convert from java code to groovy code
parent
387d694a60
commit
26ec1ac249
|
@ -0,0 +1,47 @@
|
|||
def PT = new MagicStatic(MagicLayer.SetPT, MagicStatic.UntilEOT) {
|
||||
@Override
|
||||
public void modPowerToughness(final MagicPermanent source,final MagicPermanent permanent,final MagicPowerToughness pt) {
|
||||
pt.set(3,3);
|
||||
}
|
||||
};
|
||||
|
||||
def ST = new MagicStatic(MagicLayer.Type, MagicStatic.UntilEOT) {
|
||||
@Override
|
||||
public void modSubTypeFlags(final MagicPermanent permanent,final Set<MagicSubType> flags) {
|
||||
flags.removeAll(MagicSubType.ALL_CREATURES);
|
||||
flags.add(MagicSubType.Frog);
|
||||
}
|
||||
};
|
||||
|
||||
[
|
||||
new MagicPermanentActivation(
|
||||
[MagicCondition.CAN_TAP_CONDITION],
|
||||
new MagicActivationHints(MagicTiming.Removal),
|
||||
"Frog"
|
||||
) {
|
||||
|
||||
@Override
|
||||
public MagicEvent[] getCostEvent(final MagicPermanent source) {
|
||||
return [new MagicTapEvent(source)];
|
||||
}
|
||||
|
||||
@Override
|
||||
public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
|
||||
return new MagicEvent(
|
||||
source,
|
||||
MagicTargetChoice.TARGET_CREATURE,
|
||||
new MagicBecomeTargetPicker(3,3,false),
|
||||
this,
|
||||
"Target creature\$ becomes a 3/3 Frog until end of turn."
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
||||
event.processTargetPermanent(game, {
|
||||
final MagicPermanent creature ->
|
||||
game.doAction(new MagicBecomesCreatureAction(creature,PT,ST));
|
||||
} as MagicPermanentAction());
|
||||
}
|
||||
}
|
||||
]
|
|
@ -8,4 +8,4 @@ subtype=Frog
|
|||
cost={1}{G}{G}{U}
|
||||
pt=3/3
|
||||
timing=smain
|
||||
requires_card_code
|
||||
requires_groovy_code
|
||||
|
|
|
@ -1,68 +0,0 @@
|
|||
package magic.card;
|
||||
|
||||
import magic.model.MagicGame;
|
||||
import magic.model.MagicPayedCost;
|
||||
import magic.model.MagicPermanent;
|
||||
import magic.model.MagicPowerToughness;
|
||||
import magic.model.MagicSubType;
|
||||
import magic.model.action.MagicBecomesCreatureAction;
|
||||
import magic.model.action.MagicPermanentAction;
|
||||
import magic.model.choice.MagicTargetChoice;
|
||||
import magic.model.condition.MagicCondition;
|
||||
import magic.model.event.MagicActivationHints;
|
||||
import magic.model.event.MagicEvent;
|
||||
import magic.model.event.MagicPermanentActivation;
|
||||
import magic.model.event.MagicTapEvent;
|
||||
import magic.model.event.MagicTiming;
|
||||
import magic.model.mstatic.MagicLayer;
|
||||
import magic.model.mstatic.MagicStatic;
|
||||
import magic.model.target.MagicBecomeTargetPicker;
|
||||
|
||||
import java.util.Set;
|
||||
|
||||
public class Omnibian {
|
||||
private static final MagicStatic PT = new MagicStatic(MagicLayer.SetPT, MagicStatic.UntilEOT) {
|
||||
@Override
|
||||
public void modPowerToughness(final MagicPermanent source,final MagicPermanent permanent,final MagicPowerToughness pt) {
|
||||
pt.set(3,3);
|
||||
}
|
||||
};
|
||||
private static final MagicStatic ST = new MagicStatic(MagicLayer.Type, MagicStatic.UntilEOT) {
|
||||
@Override
|
||||
public void modSubTypeFlags(final MagicPermanent permanent,final Set<MagicSubType> flags) {
|
||||
flags.removeAll(MagicSubType.ALL_CREATURES);
|
||||
flags.add(MagicSubType.Frog);
|
||||
}
|
||||
};
|
||||
|
||||
public static final MagicPermanentActivation A = new MagicPermanentActivation(
|
||||
new MagicCondition[]{MagicCondition.CAN_TAP_CONDITION},
|
||||
new MagicActivationHints(MagicTiming.Removal),
|
||||
"Frog") {
|
||||
|
||||
@Override
|
||||
public MagicEvent[] getCostEvent(final MagicPermanent source) {
|
||||
return new MagicEvent[]{new MagicTapEvent(source)};
|
||||
}
|
||||
|
||||
@Override
|
||||
public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
|
||||
return new MagicEvent(
|
||||
source,
|
||||
MagicTargetChoice.TARGET_CREATURE,
|
||||
new MagicBecomeTargetPicker(3,3,false),
|
||||
this,
|
||||
"Target creature$ becomes a 3/3 Frog until end of turn."
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
||||
event.processTargetPermanent(game,new MagicPermanentAction() {
|
||||
public void doAction(final MagicPermanent creature) {
|
||||
game.doAction(new MagicBecomesCreatureAction(creature,PT,ST));
|
||||
}
|
||||
});
|
||||
}
|
||||
};
|
||||
}
|
Loading…
Reference in New Issue