replace card code for Demolish with effect property in card script
parent
94ed2bbed9
commit
1ff2b630dd
|
@ -7,4 +7,4 @@ rarity=U
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
cost={3}{R}
|
cost={3}{R}
|
||||||
timing=removal
|
timing=removal
|
||||||
requires_card_code
|
effect=Destroy target artifact or land
|
||||||
|
|
|
@ -1,43 +0,0 @@
|
||||||
package magic.card;
|
|
||||||
|
|
||||||
import magic.model.MagicGame;
|
|
||||||
import magic.model.MagicPayedCost;
|
|
||||||
import magic.model.MagicPermanent;
|
|
||||||
import magic.model.action.MagicDestroyAction;
|
|
||||||
import magic.model.action.MagicMoveCardAction;
|
|
||||||
import magic.model.action.MagicPermanentAction;
|
|
||||||
import magic.model.choice.MagicTargetChoice;
|
|
||||||
import magic.model.event.MagicEvent;
|
|
||||||
import magic.model.event.MagicSpellCardEvent;
|
|
||||||
import magic.model.stack.MagicCardOnStack;
|
|
||||||
import magic.model.target.MagicDestroyTargetPicker;
|
|
||||||
|
|
||||||
public class Demolish {
|
|
||||||
public static final MagicSpellCardEvent E = new MagicSpellCardEvent() {
|
|
||||||
@Override
|
|
||||||
public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
|
|
||||||
return new MagicEvent(
|
|
||||||
cardOnStack.getCard(),
|
|
||||||
cardOnStack.getController(),
|
|
||||||
MagicTargetChoice.NEG_TARGET_ARTIFACT_OR_LAND,
|
|
||||||
new MagicDestroyTargetPicker(false),
|
|
||||||
new Object[]{cardOnStack},
|
|
||||||
this,
|
|
||||||
"Destroy target artifact or land$.");
|
|
||||||
}
|
|
||||||
@Override
|
|
||||||
public void executeEvent(
|
|
||||||
final MagicGame game,
|
|
||||||
final MagicEvent event,
|
|
||||||
final Object[] data,
|
|
||||||
final Object[] choiceResults) {
|
|
||||||
final MagicCardOnStack cardOnStack=(MagicCardOnStack)data[0];
|
|
||||||
game.doAction(new MagicMoveCardAction(cardOnStack));
|
|
||||||
event.processTargetPermanent(game,choiceResults,0,new MagicPermanentAction() {
|
|
||||||
public void doAction(final MagicPermanent permanent) {
|
|
||||||
game.doAction(new MagicDestroyAction(permanent));
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
|
@ -494,6 +494,7 @@ public class MagicTargetChoice extends MagicChoice {
|
||||||
factory.put("neg target artifact or enchantment", NEG_TARGET_ARTIFACT_OR_ENCHANTMENT);
|
factory.put("neg target artifact or enchantment", NEG_TARGET_ARTIFACT_OR_ENCHANTMENT);
|
||||||
factory.put("neg target attacking creature", NEG_TARGET_ATTACKING_CREATURE);
|
factory.put("neg target attacking creature", NEG_TARGET_ATTACKING_CREATURE);
|
||||||
factory.put("neg target Human creature", NEG_TARGET_HUMAN_CREATURE);
|
factory.put("neg target Human creature", NEG_TARGET_HUMAN_CREATURE);
|
||||||
|
factory.put("neg target artifact or land", NEG_TARGET_ARTIFACT_OR_LAND);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static MagicTargetChoice build(String arg) {
|
public static MagicTargetChoice build(String arg) {
|
||||||
|
|
Loading…
Reference in New Issue