added Screeching Skaab and Shriekgeist
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ba36131c41
commit
1b37cd578a
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>Screeching Skaab
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url=http://magiccards.info/dka/en/47.html
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image=http://magiccards.info/scans/en/dka/47.jpg
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value=1
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rarity=C
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type=Creature
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subtype=Zombie
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color=u
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converted=2
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cost={1}{U}
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pt=2/1
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timing=main
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requires_card_code
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>Shriekgeist
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url=http://magiccards.info/dka/en/49.html
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image=http://magiccards.info/scans/en/dka/49.jpg
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value=2
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rarity=C
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type=Creature
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subtype=Spirit
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color=u
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converted=2
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cost={1}{U}
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pt=1/1
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ability=flying
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timing=main
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requires_card_code
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package magic.card;
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import magic.model.MagicGame;
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import magic.model.MagicPlayer;
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import magic.model.MagicPermanent;
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import magic.model.action.MagicMillLibraryAction;
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import magic.model.event.MagicEvent;
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import magic.model.trigger.MagicWhenComesIntoPlayTrigger;
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public class Screeching_Skaab {
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public static final MagicWhenComesIntoPlayTrigger T = new MagicWhenComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(
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final MagicGame game,
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final MagicPermanent permanent,
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final MagicPlayer player) {
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return new MagicEvent(
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permanent,
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player,
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new Object[]{player},
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this,
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player + " puts the top two cards of his " +
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"or her library into his or her graveyard.");
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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game.doAction(new MagicMillLibraryAction((MagicPlayer)data[0],2));
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}
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};
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}
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package magic.card;
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import magic.model.MagicDamage;
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import magic.model.MagicGame;
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import magic.model.MagicPermanent;
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import magic.model.MagicPlayer;
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import magic.model.action.MagicMillLibraryAction;
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import magic.model.event.MagicEvent;
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import magic.model.target.MagicTarget;
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import magic.model.trigger.MagicWhenDamageIsDealtTrigger;
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public class Shriekgeist {
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public static final MagicWhenDamageIsDealtTrigger T = new MagicWhenDamageIsDealtTrigger() {
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@Override
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public MagicEvent executeTrigger(
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final MagicGame game,
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final MagicPermanent permanent,
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final MagicDamage damage) {
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final MagicTarget target = damage.getTarget();
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final MagicPlayer player = permanent.getController();
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return (permanent == damage.getSource() &&
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target.isPlayer() &&
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damage.isCombat()) ?
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new MagicEvent(
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permanent,
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player,
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new Object[]{target},
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this,
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target + " puts the top two cards of " +
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"his or her library into his or her graveyard."):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object data[],
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final Object[] choiceResults) {
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game.doAction(new MagicMillLibraryAction((MagicPlayer)data[0],2));
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}
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};
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}
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