48 lines
1.8 KiB
Groovy
48 lines
1.8 KiB
Groovy
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[
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new MagicStatic(
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MagicLayer.ModPT,
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MagicTargetFilter.TARGET_ZOMBIE
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) {
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@Override
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public void modPowerToughness(final MagicPermanent source,final MagicPermanent permanent,final MagicPowerToughness pt) {
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pt.add(1,1);
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}
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@Override
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public boolean condition(final MagicGame game,final MagicPermanent source,final MagicPermanent target) {
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return source != target;
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}
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},
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new MagicPermanentActivation(
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[
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MagicCondition.CAN_TAP_CONDITION,
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MagicConditionFactory.ManaCost("{1}{B}")
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],
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new MagicActivationHints(MagicTiming.FirstMain),
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"Return"
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) {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent source) {
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return [new MagicPayManaCostTapEvent(source,"{1}{B}")];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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MagicTargetChoice.TARGET_ZOMBIE_CARD_FROM_GRAVEYARD,
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new MagicGraveyardTargetPicker(false),
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this,
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"Return target Zombie card\$ from your graveyard to your hand."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetCard(game,new MagicCardAction() {
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public void doAction(final MagicCard card) {
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game.doAction(new MagicRemoveCardAction(card,MagicLocationType.Graveyard));
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game.doAction(new MagicMoveCardAction(card,MagicLocationType.Graveyard,MagicLocationType.OwnersHand));
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}
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});
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}
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}
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]
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