21 lines
682 B
Groovy
21 lines
682 B
Groovy
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[
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new MagicWhenDamageIsDealtTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) {
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return permanent == damage.getSource() ?
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new MagicEvent(
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permanent,
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damage.getDealtAmount();
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this,
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"PN gains RN life."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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game.doAction(new MagicChangeLifeAction(event.getPlayer(),event.getRefInt()));
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}
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}
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]
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