added MagicSoulshiftTrigger. added Body of Jukai
parent
7181328133
commit
1f8b9c8889
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@ -17801,3 +17801,17 @@ converted=4
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cost={3}{B}
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pt=3/3
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timing=main
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>Body of Jukai
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url=http://magiccards.info/bok/en/121.html
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image=http://magiccards.info/scans/en/bok/121.jpg
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value=5
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rarity=U
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type=Creature
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subtype=Spirit
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color=g
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converted=9
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cost={7}{G}{G}
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pt=8/5
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ability=trample
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timing=main
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@ -0,0 +1,7 @@
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package magic.card;
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import magic.model.trigger.MagicSoulshiftTrigger;
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public class Body_of_Jukai {
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public static final MagicSoulshiftTrigger T = new MagicSoulshiftTrigger(8);
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}
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@ -0,0 +1,83 @@
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package magic.model.trigger;
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import magic.model.MagicCard;
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import magic.model.MagicGame;
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import magic.model.MagicLocationType;
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import magic.model.MagicPermanent;
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import magic.model.MagicPlayer;
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import magic.model.action.MagicCardAction;
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import magic.model.action.MagicMoveCardAction;
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import magic.model.action.MagicRemoveCardAction;
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import magic.model.choice.MagicChoice;
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import magic.model.choice.MagicMayChoice;
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import magic.model.choice.MagicTargetChoice;
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import magic.model.event.MagicEvent;
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import magic.model.target.MagicGraveyardTargetPicker;
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import magic.model.target.MagicTargetFilter;
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import magic.model.target.MagicTargetHint;
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public class MagicSoulshiftTrigger extends MagicWhenPutIntoGraveyardTrigger {
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private final int cmc;
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public MagicSoulshiftTrigger(final int cmc) {
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this.cmc = cmc;
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}
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@Override
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public MagicEvent executeTrigger(
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final MagicGame game,
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final MagicPermanent permanent,
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final MagicGraveyardTriggerData triggerData) {
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if (MagicLocationType.Play == triggerData.fromLocation) {
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final MagicPlayer player = permanent.getController();
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final MagicTargetFilter targetFilter =
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new MagicTargetFilter.MagicCMCTargetFilter(
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MagicTargetFilter.TARGET_SPIRIT_CARD_FROM_GRAVEYARD,
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2, // less than or equal
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cmc);
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final MagicTargetChoice targetChoice =
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new MagicTargetChoice(
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targetFilter,false,MagicTargetHint.None,
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"a Spirit card from your graveyard)");
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final MagicChoice mayChoice =
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new MagicMayChoice(
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player + " may return target Spirit card with " +
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"converted mana cost " + cmc + " or less " +
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"from his or her graveyard to his or her hand.",
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targetChoice);
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return new MagicEvent(
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permanent,
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player,
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mayChoice,
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new MagicGraveyardTargetPicker(false),
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MagicEvent.NO_DATA,
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this,
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player + " may$ return target Spirit card$ with " +
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"converted mana cost " + cmc + " or less " +
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"from his or her graveyard to his or her hand.");
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}
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return MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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if (MagicMayChoice.isYesChoice(choiceResults[0])) {
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event.processTargetCard(game,choiceResults,1,new MagicCardAction() {
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public void doAction(final MagicCard card) {
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game.doAction(new MagicRemoveCardAction(
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card,
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MagicLocationType.Graveyard));
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game.doAction(new MagicMoveCardAction(
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card,
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MagicLocationType.Graveyard,
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MagicLocationType.OwnersHand));
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}
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});
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}
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}
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}
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