convert from java code to groovy code
parent
89232a2a8b
commit
199e02fd1a
|
@ -1,16 +1,5 @@
|
|||
package magic.card;
|
||||
|
||||
import magic.data.TokenCardDefinitions;
|
||||
import magic.model.MagicGame;
|
||||
import magic.model.MagicPermanent;
|
||||
import magic.model.MagicPlayer;
|
||||
import magic.model.action.MagicChangeLifeAction;
|
||||
import magic.model.action.MagicPlayTokenAction;
|
||||
import magic.model.event.MagicEvent;
|
||||
import magic.model.trigger.MagicAtUpkeepTrigger;
|
||||
|
||||
public class Bitterblossom {
|
||||
public static final MagicAtUpkeepTrigger T = new MagicAtUpkeepTrigger() {
|
||||
[
|
||||
new MagicAtUpkeepTrigger() {
|
||||
@Override
|
||||
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPlayer upkeepPlayer) {
|
||||
return permanent.isController(upkeepPlayer) ?
|
||||
|
@ -18,7 +7,8 @@ public class Bitterblossom {
|
|||
permanent,
|
||||
this,
|
||||
"PN loses 1 life and puts a 1/1 black Faerie Rogue creature token with flying " +
|
||||
"onto the battlefield."):
|
||||
"onto the battlefield."
|
||||
):
|
||||
MagicEvent.NONE;
|
||||
}
|
||||
@Override
|
||||
|
@ -29,5 +19,5 @@ public class Bitterblossom {
|
|||
game.doAction(new MagicChangeLifeAction(player,-1));
|
||||
game.doAction(new MagicPlayTokenAction(player,TokenCardDefinitions.get("Faerie Rogue")));
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
]
|
|
@ -7,4 +7,4 @@ type=Tribal,Enchantment
|
|||
subtype=Faerie
|
||||
cost={1}{B}
|
||||
timing=enchantment
|
||||
requires_card_code
|
||||
requires_groovy_code
|
||||
|
|
Loading…
Reference in New Issue