29 lines
1022 B
Groovy
29 lines
1022 B
Groovy
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[
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new MagicAtUpkeepTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPlayer upkeepPlayer) {
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return permanent.isController(upkeepPlayer) ?
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new MagicEvent(
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permanent,
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this,
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"PN sacrifices a non-Zombie creature, then put a 2/2 black Zombie creature token onto the battlefield."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicPlayer player = event.getPlayer();
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game.addEvent(new MagicSacrificePermanentEvent(
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event.getSource(),
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player,
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MagicTargetChoice.SACRIFICE_NON_ZOMBIE
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));
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game.doAction(new MagicPlayTokenAction(
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player,
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TokenCardDefinitions.get("Zombie")
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));
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}
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}
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]
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