magarena/grammar/parsable.txt

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{0}: @ gets +1/-1 until end of turn.
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{1}: Add {B} to your mana pool.
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{1}{B}: @ gets +1/+0 until end of turn.
{1}{B}: @ gets +1/+1 until end of turn.
{1}{B}: @ gets +2/+2 until end of turn.
{1}{B}{G}: Regenerate @.
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{1}{B}: Regenerate @.
{1}{G}: Add one mana of any color to your mana pool.
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{1}: @ gets +0/+1 until end of turn.
{1}: @ gets +1/+0 until end of turn.
{1}: @ gets -1/+1 until end of turn.
{1}: @ gets +1/-1 until end of turn.
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{1}: @ gets +1/+1 until end of turn.
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{1}{G}: @ gets +1/+0 until end of turn.
{1}{G}: @ gets -1/+1 until end of turn.
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{1}{G}: Regenerate @.
{1}{R}: @ deals 1 damage to target creature or player.
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{1}: Regenerate @.
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{1}{R}: @ gets +1/+0 until end of turn.
{1}{R}: @ gets +2/+0 until end of turn.
{1}{R}: @ gets +3/-3 until end of turn.
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{1}, Sacrifice @: Draw a card.
{1}, {T}, Sacrifice @: Draw a card.
{1}, {T}: Tap target land.
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{1}{U}, Sacrifice @: Draw a card.
{1}{U}, Sacrifice @: Return target creature to its owner's hand.
{1}{W}: @ gets +0/+1 until end of turn.
{1}{W}: @ gets +0/+3 until end of turn.
{1}{W}: @ gets +1/+0 until end of turn.
{2}{B}: @ gets +1/+1 until end of turn.
{2}{B}: @ gets +2/+2 until end of turn.
{2}{B}{G}, {T}, Sacrifice a creature: Draw a card.
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{2}{B}: Regenerate @.
{2}: @ gets +1/+0 until end of turn.
{2}{G}: Regenerate @.
{2}: Regenerate @.
{2}, Sacrifice a permanent: Return target creature to its owner's hand.
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{2}, Sacrifice @: Draw a card.
{2}, {T}, Sacrifice a creature: Draw a card.
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{2}, {T}: Tap target creature.
{2}{U}, Sacrifice a land: Draw a card.
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{2}{U}: Tap target creature with flying.
{2}{U}{U}: Draw a card.
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{2}{W}: Tap target creature.
{3}{B}: Regenerate @.
{3}: @ deals 1 damage to target creature or player.
{3}{R}: @ deals 1 damage to target creature or player.
{3}: Regenerate @.
{3}, Sacrifice a creature: Draw a card.
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{3}{U}: Draw a card.
{3}{U}, Sacrifice a permanent: Return target permanent to its owner's hand.
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{3}{U}, {T}: Draw a card.
{3}{U}, {T}: Tap target creature.
{3}{W}: @ gets +0/+5 until end of turn.
{3}{W}: Tap target creature.
{4}, {T}: Draw a card.
{4}{W}: @ gets +1/+2 until end of turn.
{5}{G}: Regenerate @.
{7}{G}: @ gets +5/+5 until end of turn.
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Affinity for artifacts
@ attacks each turn if able.
{B}{B}: @ gets +1/+0 until end of turn.
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{B}: @ gets +1/+0 until end of turn.
{B}: @ gets +1/-1 until end of turn.
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{B}: @ gets +1/+1 until end of turn.
{B}: @ gets +2/-1 until end of turn.
{B}{G}: @ gets +1/+1 until end of turn.
{B}{G}: Regenerate @.
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Bloodthirst 1
Bloodthirst 2
Bloodthirst 3
Bloodthirst 6
{B}: Regenerate @.
{B}{R}: @ gets +1/+0 until end of turn.
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{B}, {T}: Tap target creature.
Bushido 1
Bushido 2
Bushido 5
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Buyback {2}
Buyback {2}{B}{B}
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Buyback {2}{G}
Buyback {2}{U}
Buyback {2}{W}{W}
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Buyback {3}
Buyback {4}
Buyback {5}
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@ can't be countered.
@ can't block.
Changeling
Counter target creature spell.
Counter target noncreature spell.
Counter target red or green spell.
Counter target spell.
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Cumulative upkeep {1}
Cumulative upkeep {1}{B}
Cumulative upkeep {1}{U}{U}
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Cumulative upkeep {1}{W}
Cumulative upkeep {2}
Cumulative upkeep {3}
Cumulative upkeep {B}
Cumulative upkeep {G}
Cumulative upkeep {G}{G}
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Cumulative upkeep {R}
Cumulative upkeep {U}
Cumulative upkeep {U}{R}
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Cumulative upkeep {W}
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@ deals 10 damage to target creature or player.
@ deals 1 damage to target creature or player.
@ deals 2 damage to target creature or player.
@ deals 3 damage to target creature or player.
@ deals 4 damage to target creature or player.
@ deals 5 damage to target creature or player.
@ deals 7 damage to target creature or player.
Deathtouch
Defender
Destroy target artifact.
Destroy target artifact, enchantment, or land.
Destroy target artifact. It can't be regenerated.
Destroy target artifact or creature. It can't be regenerated.
Destroy target artifact or enchantment.
Destroy target artifact or land.
Destroy target artifact or land. It can't be regenerated.
Destroy target attacking creature.
Destroy target blocked creature.
Destroy target creature.
Destroy target creature. It can't be regenerated.
Destroy target creature or enchantment.
Destroy target creature or land.
Destroy target creature or land. It can't be regenerated.
Destroy target creature with converted mana cost 3 or less. It can't be regenerated.
Destroy target creature with flying.
Destroy target creature with power 4 or greater.
Destroy target creature with power 4 or greater. It can't be regenerated.
Destroy target enchantment.
Destroy target green or white creature.
Destroy target Human creature.
Destroy target land.
Destroy target land or nonblack creature.
Destroy target land or nonblack creature. It can't be regenerated.
Destroy target nonartifact creature.
Destroy target nonartifact, nonblack creature. It can't be regenerated.
Destroy target nonblack creature.
Destroy target nonblack creature. It can't be regenerated.
Destroy target noncreature permanent.
Destroy target non-Vampire, non-Werewolf, non-Zombie creature.
Destroy target permanent.
Destroy target Spirit.
Destroy target Spirit or enchantment.
Destroy target tapped creature.
Double strike
Draw a card.
Enchant artifact
Enchant creature
Enchant creature you control
Enchanted creature gets -0/-1.
Enchanted creature gets +0/+2.
Enchanted creature gets +0/+4.
Enchanted creature gets +1/+0.
Enchanted creature gets -1/-1.
Enchanted creature gets -1/+1.
Enchanted creature gets +1/-1.
Enchanted creature gets +1/+1.
Enchanted creature gets +1/+2.
Enchanted creature gets +1/+3.
Enchanted creature gets -13/-0.
Enchanted creature gets +1/+5.
Enchanted creature gets -2/-0.
Enchanted creature gets +2/+0.
Enchanted creature gets -2/-1.
Enchanted creature gets +2/-1.
Enchanted creature gets +2/+1.
Enchanted creature gets -2/-2.
Enchanted creature gets +2/-2.
Enchanted creature gets +2/+2.
Enchanted creature gets +2/+5.
Enchanted creature gets -3/-0.
Enchanted creature gets +3/-1.
Enchanted creature gets +3/-3.
Enchanted creature gets +3/+3.
Enchanted creature gets +4/+0.
Enchanted creature gets -4/-1.
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Enchant enchantment
Enchant green or white creature
Enchant land
Enchant nonblack creature
Enchant permanent
Enchant player
Enchant tapped creature
@ enters the battlefield tapped.
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Equip {1}
Equip {2}
Equip {4}
Equipped creature gets +0/+3.
Equipped creature gets +0/+6.
Equipped creature gets +1/+0.
Equipped creature gets +1/-1.
Equipped creature gets +1/+1.
Equipped creature gets +1/+2.
Equipped creature gets +2/+0.
Equipped creature gets +2/+1.
Equipped creature gets +2/+2.
Equipped creature gets +3/+0.
Equipped creature gets +3/+1.
Equipped creature gets +3/+2.
Equipped creature gets +3/+3.
Equipped creature gets +4/+0.
Equipped creature gets +4/-1.
Equipped creature gets +4/+2.
Equipped creature gets +5/+0.
Equipped creature gets +5/+5.
Equipped creature gets +6/+6.
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Exalted
Exile target artifact or enchantment.
Exile target attacking creature.
Exile target black or red permanent.
Exile target creature.
Exile target creature or enchantment.
Exile target enchantment.
Exile target land.
Fear
First strike
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Flanking
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Flash
Flying
Forestwalk
{G}: Add one mana of any color to your mana pool.
{G}: @ gets +0/+1 until end of turn.
{G}: @ gets +1/+1 until end of turn.
{G}: @ gets +1/-2 until end of turn.
{G}{G}: Tap target creature with flying.
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{G}: Regenerate @.
{G/W}{G/W}: @ gets +1/+1 until end of turn.
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Haste
Hexproof
Infect
Intimidate
@ is indestructible.
Islandwalk
@ is unblockable.
Kicker {1}
Kicker {1}{B}
Kicker {1}{G}
Kicker {1}{R}
Kicker {1}{U}
Kicker {1}{W}
Kicker {2}
Kicker {2}{B}
Kicker {2}{G}
Kicker {2}{R}
Kicker {2}{U}
Kicker {2}{W}
Kicker {3}
Kicker {3}{B}
Kicker {3}{G}
Kicker {3}{R}
Kicker {3}{U}
Kicker {3}{W}
Kicker {4}
Kicker {4}{U}
Kicker {5}
Kicker {6}
Kicker {7}
Kicker {8}
Kicker {8}{R}
Kicker {B}
Kicker {G}
Kicker {R}
Kicker {U}
Kicker {W}
Kicker {W}{W}
Kicker {X}
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Lifelink
Living weapon
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Modular 1
Modular 2
Modular 3
Modular 4
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Mountainwalk
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Persist
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Protection from black
Protection from blue
Protection from green
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Protection from red
Protection from white
{R}: Add {B} to your mana pool.
Reach
{R}: @ gets +0/+1 until end of turn.
{R}: @ gets +1/+0 until end of turn.
{R}: @ gets +1/-1 until end of turn.
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{R}: @ gets +1/+1 until end of turn.
{R}: @ gets +2/-2 until end of turn.
{R}{G}: @ gets +1/-1 until end of turn.
{R/G}{R/G}{R/G}: @ gets +3/+0 until end of turn.
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{R}: Regenerate @.
{R}{R}{R}: Regenerate @.
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{R/W}: @ gets +1/+0 until end of turn.
Sacrifice a creature: Add one mana of any color to your mana pool.
Sacrifice a creature: Add {R} to your mana pool.
Sacrifice a creature: @ deals 1 damage to target creature or player.
Sacrifice a creature: @ gets +1/+1 until end of turn.
Sacrifice a creature: @ gets +2/+1 until end of turn.
Sacrifice a creature: @ gets +2/+2 until end of turn.
Sacrifice a creature: Regenerate @.
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Sacrifice @: Add {B} to your mana pool.
Sacrifice @: Add {G} to your mana pool.
Sacrifice @: Add one mana of any color to your mana pool.
Sacrifice @: Add {R} to your mana pool.
Sacrifice @: Add {U} to your mana pool.
Sacrifice @: Add {W} to your mana pool.
Sacrifice a land: @ gets +0/+3 until end of turn.
Sacrifice a land: @ gets +1/+1 until end of turn.
Sacrifice a permanent: Return target creature to its owner's hand.
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Sacrifice @: @ deals 1 damage to target creature or player.
Sacrifice @: @ deals 2 damage to target creature or player.
Sacrifice @: Draw a card.
Sacrifice @: Return target creature to its owner's hand.
Sacrifice @: Return target creature you control to its owner's hand.
Shadow
Shroud
Soulbond
Swampwalk
{T}: Add {1} to your mana pool.
{T}: Add {B} to your mana pool.
{T}: Add {G} to your mana pool.
{T}: Add one mana of any color to your mana pool.
{T}: Add {R} to your mana pool.
{T}: Add {U} to your mana pool.
{T}: Add {W} to your mana pool.
Tap target creature.
{T}: @ deals 1 damage to target creature or player.
{T}: @ deals 3 damage to target creature or player.
{T}: Draw a card.
{T}: @ gets +0/+4 until end of turn.
{T}: @ gets +3/+3 until end of turn.
Trample
{T}: Tap target artifact.
{T}: Tap target creature.
{T}: Tap target Spirit.
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{U/B}: @ gets +1/+1 until end of turn.
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{U}: @ gets +1/+0 until end of turn.
{U}: @ gets -1/+1 until end of turn.
{U}: @ gets +1/-1 until end of turn.
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{U}: @ gets +1/+1 until end of turn.
Undying
{U}: Regenerate @.
{U/R}: @ gets +1/-1 until end of turn.
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{U}, Sacrifice @: Return target creature to its owner's hand.
{U}{U}, {T}: Return target creature to its owner's hand.
{U}{U}{U}: Regenerate @.
{U}{U}{U}, {T}: Return target permanent to its owner's hand.
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Vigilance
{W/B}{W/B}: @ gets +1/+0 until end of turn.
{W/B}{W/B}{W/B}: @ gets +3/+3 until end of turn.
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{W}: @ gets +0/+1 until end of turn.
{W}: @ gets +1/+1 until end of turn.
Wither
{W}: Regenerate @.
{W}, {T}: Tap target artifact.
{W}, {T}: Tap target creature.
{W}, {T}: Tap target permanent.
{W}{W}: @ gets +1/+0 until end of turn.
{W}{W}{W}: Regenerate @.