Moved 6 cards from all to default cube.
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@ -3,6 +3,11 @@ Magarena Limited Edition by ubeefx
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Project page url : http://magarena.dyndns.org or http://code.google.com/p/arena-card-game/
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The Limited Edition needs a premade Magarena data folder that must be downloaded separately.
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The download comes as a password protected zip archive and the location can be found on the forum.
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This archive must be unzipped to the same folder as where this release is unzipped.
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The data folder is not fully compatible with the regular release of Magarena.
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There must be a Java Runtime 6 (java.com) installed on your computer to play.
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An executable is provided for Windows. To execute the Java jar, use java -Xmx256m -jar Magarena.jar.
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@ -26,7 +31,7 @@ Thanks for your support and have fun!
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Release 1.12 (April 17, 2011)
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============
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- default cube (560 cards)
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- default cube (567 cards)
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- all cube (888 cards)
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- modified game to work with a premade Magarena data folder
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@ -6915,3 +6915,85 @@ power=1
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toughness=2
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ability=protection from blue
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timing=main
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>Elite Vanguard
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cube=default
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value=3
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rarity=2
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type=Creature
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subtype=Human,Soldier
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color=w
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converted=1
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cost={W}
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power=2
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toughness=1
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timing=main
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>Elvish Warrior
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cube=default
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value=3
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rarity=1
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type=Creature
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subtype=Elf,Warrior
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color=g
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converted=2
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cost={G}{G}
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power=2
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toughness=3
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timing=main
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>Scuzzback Scrapper
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cube=default
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value=1
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ability=wither
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rarity=1
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type=Creature
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subtype=Goblin,Warrior
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color=rg
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converted=1
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cost={R/G}
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power=1
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toughness=1
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timing=main
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>Smoldering Butcher
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cube=default
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value=3
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ability=wither
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rarity=1
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type=Creature
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subtype=Elemental,Warrior
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color=b
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converted=4
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cost={3}{B}
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power=4
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toughness=2
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timing=main
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>Wasp Lancer
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cube=default
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value=3
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ability=flying
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rarity=2
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type=Creature
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subtype=Faerie,Soldier
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color=bu
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converted=3
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cost={U/B}{U/B}{U/B}
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power=3
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toughness=2
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timing=main
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>Hearthfire Hobgoblin
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cube=default
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value=3
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ability=double strike
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rarity=2
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type=Creature
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subtype=Goblin,Soldier
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color=rw
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converted=3
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cost={R/W}{R/W}{R/W}
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power=2
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toughness=2
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timing=main
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@ -1094,19 +1094,6 @@ power=2
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toughness=1
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timing=main
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>Elvish Warrior
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cube=all
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value=1
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rarity=1
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type=Creature
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subtype=Elf,Warrior
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color=g
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converted=2
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cost={G}{G}
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power=2
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toughness=3
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timing=main
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>Emerald Oryx
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cube=all
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value=1
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@ -1791,20 +1778,6 @@ power=5
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toughness=6
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timing=main
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>Hearthfire Hobgoblin
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cube=all
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value=2
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ability=double strike
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rarity=2
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type=Creature
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subtype=Goblin,Soldier
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color=rw
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converted=3
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cost={R/W}{R/W}{R/W}
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power=2
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toughness=2
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timing=main
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>Hill Giant
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cube=all
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value=1
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@ -3056,19 +3029,6 @@ power=2
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toughness=1
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timing=main
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>Elite Vanguard
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cube=all
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value=3
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rarity=2
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type=Creature
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subtype=Human,Soldier
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color=w
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converted=1
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cost={W}
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power=2
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toughness=1
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timing=main
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>Scaled Wurm
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cube=all
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value=1
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@ -3122,20 +3082,6 @@ power=6
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toughness=1
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timing=main
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>Scuzzback Scrapper
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cube=all
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value=1
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ability=wither
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rarity=1
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type=Creature
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subtype=Goblin,Warrior
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color=rg
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converted=1
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cost={R/G}
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power=1
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toughness=1
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timing=main
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>Sea Eagle
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cube=all
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value=1
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@ -3370,20 +3316,6 @@ power=2
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toughness=3
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timing=main
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>Smoldering Butcher
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cube=all
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value=1
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ability=wither
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rarity=1
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type=Creature
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subtype=Elemental,Warrior
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color=b
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converted=4
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cost={3}{B}
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power=4
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toughness=2
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timing=main
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>Snapping Drake
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cube=all
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value=1
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@ -4014,20 +3946,6 @@ power=3
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toughness=2
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timing=main
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>Wasp Lancer
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cube=all
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value=2
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ability=flying
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rarity=2
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type=Creature
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subtype=Faerie,Soldier
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color=bu
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converted=3
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cost={U/B}{U/B}{U/B}
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power=3
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toughness=2
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timing=main
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>Waveskimmer Aven
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cube=all
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value=1
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@ -4056,20 +3974,6 @@ power=2
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toughness=2
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timing=main
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>Wildslayer Elves
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cube=all
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value=1
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ability=wither
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rarity=1
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type=Creature
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subtype=Elf,Warrior
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color=g
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converted=4
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cost={3}{G}
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power=3
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toughness=3
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timing=main
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>Wind Drake
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cube=all
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value=1
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@ -4387,3 +4291,17 @@ cost={3}{B}
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power=2
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toughness=1
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timing=fmain
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>Wildslayer Elves
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cube=all
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value=1
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ability=wither
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rarity=1
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type=Creature
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subtype=Elf,Warrior
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color=g
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converted=4
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cost={3}{G}
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power=3
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toughness=3
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timing=main
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@ -120,12 +120,12 @@ public class TestGameBuilder {
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addToHand(opponent,"Zephyr Sprite",3);
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addToHand(player,"Shivan Dragon",1);
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addToHand(player,"Necrogen Scudder",1);
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addToHand(player,"Plague Myr",1);
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addToHand(player,"Tangle Mantis",1);
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addToHand(player,"Lumengrid Gargoyle",1);
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addToHand(player,"Scourge Servant",1);
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addToHand(player,"Tine Shrike",1);
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addToHand(player,"Ogre Resister",1);
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addToHand(player,"Hexplate Golem",1);
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addToHand(player,"Oversoul of Dusk",1);
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addToHand(player,"Kuldotha Ringleader",1);
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createPermanent(game,player,"Raging Goblin",false,2);
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