30 lines
1.3 KiB
Groovy
30 lines
1.3 KiB
Groovy
|
[
|
||
|
new MagicAtUpkeepTrigger() {
|
||
|
@Override
|
||
|
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPlayer upkeepPlayer) {
|
||
|
return permanent.isController(upkeepPlayer) ?
|
||
|
new MagicEvent(
|
||
|
permanent,
|
||
|
new MagicMayChoice(MagicTargetChoice.TARGET_CREATURE_PLUSONE_COUNTER),
|
||
|
this,
|
||
|
"PN may\$ move a +1/+1 counter from " +
|
||
|
"target creature\$ onto SN."
|
||
|
):
|
||
|
MagicEvent.NONE;
|
||
|
}
|
||
|
@Override
|
||
|
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
||
|
if (event.isYes()) {
|
||
|
event.processTargetPermanent(game,new MagicPermanentAction() {
|
||
|
public void doAction(final MagicPermanent creature) {
|
||
|
if (creature.getCounters(MagicCounterType.PlusOne) > 0) {
|
||
|
game.doAction(new MagicChangeCountersAction(event.getPermanent(),MagicCounterType.PlusOne,1,true));
|
||
|
game.doAction(new MagicChangeCountersAction(creature,MagicCounterType.PlusOne,-1,true));
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
]
|