26 lines
1.1 KiB
Groovy
26 lines
1.1 KiB
Groovy
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[
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new MagicWhenComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPayedCost payedCost) {
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return new MagicEvent(
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permanent,
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this,
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"SN deals 1 damage to each creature with flying your opponents control. Tap those creatures."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicSource permanent = event.getPermanent();
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final Collection<MagicPermanent> creatures = game.filterPermanents(
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event.getPlayer(),
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MagicTargetFilter.TARGET_CREATURE_YOUR_OPPONENT_CONTROLS
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);
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for (final MagicPermanent creature : creatures) {
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final MagicDamage damage=new MagicDamage(permanent,creature,1);
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game.doAction(new MagicDealDamageAction(damage));
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game.doAction(new MagicTapAction(creature, true));
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}
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}
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}
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]
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