rename data to attacker
parent
587e1238d1
commit
0f7f449c49
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@ -23,14 +23,13 @@ public class Victory_s_Herald {
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public MagicEvent executeTrigger(
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final MagicGame game,
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final MagicPermanent permanent,
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final MagicPermanent data) {
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final MagicPlayer player = permanent.getController();
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return (permanent==data) ?
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final MagicPermanent attacker) {
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return (permanent==attacker) ?
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new MagicEvent(
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permanent,
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player,
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this,
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"Attacking creatures gain flying and lifelink until end of turn."):
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"Attacking creatures gain flying and lifelink until end of turn."
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):
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MagicEvent.NONE;
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}
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