exile");
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return new MagicEvent(
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source,
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targetChoice,
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MagicBounceTargetPicker.getInstance(),
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this,
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"Exile another target creature you control\$, then " +
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"return that card to the battlefield under your control."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicRemoveFromPlayAction(creature,MagicLocationType.Exile));
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game.doAction(new MagicRemoveCardAction(creature.getCard(),MagicLocationType.Exile));
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game.doAction(new MagicPlayCardAction(creature.getCard(),event.getPlayer(),MagicPlayCardAction.NONE));
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}
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});
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}
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}
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]
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@ -8,4 +8,4 @@ subtype=Human,Rogue
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cost={U}
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pt=1/1
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timing=main
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requires_card_code
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requires_groovy_code
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@ -1,68 +0,0 @@
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package magic.card;
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import magic.model.MagicGame;
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import magic.model.MagicLocationType;
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import magic.model.MagicManaCost;
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import magic.model.MagicPayedCost;
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import magic.model.MagicPermanent;
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import magic.model.action.MagicPermanentAction;
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import magic.model.action.MagicPlayCardAction;
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import magic.model.action.MagicRemoveCardAction;
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import magic.model.action.MagicRemoveFromPlayAction;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.condition.MagicCondition;
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import magic.model.condition.MagicConditionFactory;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicPayManaCostEvent;
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import magic.model.event.MagicPermanentActivation;
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import magic.model.event.MagicTapEvent;
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import magic.model.event.MagicTiming;
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import magic.model.target.MagicBounceTargetPicker;
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import magic.model.target.MagicTargetFilter;
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import magic.model.target.MagicTargetHint;
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public class Nephalia_Smuggler {
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public static final MagicPermanentActivation A = new MagicPermanentActivation(
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new MagicCondition[] {
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MagicConditionFactory.ManaCost("{3}{U}"),
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MagicCondition.CAN_TAP_CONDITION,
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},
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new MagicActivationHints(MagicTiming.Main),
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"Card") {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent source) {
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return new MagicEvent[]{
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new MagicTapEvent(source),
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new MagicPayManaCostEvent(source,"{3}{U}")
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};
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}
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@Override
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public MagicEvent getPermanentEvent(
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final MagicPermanent source,
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final MagicPayedCost payedCost) {
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final MagicTargetFilter<MagicPermanent> targetFilter = new MagicTargetFilter.MagicOtherPermanentTargetFilter(
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MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL,source);
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final MagicTargetChoice targetChoice = new MagicTargetChoice(
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targetFilter,true,MagicTargetHint.None,"another creature to exile");
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return new MagicEvent(
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source,
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targetChoice,
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MagicBounceTargetPicker.getInstance(),
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this,
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"Exile another target creature you control$, then " +
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"return that card to the battlefield under your control."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicRemoveFromPlayAction(creature,MagicLocationType.Exile));
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game.doAction(new MagicRemoveCardAction(creature.getCard(),MagicLocationType.Exile));
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game.doAction(new MagicPlayCardAction(creature.getCard(),event.getPlayer(),MagicPlayCardAction.NONE));
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}
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});
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}
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};
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}
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