convert from java code to groovy code
parent
3e888a8bc9
commit
309be19ffa
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@ -0,0 +1,36 @@
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[
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new MagicPermanentActivation(
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[
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MagicCondition.CAN_TAP_CONDITION,
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MagicConditionFactory.ManaCost("{2}{W}")
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],
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new MagicActivationHints(MagicTiming.Removal),
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"Damage"
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) {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent source) {
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return [new MagicPayManaCostTapEvent(source,"{2}{W}")];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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MagicTargetChoice.NEG_TARGET_ATTACKING_OR_BLOCKING_CREATURE,
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new MagicDamageTargetPicker(3),
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this,
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"SN deals 3 damage to target attacking or blocking creature\$. " +
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"SN doesn't untap during your next untap step."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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final MagicDamage damage=new MagicDamage(event.getPermanent(),creature,3);
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game.doAction(new MagicDealDamageAction(damage));
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game.doAction(new MagicChangeStateAction(event.getPermanent(),MagicPermanentState.DoesNotUntapDuringNext,true));
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}
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});
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}
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}
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]
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@ -8,4 +8,4 @@ subtype=Human,Archer
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cost={2}{W}{W}
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cost={2}{W}{W}
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pt=2/3
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pt=2/3
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timing=main
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timing=main
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requires_card_code
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requires_groovy_code
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@ -1,54 +0,0 @@
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package magic.card;
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import magic.model.MagicDamage;
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import magic.model.MagicGame;
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import magic.model.MagicManaCost;
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import magic.model.MagicPayedCost;
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import magic.model.MagicPermanent;
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import magic.model.MagicPermanentState;
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import magic.model.action.MagicChangeStateAction;
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import magic.model.action.MagicDealDamageAction;
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import magic.model.action.MagicPermanentAction;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.condition.MagicCondition;
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import magic.model.condition.MagicConditionFactory;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicPayManaCostTapEvent;
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import magic.model.event.MagicPermanentActivation;
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import magic.model.event.MagicTiming;
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import magic.model.target.MagicDamageTargetPicker;
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public class Arbalest_Elite {
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public static final MagicPermanentActivation A = new MagicPermanentActivation(
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new MagicCondition[]{MagicCondition.CAN_TAP_CONDITION,MagicConditionFactory.ManaCost("{2}{W}")},
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new MagicActivationHints(MagicTiming.Removal),
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"Damage") {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent source) {
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return new MagicEvent[]{new MagicPayManaCostTapEvent(source,"{2}{W}")};
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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MagicTargetChoice.NEG_TARGET_ATTACKING_OR_BLOCKING_CREATURE,
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new MagicDamageTargetPicker(3),
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this,
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"SN deals 3 damage to target attacking or blocking creature$. " +
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"SN doesn't untap during your next untap step.");
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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final MagicDamage damage=new MagicDamage(event.getPermanent(),creature,3);
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game.doAction(new MagicDealDamageAction(damage));
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game.doAction(new MagicChangeStateAction(event.getPermanent(),MagicPermanentState.DoesNotUntapDuringNext,true));
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}
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});
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}
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};
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}
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