replace groovy code with card script
parent
d0b410a891
commit
070c16897f
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@ -1,32 +0,0 @@
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[
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new MagicAtUpkeepTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPlayer upkeepPlayer) {
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return permanent.isController(upkeepPlayer) ?
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new MagicEvent(
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permanent,
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new MagicMayChoice(
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MagicTargetChoice.TARGET_CREATURE_CARD_FROM_GRAVEYARD
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),
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MagicGraveyardTargetPicker.PutOntoBattlefield,
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this,
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"PN may\$ return target creature card\$ from " +
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"his or her graveyard to the battlefield."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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if (event.isYes()) {
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event.processTargetCard(game,new MagicCardAction() {
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public void doAction(final MagicCard card) {
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game.doAction(new MagicReanimateAction(
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card,
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event.getPlayer()
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));
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}
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});
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}
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}
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}
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]
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@ -7,6 +7,6 @@ type=Legendary,Creature
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subtype=Angel
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subtype=Angel
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cost={6}{W}{W}{W}
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cost={6}{W}{W}{W}
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pt=4/6
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pt=4/6
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ability=flying
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ability=flying;\
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your upkeep PN may return target creature card from your graveyard to the battlefield.
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timing=main
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timing=main
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requires_groovy_code
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