allow action to be followed by if condition
parent
c7ece8234f
commit
2c5d68010f
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@ -19,7 +19,7 @@ Effect
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;
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SingleEffect
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= (Duration SEP)? (Optional SPACE)? (SelectPlayer SPACE)? (Optional SPACE)? Action (SPACE Duration)?
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= (Duration SEP)? (Optional SPACE)? (SelectPlayer SPACE)? (Optional SPACE)? Action (SPACE Duration)? (SPACE IfCondition)?
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;
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Optional
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@ -2106,6 +2106,8 @@ modular 3
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modular 4
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modular 6
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morbid — at the beginning of each end step, if a creature died this turn, destroy target non-demon creature.
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morbid — @ enters the battlefield with four +1/+1 counters on it if a creature died this turn.
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morbid — @ enters the battlefield with two +1/+1 counters on it if a creature died this turn.
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morbid — when @ enters the battlefield, if a creature died this turn, put a 2/2 black zombie creature token onto the battlefield.
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morbid — when @ enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature.
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morbid — when @ enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn.
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@ -1,6 +1,6 @@
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//=========================================================================
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//
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// This file was generated by Mouse 1.5 at 2012-12-13 05:52:01 GMT
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// This file was generated by Mouse 1.5 at 2012-12-15 02:40:20 GMT
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// from grammar '/home/melvin/Modules/magarena/grammar/mtg.peg'.
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//
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//=========================================================================
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@ -137,7 +137,8 @@ public class MagicRuleParser extends magic.grammar.ParserMemo
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//=====================================================================
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// SingleEffect = (Duration SEP)? (Optional SPACE)? (SelectPlayer
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// SPACE)? (Optional SPACE)? Action (SPACE Duration)? ;
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// SPACE)? (Optional SPACE)? Action (SPACE Duration)? (SPACE
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// IfCondition)? ;
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//=====================================================================
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private boolean SingleEffect()
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{
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@ -148,6 +149,7 @@ public class MagicRuleParser extends magic.grammar.ParserMemo
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SingleEffect_1();
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if (!Action()) return reject();
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SingleEffect_3();
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SingleEffect_4();
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return sem.action() && accept();
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}
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@ -195,6 +197,17 @@ public class MagicRuleParser extends magic.grammar.ParserMemo
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return acceptInner();
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}
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//-------------------------------------------------------------------
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// SingleEffect_4 = SPACE IfCondition
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//-------------------------------------------------------------------
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private boolean SingleEffect_4()
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{
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if (savedInner(SingleEffect_4)) return reuseInner();
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if (!SPACE()) return rejectInner();
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if (!IfCondition()) return rejectInner();
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return acceptInner();
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}
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//=====================================================================
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// Optional = "you may have" / "you may" / "if you don't," / "if you
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// can't," / "if you do," / "may" ;
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@ -4431,6 +4444,7 @@ public class MagicRuleParser extends magic.grammar.ParserMemo
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final Cache SingleEffect_1 = new Cache("SingleEffect_1"); // Optional SPACE
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final Cache SingleEffect_2 = new Cache("SingleEffect_2"); // SelectPlayer SPACE
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final Cache SingleEffect_3 = new Cache("SingleEffect_3"); // SPACE Duration
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final Cache SingleEffect_4 = new Cache("SingleEffect_4"); // SPACE IfCondition
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final Cache ActivatedAbility_0 = new Cache("ActivatedAbility_0"); // SPACE AbilityRestriction EOS
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final Cache ActivationCosts_0 = new Cache("ActivationCosts_0"); // SEP Action
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final Cache TriggeredAbility_0 = new Cache("TriggeredAbility_0"); // SEP IfCondition
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@ -4620,7 +4634,7 @@ public class MagicRuleParser extends magic.grammar.ParserMemo
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Enchantment,Permanent,Card,Spell,NoRegen,PowerToughness,
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SignedNumber,Number,Sign,SEP,EOC,SPACE,EOS,EOR,Rule_0,
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SpellEffect_0,Effect_0,SingleEffect_0,SingleEffect_1,
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SingleEffect_2,SingleEffect_3,ActivatedAbility_0,
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SingleEffect_2,SingleEffect_3,SingleEffect_4,ActivatedAbility_0,
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ActivationCosts_0,TriggeredAbility_0,Keyword_0,Keyword_1,
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Keyword_2,Keyword_3,Keyword_4,Keyword_5,Keyword_6,Keyword_7,
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Keyword_8,Keyword_9,Keyword_10,Keyword_11,Keyword_12,Keyword_13,
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