convert from java code to groovy code

master
melvin 2013-05-19 16:08:15 +08:00
parent c4c4040064
commit 1c4cc152e0
3 changed files with 25 additions and 43 deletions

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@ -0,0 +1,24 @@
[
new MagicSpellCardEvent() {
@Override
public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
return new MagicEvent(
cardOnStack,
MagicTargetChoice.TARGET_CREATURE_CARD_FROM_GRAVEYARD,
new MagicGraveyardTargetPicker(false),
this,
"Return target creature card\$ from your graveyard to your hand. Draw a card."
);
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
event.processTargetCard(game,new MagicCardAction() {
public void doAction(final MagicCard targetCard) {
game.doAction(new MagicRemoveCardAction(targetCard,MagicLocationType.Graveyard));
game.doAction(new MagicMoveCardAction(targetCard,MagicLocationType.Graveyard,MagicLocationType.OwnersHand));
game.doAction(new MagicDrawAction(event.getPlayer(),1));
}
});
}
}
]

View File

@ -6,4 +6,4 @@ rarity=C
type=Sorcery type=Sorcery
cost={2}{B} cost={2}{B}
timing=draw timing=draw
requires_card_code requires_groovy_code

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@ -1,42 +0,0 @@
package magic.card;
import magic.model.MagicCard;
import magic.model.MagicGame;
import magic.model.MagicLocationType;
import magic.model.MagicPayedCost;
import magic.model.action.MagicCardAction;
import magic.model.action.MagicDrawAction;
import magic.model.action.MagicMoveCardAction;
import magic.model.action.MagicRemoveCardAction;
import magic.model.choice.MagicTargetChoice;
import magic.model.event.MagicEvent;
import magic.model.event.MagicSpellCardEvent;
import magic.model.stack.MagicCardOnStack;
import magic.model.target.MagicGraveyardTargetPicker;
public class Recover {
public static final MagicSpellCardEvent S =new MagicSpellCardEvent() {
@Override
public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
return new MagicEvent(
cardOnStack,
MagicTargetChoice.TARGET_CREATURE_CARD_FROM_GRAVEYARD,
new MagicGraveyardTargetPicker(false),
this,
"Return target creature card$ from your graveyard to your hand. Draw a card."
);
}
@Override
public void executeEvent(
final MagicGame game,
final MagicEvent event) {
event.processTargetCard(game,new MagicCardAction() {
public void doAction(final MagicCard targetCard) {
game.doAction(new MagicRemoveCardAction(targetCard,MagicLocationType.Graveyard));
game.doAction(new MagicMoveCardAction(targetCard,MagicLocationType.Graveyard,MagicLocationType.OwnersHand));
game.doAction(new MagicDrawAction(event.getPlayer(),1));
}
});
}
};
}