fixed Devouring Swarm condition

master
beholder 2011-08-29 14:09:46 +02:00
parent 62d8a8b888
commit 1246c98376
1 changed files with 4 additions and 1 deletions

View File

@ -6,11 +6,14 @@ import magic.model.MagicPermanent;
import magic.model.MagicSource;
import magic.model.action.MagicChangeTurnPTAction;
import magic.model.choice.MagicTargetChoice;
import magic.model.condition.MagicCondition;
import magic.model.event.*;
public class Devouring_Swarm {
public static final MagicPermanentActivation A = new MagicPermanentActivation(
null,
new MagicCondition[]{
MagicCondition.ONE_CREATURE_CONDITION
},
new MagicActivationHints(MagicTiming.Pump),
"Pump") {
@Override