23 lines
698 B
Groovy
23 lines
698 B
Groovy
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[
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new MagicBattalionTrigger() {
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@Override
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public MagicEvent executeTrigger(
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final MagicGame game,
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final MagicPermanent permanent,
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final MagicPermanent attacker) {
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return new MagicEvent(
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permanent,
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this,
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"SN gains double strike until end of turn."
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);
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object[] choiceResults) {
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game.doAction(new MagicSetAbilityAction(event.getPermanent(),MagicAbility.DoubleStrike));
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}
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}
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]
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