Moved 6 cards from all to default cube.

master
ubeefx 2011-04-17 10:56:37 +00:00
parent 3e6d4b3163
commit 2e51d15c97
4 changed files with 104 additions and 99 deletions

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@ -3,6 +3,11 @@ Magarena Limited Edition by ubeefx
Project page url : http://magarena.dyndns.org or http://code.google.com/p/arena-card-game/
The Limited Edition needs a premade Magarena data folder that must be downloaded separately.
The download comes as a password protected zip archive and the location can be found on the forum.
This archive must be unzipped to the same folder as where this release is unzipped.
The data folder is not fully compatible with the regular release of Magarena.
There must be a Java Runtime 6 (java.com) installed on your computer to play.
An executable is provided for Windows. To execute the Java jar, use java -Xmx256m -jar Magarena.jar.
@ -26,7 +31,7 @@ Thanks for your support and have fun!
Release 1.12 (April 17, 2011)
============
- default cube (560 cards)
- default cube (567 cards)
- all cube (888 cards)
- modified game to work with a premade Magarena data folder

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@ -6915,3 +6915,85 @@ power=1
toughness=2
ability=protection from blue
timing=main
>Elite Vanguard
cube=default
value=3
rarity=2
type=Creature
subtype=Human,Soldier
color=w
converted=1
cost={W}
power=2
toughness=1
timing=main
>Elvish Warrior
cube=default
value=3
rarity=1
type=Creature
subtype=Elf,Warrior
color=g
converted=2
cost={G}{G}
power=2
toughness=3
timing=main
>Scuzzback Scrapper
cube=default
value=1
ability=wither
rarity=1
type=Creature
subtype=Goblin,Warrior
color=rg
converted=1
cost={R/G}
power=1
toughness=1
timing=main
>Smoldering Butcher
cube=default
value=3
ability=wither
rarity=1
type=Creature
subtype=Elemental,Warrior
color=b
converted=4
cost={3}{B}
power=4
toughness=2
timing=main
>Wasp Lancer
cube=default
value=3
ability=flying
rarity=2
type=Creature
subtype=Faerie,Soldier
color=bu
converted=3
cost={U/B}{U/B}{U/B}
power=3
toughness=2
timing=main
>Hearthfire Hobgoblin
cube=default
value=3
ability=double strike
rarity=2
type=Creature
subtype=Goblin,Soldier
color=rw
converted=3
cost={R/W}{R/W}{R/W}
power=2
toughness=2
timing=main

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@ -1094,19 +1094,6 @@ power=2
toughness=1
timing=main
>Elvish Warrior
cube=all
value=1
rarity=1
type=Creature
subtype=Elf,Warrior
color=g
converted=2
cost={G}{G}
power=2
toughness=3
timing=main
>Emerald Oryx
cube=all
value=1
@ -1791,20 +1778,6 @@ power=5
toughness=6
timing=main
>Hearthfire Hobgoblin
cube=all
value=2
ability=double strike
rarity=2
type=Creature
subtype=Goblin,Soldier
color=rw
converted=3
cost={R/W}{R/W}{R/W}
power=2
toughness=2
timing=main
>Hill Giant
cube=all
value=1
@ -3056,19 +3029,6 @@ power=2
toughness=1
timing=main
>Elite Vanguard
cube=all
value=3
rarity=2
type=Creature
subtype=Human,Soldier
color=w
converted=1
cost={W}
power=2
toughness=1
timing=main
>Scaled Wurm
cube=all
value=1
@ -3122,20 +3082,6 @@ power=6
toughness=1
timing=main
>Scuzzback Scrapper
cube=all
value=1
ability=wither
rarity=1
type=Creature
subtype=Goblin,Warrior
color=rg
converted=1
cost={R/G}
power=1
toughness=1
timing=main
>Sea Eagle
cube=all
value=1
@ -3370,20 +3316,6 @@ power=2
toughness=3
timing=main
>Smoldering Butcher
cube=all
value=1
ability=wither
rarity=1
type=Creature
subtype=Elemental,Warrior
color=b
converted=4
cost={3}{B}
power=4
toughness=2
timing=main
>Snapping Drake
cube=all
value=1
@ -4014,20 +3946,6 @@ power=3
toughness=2
timing=main
>Wasp Lancer
cube=all
value=2
ability=flying
rarity=2
type=Creature
subtype=Faerie,Soldier
color=bu
converted=3
cost={U/B}{U/B}{U/B}
power=3
toughness=2
timing=main
>Waveskimmer Aven
cube=all
value=1
@ -4056,20 +3974,6 @@ power=2
toughness=2
timing=main
>Wildslayer Elves
cube=all
value=1
ability=wither
rarity=1
type=Creature
subtype=Elf,Warrior
color=g
converted=4
cost={3}{G}
power=3
toughness=3
timing=main
>Wind Drake
cube=all
value=1
@ -4387,3 +4291,17 @@ cost={3}{B}
power=2
toughness=1
timing=fmain
>Wildslayer Elves
cube=all
value=1
ability=wither
rarity=1
type=Creature
subtype=Elf,Warrior
color=g
converted=4
cost={3}{G}
power=3
toughness=3
timing=main

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@ -120,12 +120,12 @@ public class TestGameBuilder {
addToHand(opponent,"Zephyr Sprite",3);
addToHand(player,"Shivan Dragon",1);
addToHand(player,"Necrogen Scudder",1);
addToHand(player,"Plague Myr",1);
addToHand(player,"Tangle Mantis",1);
addToHand(player,"Lumengrid Gargoyle",1);
addToHand(player,"Scourge Servant",1);
addToHand(player,"Tine Shrike",1);
addToHand(player,"Ogre Resister",1);
addToHand(player,"Hexplate Golem",1);
addToHand(player,"Oversoul of Dusk",1);
addToHand(player,"Kuldotha Ringleader",1);
createPermanent(game,player,"Raging Goblin",false,2);