33 lines
1.3 KiB
Groovy
33 lines
1.3 KiB
Groovy
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[
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new MagicSpellCardEvent() {
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@Override
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public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
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return new MagicEvent(
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cardOnStack,
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MagicTargetChoice.TARGET_PLAYER,
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this,
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"Target player\$ shuffles his or her graveyard into his or her library."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer player) {
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final MagicCardList graveyard = new MagicCardList(player.getGraveyard());
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for (final MagicCard card : graveyard) {
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game.doAction(new MagicRemoveCardAction(
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card,
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MagicLocationType.Graveyard
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));
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game.doAction(new MagicMoveCardAction(
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card,
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MagicLocationType.Graveyard,
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MagicLocationType.OwnersLibrary
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));
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}
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}
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});
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}
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}
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]
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