31 lines
1.1 KiB
Groovy
31 lines
1.1 KiB
Groovy
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[
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new MagicWhenComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPlayer player) {
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return (game.getCreatureDiedThisTurn()) ?
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new MagicEvent(
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permanent,
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MagicTargetChoice.POS_TARGET_CREATURE,
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MagicPumpTargetPicker.create(),
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this,
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"PN puts two +1/+1 counters on target creature\$."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicChangeCountersAction(
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creature,
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MagicCounterType.PlusOne,
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2,
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true
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));
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}
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});
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}
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}
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]
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