convert from java code to groovy code

master
melvin 2013-05-19 16:04:50 +08:00
parent 4afdc8ed8c
commit 0107416888
3 changed files with 29 additions and 46 deletions

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@ -0,0 +1,28 @@
[
new MagicPermanentActivation(
MagicActivation.NO_COND,
new MagicActivationHints(MagicTiming.Pump),
"Indestr"
) {
@Override
public MagicEvent[] getCostEvent(final MagicPermanent source) {
return [new MagicSacrificeEvent(source)];
}
@Override
public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
return new MagicEvent(
source,
this,
"Creatures PN control are indestructible this turn."
);
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
final Collection<MagicPermanent> creatures=
game.filterPermanents(event.getPlayer(),MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL);
for (final MagicPermanent creature : creatures) {
game.doAction(new MagicSetAbilityAction(creature,MagicAbility.Indestructible));
}
}
}
]

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@ -8,4 +8,4 @@ subtype=Rhino,Soldier
cost={1}{G}{W}
pt=3/3
timing=fmain
requires_card_code
requires_groovy_code

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@ -1,45 +0,0 @@
package magic.card;
import magic.model.MagicAbility;
import magic.model.MagicGame;
import magic.model.MagicPayedCost;
import magic.model.MagicPermanent;
import magic.model.action.MagicSetAbilityAction;
import magic.model.event.MagicActivation;
import magic.model.event.MagicActivationHints;
import magic.model.event.MagicEvent;
import magic.model.event.MagicPermanentActivation;
import magic.model.event.MagicSacrificeEvent;
import magic.model.event.MagicTiming;
import magic.model.target.MagicTargetFilter;
import java.util.Collection;
public class Dauntless_Escort {
public static final MagicPermanentActivation A = new MagicPermanentActivation(
MagicActivation.NO_COND,
new MagicActivationHints(MagicTiming.Pump),
"Indestr") {
@Override
public MagicEvent[] getCostEvent(final MagicPermanent source) {
return new MagicEvent[]{new MagicSacrificeEvent(source)};
}
@Override
public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
return new MagicEvent(
source,
this,
"Creatures PN control are indestructible this turn.");
}
@Override
public void executeEvent(
final MagicGame game,
final MagicEvent event) {
final Collection<MagicPermanent> creatures=
game.filterPermanents(event.getPlayer(),MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL);
for (final MagicPermanent creature : creatures) {
game.doAction(new MagicSetAbilityAction(creature,MagicAbility.Indestructible));
}
}
};
}