convert from java code to groovy code
parent
4afdc8ed8c
commit
0107416888
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@ -0,0 +1,28 @@
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[
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new MagicPermanentActivation(
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MagicActivation.NO_COND,
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new MagicActivationHints(MagicTiming.Pump),
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"Indestr"
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) {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent source) {
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return [new MagicSacrificeEvent(source)];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"Creatures PN control are indestructible this turn."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final Collection<MagicPermanent> creatures=
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game.filterPermanents(event.getPlayer(),MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL);
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for (final MagicPermanent creature : creatures) {
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game.doAction(new MagicSetAbilityAction(creature,MagicAbility.Indestructible));
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}
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}
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}
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]
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@ -8,4 +8,4 @@ subtype=Rhino,Soldier
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cost={1}{G}{W}
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cost={1}{G}{W}
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pt=3/3
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pt=3/3
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timing=fmain
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timing=fmain
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requires_card_code
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requires_groovy_code
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@ -1,45 +0,0 @@
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package magic.card;
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import magic.model.MagicAbility;
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import magic.model.MagicGame;
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import magic.model.MagicPayedCost;
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import magic.model.MagicPermanent;
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import magic.model.action.MagicSetAbilityAction;
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import magic.model.event.MagicActivation;
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import magic.model.event.MagicActivationHints;
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import magic.model.event.MagicEvent;
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import magic.model.event.MagicPermanentActivation;
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import magic.model.event.MagicSacrificeEvent;
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import magic.model.event.MagicTiming;
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import magic.model.target.MagicTargetFilter;
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import java.util.Collection;
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public class Dauntless_Escort {
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public static final MagicPermanentActivation A = new MagicPermanentActivation(
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MagicActivation.NO_COND,
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new MagicActivationHints(MagicTiming.Pump),
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"Indestr") {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent source) {
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return new MagicEvent[]{new MagicSacrificeEvent(source)};
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"Creatures PN control are indestructible this turn.");
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event) {
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final Collection<MagicPermanent> creatures=
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game.filterPermanents(event.getPlayer(),MagicTargetFilter.TARGET_CREATURE_YOU_CONTROL);
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for (final MagicPermanent creature : creatures) {
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game.doAction(new MagicSetAbilityAction(creature,MagicAbility.Indestructible));
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}
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}
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};
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}
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