replace groovy script with ability in card script
parent
fb0a702e67
commit
1b8f65638d
|
@ -1,14 +0,0 @@
|
|||
[
|
||||
new MagicStatic(
|
||||
MagicLayer.Ability,
|
||||
MagicTargetFilter.TARGET_SOLDIER_YOU_CONTROL) {
|
||||
@Override
|
||||
public void modAbilityFlags(final MagicPermanent source,final MagicPermanent permanent,final Set<MagicAbility> flags) {
|
||||
flags.add(MagicAbility.FirstStrike);
|
||||
}
|
||||
@Override
|
||||
public boolean condition(final MagicGame game,final MagicPermanent source,final MagicPermanent target) {
|
||||
return source != target;
|
||||
}
|
||||
}
|
||||
]
|
|
@ -7,6 +7,6 @@ type=Creature
|
|||
subtype=Rhino,Soldier
|
||||
cost={2}{W}{W}
|
||||
pt=3/3
|
||||
ability=first strike
|
||||
ability=first strike,lord other soldier creatures you control have first strike
|
||||
static=player
|
||||
timing=main
|
||||
requires_groovy_code
|
||||
|
|
Loading…
Reference in New Issue