remove redundant conditions

master
melvin 2013-06-15 13:09:51 +08:00
parent a9cc7996a2
commit 18c9823caa
2 changed files with 2 additions and 4 deletions

View File

@ -1,8 +1,8 @@
[
new MagicPermanentActivation(
[MagicConditionFactory.ChargeCountersAtLeast(1)],
new MagicActivationHints(MagicTiming.Pump),
"Pump") {
"Pump"
) {
@Override
public MagicEvent[] getCostEvent(final MagicPermanent source) {

View File

@ -1,9 +1,7 @@
[
new MagicPermanentActivation(
[
MagicCondition.ONE_CREATURE_CONDITION,
MagicCondition.SORCERY_CONDITION,
MagicCondition.GRAVEYARD_CONTAINS_CREATURE
],
new MagicActivationHints(MagicTiming.Pump),
"Return"