added Wanderwine Prophets

master
beholder 2011-10-13 10:44:59 +02:00
parent d3acc18bf7
commit 14a188ee46
3 changed files with 152 additions and 0 deletions

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@ -15210,3 +15210,17 @@ cost={3}{G}
pt=5/5
ability=trample
timing=main
>Wanderwine Prophets
url=http://magiccards.info/lw/en/95.html
image=http://magiccards.info/scans/en/lw/95.jpg
value=5
removal=2
rarity=R
type=Creature
subtype=Merfolk,Wizard
color=u
converted=6
cost={4}{U}{U}
pt=4/4
timing=main

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@ -0,0 +1,135 @@
package magic.card;
import magic.model.MagicCard;
import magic.model.MagicDamage;
import magic.model.MagicGame;
import magic.model.MagicPlayer;
import magic.model.MagicLocationType;
import magic.model.MagicPermanent;
import magic.model.action.MagicChangeExtraTurnsAction;
import magic.model.action.MagicExileUntilThisLeavesPlayAction;
import magic.model.action.MagicPermanentAction;
import magic.model.action.MagicPlayCardAction;
import magic.model.action.MagicRemoveCardAction;
import magic.model.action.MagicSacrificeAction;
import magic.model.choice.MagicChoice;
import magic.model.choice.MagicMayChoice;
import magic.model.choice.MagicTargetChoice;
import magic.model.event.MagicEvent;
import magic.model.target.MagicExileTargetPicker;
import magic.model.target.MagicSacrificeTargetPicker;
import magic.model.target.MagicTargetFilter;
import magic.model.target.MagicTargetHint;
import magic.model.trigger.MagicWhenComesIntoPlayTrigger;
import magic.model.trigger.MagicWhenDamageIsDealtTrigger;
import magic.model.trigger.MagicWhenLeavesPlayTrigger;
public class Wanderwine_Prophets {
public static final MagicWhenComesIntoPlayTrigger T1 = new MagicWhenComesIntoPlayTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPlayer player) {
final MagicTargetFilter targetFilter =
new MagicTargetFilter.MagicOtherPermanentTargetFilter(
MagicTargetFilter.TARGET_MERFOLK_YOU_CONTROL,permanent);
final MagicTargetChoice targetChoice =
new MagicTargetChoice(
targetFilter,false,MagicTargetHint.None,"another Merfolk to exile");
final MagicChoice championChoice =
new MagicMayChoice(
"You may exile another Merfolk you control. " +
"If you don't, sacrifice " + permanent + ".",
targetChoice);
return new MagicEvent(
permanent,
player,
championChoice,
MagicExileTargetPicker.getInstance(),
new Object[]{permanent},
this,
"You may$ exile another Merfolk you control$. " +
"If you don't, sacrifice " + permanent + ".");
}
@Override
public void executeEvent(
final MagicGame game,
final MagicEvent event,
final Object data[],
final Object[] choiceResults) {
final MagicPermanent permanent = (MagicPermanent)data[0];
if (MagicMayChoice.isYesChoice(choiceResults[0])) {
event.processTargetPermanent(game,choiceResults,1,new MagicPermanentAction() {
public void doAction(final MagicPermanent creature) {
game.doAction(new MagicExileUntilThisLeavesPlayAction(permanent,creature));
}
});
} else {
game.doAction(new MagicSacrificeAction(permanent));
}
}
};
public static final MagicWhenLeavesPlayTrigger T2 = new MagicWhenLeavesPlayTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPermanent data) {
if (permanent == data &&
permanent.getExiledCard() != MagicCard.NONE) {
final MagicCard exiledCard = permanent.getExiledCard();
return new MagicEvent(
permanent,
permanent.getController(),
new Object[]{exiledCard,permanent.getController()},
this,
"Return " + exiledCard + " to the battlefield");
}
return MagicEvent.NONE;
}
@Override
public void executeEvent(
final MagicGame game,
final MagicEvent event,
final Object data[],
final Object[] choiceResults) {
final MagicCard exiledCard = (MagicCard)data[0];
game.doAction(new MagicRemoveCardAction(exiledCard,MagicLocationType.Exile));
game.doAction(new MagicPlayCardAction(exiledCard,exiledCard.getOwner(),MagicPlayCardAction.NONE));
}
};
public static final MagicWhenDamageIsDealtTrigger T3 = new MagicWhenDamageIsDealtTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) {
return (damage.getSource() == permanent &&
damage.getTarget().isPlayer() &&
damage.isCombat()) ?
new MagicEvent(
permanent,
permanent.getController(),
new MagicMayChoice(
"You may sacrifice a Merfolk. " +
"If you do, take an extra turn after this one.",
MagicTargetChoice.SACRIFICE_MERFOLK),
MagicSacrificeTargetPicker.getInstance(),
new Object[]{permanent.getController()},
this,
"You may$ sacrifice a Merfolk$. " +
"If you do, take an extra turn after this one"):
MagicEvent.NONE;
}
@Override
public void executeEvent(
final MagicGame game,
final MagicEvent event,
final Object data[],
final Object[] choiceResults) {
if (MagicMayChoice.isYesChoice(choiceResults[0])) {
event.processTargetPermanent(game,choiceResults,1,new MagicPermanentAction() {
public void doAction(final MagicPermanent creature) {
game.doAction(new MagicSacrificeAction(creature));
game.doAction(new MagicChangeExtraTurnsAction((MagicPlayer)data[0],1));
}
});
}
}
};
}

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@ -242,6 +242,9 @@ public class MagicTargetChoice extends MagicChoice {
public static final MagicTargetChoice SACRIFICE_SAMURAI =
new MagicTargetChoice(MagicTargetFilter.TARGET_SAMURAI_YOU_CONTROL,false,MagicTargetHint.None,
"a Samurai to sacrifice");
public static final MagicTargetChoice SACRIFICE_MERFOLK =
new MagicTargetChoice(MagicTargetFilter.TARGET_MERFOLK_YOU_CONTROL,false,MagicTargetHint.None,
"a Merfolk to sacrifice");
public static final MagicTargetChoice TARGET_CARD_FROM_GRAVEYARD =
new MagicTargetChoice(MagicTargetFilter.TARGET_CARD_FROM_GRAVEYARD,false,MagicTargetHint.None,"target creature card from your graveyard");
public static final MagicTargetChoice TARGET_CREATURE_CARD_FROM_GRAVEYARD=