convert from java code to groovy code

master
melvin 2013-05-30 21:38:41 +08:00
parent afa0a6d6aa
commit 326fc69fe5
3 changed files with 44 additions and 69 deletions

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@ -0,0 +1,43 @@
[
new MagicPermanentActivation(
[
MagicConditionFactory.ManaCost("{3}{U}"),
MagicCondition.CAN_TAP_CONDITION,
],
new MagicActivationHints(MagicTiming.Main),
"Card"
) {
@Override
public MagicEvent[] getCostEvent(final MagicPermanent source) {
return [
new MagicTapEvent(source),
new MagicPayManaCostEvent(source,"{3}{U}")
];
}
@Override
public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) {
final MagicTargetFilter<MagicPermanent> targetFilter = new MagicTargetFilter.MagicOtherPermanentTargetFilter(
MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL,source);
final MagicTargetChoice targetChoice = new MagicTargetChoice(
targetFilter,true,MagicTargetHint.None,"another creature to exile");
return new MagicEvent(
source,
targetChoice,
MagicBounceTargetPicker.getInstance(),
this,
"Exile another target creature you control\$, then " +
"return that card to the battlefield under your control."
);
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
event.processTargetPermanent(game,new MagicPermanentAction() {
public void doAction(final MagicPermanent creature) {
game.doAction(new MagicRemoveFromPlayAction(creature,MagicLocationType.Exile));
game.doAction(new MagicRemoveCardAction(creature.getCard(),MagicLocationType.Exile));
game.doAction(new MagicPlayCardAction(creature.getCard(),event.getPlayer(),MagicPlayCardAction.NONE));
}
});
}
}
]

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@ -8,4 +8,4 @@ subtype=Human,Rogue
cost={U}
pt=1/1
timing=main
requires_card_code
requires_groovy_code

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@ -1,68 +0,0 @@
package magic.card;
import magic.model.MagicGame;
import magic.model.MagicLocationType;
import magic.model.MagicManaCost;
import magic.model.MagicPayedCost;
import magic.model.MagicPermanent;
import magic.model.action.MagicPermanentAction;
import magic.model.action.MagicPlayCardAction;
import magic.model.action.MagicRemoveCardAction;
import magic.model.action.MagicRemoveFromPlayAction;
import magic.model.choice.MagicTargetChoice;
import magic.model.condition.MagicCondition;
import magic.model.condition.MagicConditionFactory;
import magic.model.event.MagicActivationHints;
import magic.model.event.MagicEvent;
import magic.model.event.MagicPayManaCostEvent;
import magic.model.event.MagicPermanentActivation;
import magic.model.event.MagicTapEvent;
import magic.model.event.MagicTiming;
import magic.model.target.MagicBounceTargetPicker;
import magic.model.target.MagicTargetFilter;
import magic.model.target.MagicTargetHint;
public class Nephalia_Smuggler {
public static final MagicPermanentActivation A = new MagicPermanentActivation(
new MagicCondition[] {
MagicConditionFactory.ManaCost("{3}{U}"),
MagicCondition.CAN_TAP_CONDITION,
},
new MagicActivationHints(MagicTiming.Main),
"Card") {
@Override
public MagicEvent[] getCostEvent(final MagicPermanent source) {
return new MagicEvent[]{
new MagicTapEvent(source),
new MagicPayManaCostEvent(source,"{3}{U}")
};
}
@Override
public MagicEvent getPermanentEvent(
final MagicPermanent source,
final MagicPayedCost payedCost) {
final MagicTargetFilter<MagicPermanent> targetFilter = new MagicTargetFilter.MagicOtherPermanentTargetFilter(
MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL,source);
final MagicTargetChoice targetChoice = new MagicTargetChoice(
targetFilter,true,MagicTargetHint.None,"another creature to exile");
return new MagicEvent(
source,
targetChoice,
MagicBounceTargetPicker.getInstance(),
this,
"Exile another target creature you control$, then " +
"return that card to the battlefield under your control."
);
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
event.processTargetPermanent(game,new MagicPermanentAction() {
public void doAction(final MagicPermanent creature) {
game.doAction(new MagicRemoveFromPlayAction(creature,MagicLocationType.Exile));
game.doAction(new MagicRemoveCardAction(creature.getCard(),MagicLocationType.Exile));
game.doAction(new MagicPlayCardAction(creature.getCard(),event.getPlayer(),MagicPlayCardAction.NONE));
}
});
}
};
}